Player Matchup

Sylvanus
Sylvanus
CloudStrife04
Sylvanus
Level 128
God Stats
2W - 1L
1,786 SR
Queue Stats
6W - 1L
1,871 Elo+
Solo
Serqet
Serqet
DerivedCraft
Serqet
Level 157
God Stats
2W - 2L
1,727 SR
Queue Stats
368W - 340L
1,533 Elo+
Solo
Artemis
Artemis
Myatzuki
Artemis
Level 135
God Stats
1W - 3L
1,400 SR
Queue Stats
159W - 170L
1,485 Elo+
Solo
Ix Chel
Ix Chel
RedBirdHead
Ix Chel
Level 129
God Stats
1W - 5L
1,259 SR
Queue Stats
265W - 227L
1,544 Elo+
Solo
Shiva
Shiva
UwU_Tickler
Shiva
Level 137
God Stats
6W - 5L
1,624 SR
Queue Stats
309W - 271L
1,559 Elo+
Solo
Team Averages
Level 137
1,559 SR
1,598 Elo+

VS

Team Averages
Level 131
1,610 SR
1,521 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FMx Progend
Pele
Level 159
God Stats
24W - 24L
1,532 SR
Queue Stats
386W - 338L
1,523 Elo+
Party 1
Nike
Nike
FMxGAIA
Nike
Level 144
God Stats
199W - 104L
1,693 SR
Queue Stats
411W - 380L
1,558 Elo+
Party 1
Sobek
Sobek
Kaijulord223
Sobek
Level 125
God Stats
7W - 5L
1,548 SR
Queue Stats
531W - 509L
1,488 Elo+
Solo
Ra
Ra
WTYTDY02
Ra
Level 101
God Stats
6W - 3L
1,779 SR
Queue Stats
116W - 91L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloudStrife04
Sylvanus
10
1 / 3 / 0
6,547
468
3,340
13,202
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
12
2 / 3 / 1
6,653
475
5,201
10,650
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Myatzuki
Artemis
10
0 / 7 / 1
6,059
433
5,442
10,147
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
RedBirdHead
Ix Chel
13
0 / 2 / 1
7,297
521
7,294
8,038
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 1
7,302
522
8,520
16,395
16,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 0 / 5
8,777
627
10,107
6,808
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
7 / 2 / 3
8,370
598
8,148
9,214
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nike
FMxGAIA
Nike
14
0 / 1 / 0
8,651
618
10,257
13,378
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

13
4 / 0 / 5
7,428
531
5,054
14,240
11,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 0 / 3
8,148
582
7,242
5,840
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
5
6.5
L
Sylvanus
CloudStrife04
Sylvanus
1
3
0
0.33
L
Serqet
2
3
1
0.83
W
7
2
3
4.25
W
Nike
FMxGAIA
Nike
0
1
0
0
W
4
0
5
6.5
L
Artemis
Myatzuki
Artemis
0
7
1
0.07
L
Ix Chel
RedBirdHead
Ix Chel
0
2
1
0.25
L
0
0
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
40,808
58,432
Taken
49,480
35,246
Mitigated
30,356
15,845
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,107
3,557
0
2,116
6,808
2,380
186
601
6,207
0
71,242
L
Sylvanus
CloudStrife04
Sylvanus
3,340
968
993
3,267
13,202
9,464
0
4,593
8,518
20,363
0
L
Serqet
5,201
806
0
707
10,650
3,999
0
705
9,945
0
49,342
W
8,148
1,628
0
1,061
9,214
3,227
10
1,020
7,954
0
63,304
W
Nike
FMxGAIA
Nike
10,257
1,975
0
2,233
13,378
11,590
0
0
12,854
527
72,876
W
5,054
403
0
4,039
14,240
11,134
19
5,135
8,931
18,717
2,360
L
Artemis
Myatzuki
Artemis
5,442
2,113
0
1,973
10,147
3,206
0
1,407
8,740
0
36,385
L
Ix Chel
RedBirdHead
Ix Chel
7,294
753
533
2,233
8,038
2,384
0
4,868
2,989
69,582
0
L
8,520
2,160
93
6,046
16,395
16,193
0
251
16,144
0
59,929
W
7,242
682
2,034
3,167
5,840
2,025
0
3,878
1,962
68,528
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
41,374
417
Minions Killed
521
0
Camps Cleared
0
1,411,881
Distance Traveled
1,482,175
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,777
627
105
8
0
277,227
0
L
Sylvanus
6,547
468
26
2
0
250,859
9
L
Serqet
6,653
475
73
5
0
340,771
0
W
Pele
8,370
598
99
7
0
339,998
2
W
Nike
8,651
618
133
10
0
267,230
0
W
Sobek
7,428
531
41
3
0
276,994
0
L
Artemis
6,059
433
71
5
0
257,545
2
L
Ix Chel
7,297
521
140
10
0
279,991
0
L
Shiva
7,302
522
107
8
0
282,715
0
W
Ra
8,148
582
143
10
0
320,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role