Player Matchup

Cthulhu
Cthulhu
Silver I
Playername0727
Cthulhu
Silver I
Level 105
God Stats
3W - 1L
1,569 SR
Queue Stats
6W - 5L
1,524 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
YungEtch
Xbalanque
Gold IV
Level 127
God Stats
2W - 1L
1,826 SR
Queue Stats
13W - 9L
1,633 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
xxblazintreesxx
Baron Samedi
Gold III
Level 146
God Stats
2W - 3L
1,646 SR
Queue Stats
18W - 15L
1,699 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,680 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,540 SR
1,477 MMR
Nut
Nut
Gold V
Greek_H3ADSHOT_7
Nut
Gold V
Level 140
God Stats
6W - 7L
1,502 SR
Queue Stats
48W - 56L
1,360 MMR
Party 2
Nox
Nox
Gold II
King-Kosta123
Nox
Gold II
Level 142
God Stats
1W - 5L
1,459 SR
Queue Stats
53W - 58L
1,571 MMR
Party 2
Mulan
Mulan
Silver II
Maton07
Mulan
Silver II
Level 63
God Stats
9W - 10L
1,660 SR
Queue Stats
10W - 14L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,277
928
7,088
7,461
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
YungEtch
Xbalanque
16
6 / 1 / 5
10,054
1,005
11,063
10,554
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
xxblazintreesxx
Baron Samedi
15
2 / 0 / 7
8,566
857
6,870
2,716
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
HeraCerberusPersephoneBacchusKuzenbo

VS

Bans
AnhurMedusaAphroditeNe ZhaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,667
767
6,130
8,514
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
7,811
781
2,829
9,499
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Maton07
Mulan
12
0 / 4 / 1
7,032
703
5,306
10,194
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
3
0
0.67
L
Mulan
Maton07
Mulan
0
4
1
0.13
W
3
1
7
6.5
W
Xbalanque
YungEtch
Xbalanque
6
1
5
8.5
W
Baron Samedi
xxblazintreesxx
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
14,265
20,731
Taken
28,207
10,843
Mitigated
16,080
8,602
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
3,842
0
1,889
8,514
3,114
0
2,597
5,686
0
32,185
L
2,829
28
0
500
9,499
3,962
0
5,928
3,125
21,302
0
L
Mulan
Maton07
Mulan
5,306
476
0
287
10,194
9,004
0
4,241
5,585
0
14,225
W
7,088
37
767
1,875
7,461
5,268
135
1,377
6,018
30,800
997
W
Xbalanque
YungEtch
Xbalanque
11,063
6,537
0
3,358
10,554
3,920
1,129
1,349
9,060
0
43,717
W
Baron Samedi
xxblazintreesxx
Baron Samedi
6,870
24
1,554
1,048
2,716
1,655
663
151
2,462
19,037
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
22,510
160
Minions Killed
114
0
Camps Cleared
0
637,708
Distance Traveled
539,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,667
767
60
6
0
166,270
0
L
Nox
7,811
781
37
4
0
177,788
0
L
Mulan
7,032
703
17
2
0
195,697
0
W
Cthulhu
9,277
928
50
5
0
227,235
0
W
Xbalanque
10,054
1,005
68
7
0
207,456
0
W
Baron Samedi
8,566
857
42
4
0
203,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role