Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dnaplayalotz
Lancelot
Level 85
God Stats
5W - 3L
1,642 SR
Queue Stats
132W - 112L
1,501 Elo+
Party 2
Hercules
Hercules
Mikekasell
Hercules
Level 77
God Stats
4W - 6L
1,406 SR
Queue Stats
45W - 49L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Sandy444
Kukulkan
Level 124
God Stats
2W - 4L
1,492 SR
Queue Stats
204W - 188L
1,475 Elo+
Party 2
Sol
Sol
theappa
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,439 Elo+
Party 2
Team Averages
Level 95
1,508 SR
1,470 Elo+

VS

Team Averages
Level 125
1,458 SR
1,458 Elo+
Fafnir
Fafnir
Alpha H0bo
Fafnir
Level 97
God Stats
22W - 26L
1,447 SR
Queue Stats
418W - 417L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
Kenevich
Nu Wa
Level 142
God Stats
48W - 62L
1,468 SR
Queue Stats
867W - 867L
1,454 Elo+
Solo
Arachne
Arachne
TheTruth TTV733
Arachne
Level 156
God Stats
3W - 3L
1,330 SR
Queue Stats
1,008W - 1,028L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
Tizzy Actual
Ix Chel
Level 129
God Stats
11W - 7L
1,563 SR
Queue Stats
297W - 301L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
zxBLADEMASTERzx
Heimdallr
Level 100
God Stats
5W - 5L
1,480 SR
Queue Stats
391W - 381L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 1
6,654
444
4,277
11,897
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Dnaplayalotz
Lancelot
13
2 / 4 / 3
7,153
477
7,398
12,607
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Mikekasell
Hercules
9
0 / 4 / 0
5,693
380
1,568
13,272
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Sandy444
Kukulkan
14
5 / 1 / 1
8,637
576
9,519
8,855
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
10
0 / 6 / 0
5,950
397
1,642
8,225
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alpha H0bo
Fafnir
13
3 / 0 / 6
8,722
581
5,177
7,302
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Kenevich
Nu Wa
15
5 / 2 / 0
9,116
608
13,504
8,799
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 4
7,154
477
4,359
10,925
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Tizzy Actual
Ix Chel
13
1 / 2 / 1
7,738
516
6,574
9,214
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
zxBLADEMASTERzx
Heimdallr
14
5 / 0 / 4
8,572
571
11,904
3,245
1,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Fafnir
Alpha H0bo
Fafnir
3
0
6
6
L
Lancelot
Dnaplayalotz
Lancelot
2
4
3
0.88
W
Nu Wa
Kenevich
Nu Wa
5
2
0
2.5
L
Hercules
Mikekasell
Hercules
0
4
0
0
L
Kukulkan
Sandy444
Kukulkan
5
1
1
5.5
W
2
4
4
1
W
Ix Chel
Tizzy Actual
Ix Chel
1
2
1
0.75
L
Sol
0
6
0
0
W
Heimdallr
zxBLADEMASTERzx
Heimdallr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
41,518
54,856
Taken
39,485
20,595
Mitigated
17,986
10,326
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,277
0
0
1,810
11,897
4,764
0
7,046
4,370
41,782
3,465
W
Fafnir
Alpha H0bo
Fafnir
5,177
1,018
2,263
2,517
7,302
7,402
0
1,950
5,272
18,852
1,290
L
Lancelot
Dnaplayalotz
Lancelot
7,398
1,572
0
5,225
12,607
4,173
0
4,097
8,095
0
54,562
W
Nu Wa
Kenevich
Nu Wa
13,504
4,007
0
2,240
8,799
2,973
14
4,024
4,707
70,587
2,970
L
Hercules
Mikekasell
Hercules
1,568
283
0
1,154
13,272
7,050
0
3,526
9,560
0
23,295
L
Kukulkan
Sandy444
Kukulkan
9,519
688
0
613
8,855
2,561
374
6,087
2,264
56,712
799
W
4,359
3,776
0
3,710
10,925
3,323
78
2,621
8,156
0
34,210
W
Ix Chel
Tizzy Actual
Ix Chel
6,574
516
150
1,459
9,214
2,932
0
5,081
3,761
40,610
0
L
Sol
1,642
438
0
1,524
8,225
2,047
0
2,459
5,630
25,102
798
W
Heimdallr
zxBLADEMASTERzx
Heimdallr
11,904
6,300
0
873
3,245
1,356
133
368
2,877
0
78,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
41,302
385
Minions Killed
421
0
Camps Cleared
0
1,504,587
Distance Traveled
1,396,453
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,654
444
81
5
0
223,050
0
W
Fafnir
8,722
581
30
2
0
302,724
2
L
Lancelot
7,153
477
90
6
0
398,927
0
W
Nu Wa
9,116
608
121
8
0
253,884
4
L
Hercules
5,693
380
39
3
0
323,313
0
L
Kukulkan
8,637
576
128
9
0
283,586
5
W
Arachne
7,154
477
56
4
0
285,839
0
W
Ix Chel
7,738
516
80
5
0
283,315
3
L
Sol
5,950
397
47
3
0
275,711
0
W
Heimdallr
8,572
571
134
9
0
270,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role