Player Matchup

Hun Batz
Hun Batz
BG87
Hun Batz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 38L
1,319 Elo+
Solo
Skadi
Skadi
Fayco-Dz18
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
Level 113
God Stats
7W - 8L
1,611 SR
Queue Stats
260W - 281L
1,494 Elo+
Solo
Set
Set
Las nocheZzz
Set
Level 159
God Stats
1W - 1L
1,796 SR
Queue Stats
248W - 287L
1,404 Elo+
Solo
Geb
Geb
bils936
Geb
Level 90
God Stats
3W - 2L
1,578 SR
Queue Stats
52W - 48L
1,448 Elo+
Party 1
Team Averages
Level 94
1,597 SR
1,427 Elo+

VS

Team Averages
Level 133
1,549 SR
1,474 Elo+
Atlas
Atlas
 
Atlas
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CmonVa 2
Mulan
Level 116
God Stats
27W - 18L
1,589 SR
Queue Stats
450W - 445L
1,522 Elo+
Solo
Shiva
Shiva
SaltyGarbage979
Shiva
Level 129
God Stats
14W - 8L
1,625 SR
Queue Stats
1,147W - 1,231L
1,480 Elo+
Solo
Maui
Maui
Underxad
Maui
Level 128
God Stats
7W - 6L
1,559 SR
Queue Stats
684W - 698L
1,476 Elo+
Solo
Charybdis
Charybdis
dacra7
Charybdis
Level 87
God Stats
2W - 1L
1,469 SR
Queue Stats
40W - 46L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BG87
Hun Batz
11
0 / 2 / 2
5,758
823
3,589
4,433
2,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Skadi
14
3 / 2 / 1
6,423
918
9,399
5,376
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Gabriel_Kyosuke
Sun Wukong
10
0 / 2 / 2
5,371
767
3,103
4,956
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 5 / 2
5,722
817
5,083
7,182
3,735
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Geb
10
1 / 5 / 2
5,810
830
5,484
9,908
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 1 / 10
7,689
1,098
6,843
6,218
3,896
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
CmonVa 2
Mulan
13
3 / 1 / 12
7,015
1,002
6,539
5,876
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 10
7,650
1,093
4,722
5,904
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
12
2 / 2 / 12
6,722
960
4,382
7,615
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
dacra7
Charybdis
11
1 / 2 / 8
6,653
950
4,916
6,024
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
5
Kills
15
16
Deaths
6
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
10
10
L
Hun Batz
BG87
Hun Batz
0
2
2
0.5
W
Mulan
CmonVa 2
Mulan
3
1
12
9
L
Skadi
3
2
1
1.75
L
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
0
2
2
0.5
L
1
5
2
0.4
W
4
0
10
9
W
Maui
2
2
12
4
L
Geb
1
5
2
0.4
W
Charybdis
dacra7
Charybdis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
27,402
31,855
Taken
31,637
18,953
Mitigated
26,222
7,134
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,843
1,807
640
1,194
6,218
3,896
0
1,134
5,084
14,392
407
L
Hun Batz
BG87
Hun Batz
3,589
239
527
662
4,433
2,218
0
1,689
2,632
0
11,468
W
Mulan
CmonVa 2
Mulan
6,539
413
656
1,629
5,876
6,293
473
1,186
4,690
0
8,755
L
Skadi
9,399
1,628
503
834
5,376
2,110
0
2,914
2,356
0
18,846
L
Sun Wukong
Gabriel_Kyosuke
Sun Wukong
3,103
208
303
786
4,956
4,007
0
1,437
3,441
0
5,913
L
5,083
2,645
17
1,281
7,182
3,735
0
1,985
4,969
0
8,109
W
4,722
369
2,232
1,606
5,904
4,915
233
1,079
4,825
0
13,193
W
Maui
4,382
304
763
1,023
7,615
8,495
0
1,198
6,417
8,874
0
L
Geb
5,484
64
1,092
1,129
9,908
6,883
0
2,897
6,854
9,189
0
W
Charybdis
dacra7
Charybdis
4,916
2,707
897
1,756
6,024
2,623
557
887
5,137
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
35,729
52
Minions Killed
71
0
Camps Cleared
0
680,243
Distance Traveled
729,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,689
1,098
6
1
0
151,268
0
L
Hun Batz
5,758
823
20
3
0
152,795
1
W
Mulan
7,015
1,002
2
0
0
150,294
0
L
Skadi
6,423
918
18
3
0
147,843
0
L
Sun Wukong
5,371
767
4
1
0
112,224
0
L
Set
5,722
817
7
1
0
133,374
0
W
Shiva
7,650
1,093
29
4
0
165,251
0
W
Maui
6,722
960
5
1
0
131,344
0
L
Geb
5,810
830
3
0
0
134,007
0
W
Charybdis
6,653
950
29
4
0
131,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role