Player Matchup

Atlas
Atlas
TTVoBlakeee
Atlas
Level 109
God Stats
2W - 2L
1,516 SR
Queue Stats
59W - 46L
1,528 Elo+
Party 2
Fenrir
Fenrir
TheCasVa
Fenrir
Level 147
God Stats
3W - 1L
1,882 SR
Queue Stats
90W - 102L
1,448 Elo+
Solo
Bellona
Bellona
Tuxdude20
Bellona
Level 142
God Stats
1W - 2L
1,210 SR
Queue Stats
26W - 28L
1,580 Elo+
Solo
Skadi
Skadi
ovillel
Skadi
Level 166
God Stats
43W - 36L
1,607 SR
Queue Stats
411W - 424L
1,607 Elo+
Solo
Merlin
Merlin
steezmcdeeze
Merlin
Level 81
God Stats
2W - 4L
1,765 SR
Queue Stats
65W - 51L
1,528 Elo+
Party 2
Team Averages
Level 129
1,596 SR
1,538 Elo+

VS

Team Averages
Level 175
1,536 SR
1,543 Elo+
Artio
Artio
 
Artio
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Bimzii
Scylla
Level 125
God Stats
6W - 6L
1,584 SR
Queue Stats
95W - 72L
1,611 Elo+
Party 1
Charybdis
Charybdis
C4 op42
Charybdis
Level 233
God Stats
15W - 18L
1,415 SR
Queue Stats
300W - 279L
1,504 Elo+
Party 3
Ravana
Ravana
OGGunSkills
Ravana
Level 179
God Stats
3W - 2L
1,682 SR
Queue Stats
319W - 298L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
Pastense
Guan Yu
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 77L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,892
489
3,214
7,087
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TheCasVa
Fenrir
10
1 / 4 / 1
5,195
520
1,938
7,840
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Tuxdude20
Bellona
10
2 / 1 / 1
6,306
631
6,993
9,980
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
ovillel
Skadi
9
1 / 3 / 1
5,080
508
7,045
6,136
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 4 / 0
5,884
588
3,374
4,812
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 0
4,995
500
4,476
9,856
5,635
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Bimzii
Scylla
11
4 / 1 / 3
6,636
664
3,242
3,431
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
C4 op42
Charybdis
10
2 / 0 / 3
6,040
604
5,694
6,738
1,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
12
6 / 0 / 3
6,338
634
5,172
4,565
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Pastense
Guan Yu
11
4 / 2 / 4
6,522
652
3,625
10,943
7,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
0
0
W
Scylla
Bimzii
Scylla
4
1
3
5.5
W
Charybdis
C4 op42
Charybdis
2
0
3
3.5
W
Ravana
6
0
3
7.5
W
Guan Yu
Pastense
Guan Yu
4
2
4
3
L
1
4
1
0.38
L
Fenrir
TheCasVa
Fenrir
1
4
1
0.38
L
Bellona
Tuxdude20
Bellona
2
1
1
2.5
L
Skadi
ovillel
Skadi
1
3
1
0.5
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
22,209
35,855
Taken
35,533
15,214
Mitigated
17,443
8,145
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,476
650
0
4,622
9,856
5,635
0
0
9,856
26,653
626
W
Scylla
Bimzii
Scylla
3,242
1,222
0
458
3,431
1,110
0
2,057
1,294
35,602
203
W
Charybdis
C4 op42
Charybdis
5,694
3,680
0
2,330
6,738
1,674
802
648
5,952
0
44,449
W
Ravana
5,172
1,952
0
2,547
4,565
1,763
0
1,264
3,261
0
41,147
W
Guan Yu
Pastense
Guan Yu
3,625
218
920
4,491
10,943
7,261
44
1,747
8,726
0
23,395
L
3,214
774
0
470
7,087
3,430
0
826
6,261
18,282
0
L
Fenrir
TheCasVa
Fenrir
1,938
389
0
2,554
7,840
2,391
0
943
6,861
0
30,463
L
Bellona
Tuxdude20
Bellona
6,993
2,355
0
4,221
9,980
6,550
0
4,277
5,492
0
38,035
L
Skadi
ovillel
Skadi
7,045
2,366
0
704
6,136
1,603
0
0
6,136
0
37,662
L
Merlin
3,374
200
0
196
4,812
1,240
0
1,194
3,618
29,846
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
30,531
291
Minions Killed
325
0
Camps Cleared
0
946,475
Distance Traveled
1,007,210
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,995
500
51
5
0
197,160
0
W
Scylla
6,636
664
87
9
0
188,768
0
W
Charybdis
6,040
604
88
9
0
179,536
1
W
Ravana
6,338
634
72
7
0
234,171
0
W
Guan Yu
6,522
652
27
3
0
207,575
0
L
Atlas
4,892
489
25
3
0
172,665
0
L
Fenrir
5,195
520
57
6
0
229,184
2
L
Bellona
6,306
631
76
8
0
176,164
0
L
Skadi
5,080
508
55
6
0
178,710
0
L
Merlin
5,884
588
78
8
0
189,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role