Player Matchup

Cerberus
Cerberus
ELMickyMiaos
Cerberus
Level 102
God Stats
30W - 24L
1,544 SR
Queue Stats
92W - 99L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
LicuaoDAvena
Baron Samedi
Level 149
God Stats
5W - 6L
1,606 SR
Queue Stats
221W - 230L
1,552 Elo+
Party 1
Artemis
Artemis
carlosscg
Artemis
Level 94
God Stats
84W - 55L
1,659 SR
Queue Stats
182W - 196L
1,533 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,539 Elo+

VS

Team Averages
Level 91
1,293 SR
1,536 Elo+
Persephone
Persephone
TooIcySweet
Persephone
Level 103
God Stats
3W - 8L
1,383 SR
Queue Stats
52W - 65L
1,473 Elo+
Party 2
Discordia
Discordia
elcalibre50x
Discordia
Level 81
God Stats
0W - 4L
1,127 SR
Queue Stats
118W - 100L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
ernex13
Ah Puch
Level 89
God Stats
2W - 4L
1,368 SR
Queue Stats
100W - 88L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELMickyMiaos
Cerberus
16
6 / 3 / 7
10,615
965
6,560
10,948
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LicuaoDAvena
Baron Samedi
17
4 / 3 / 8
10,051
914
9,088
9,598
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
carlosscg
Artemis
15
3 / 3 / 7
9,115
829
5,612
7,895
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TooIcySweet
Persephone
15
2 / 5 / 6
9,609
874
9,207
9,186
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
elcalibre50x
Discordia
15
5 / 3 / 1
9,348
850
7,096
7,092
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ernex13
Ah Puch
14
1 / 5 / 6
8,965
815
6,273
10,475
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ELMickyMiaos
Cerberus
6
3
7
3.17
W
Baron Samedi
LicuaoDAvena
Baron Samedi
4
3
8
2.67
L
Persephone
TooIcySweet
Persephone
2
5
6
1
W
Artemis
carlosscg
Artemis
3
3
7
2.17
L
Discordia
elcalibre50x
Discordia
5
3
1
1.83
L
Ah Puch
ernex13
Ah Puch
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
22,576
28,441
Taken
26,753
15,164
Mitigated
7,182
5,520
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ELMickyMiaos
Cerberus
6,560
118
0
2,282
10,948
8,282
599
6,987
3,891
24,749
159
W
Baron Samedi
LicuaoDAvena
Baron Samedi
9,088
626
491
2,747
9,598
4,427
1,061
7,931
1,608
27,986
454
L
Persephone
TooIcySweet
Persephone
9,207
211
40
894
9,186
2,345
96
5,406
3,497
26,786
407
W
Artemis
carlosscg
Artemis
5,612
2,419
0
0
7,895
2,455
946
6,173
1,683
0
18,643
L
Discordia
elcalibre50x
Discordia
7,096
228
0
250
7,092
1,941
602
3,225
3,677
24,516
770
L
Ah Puch
ernex13
Ah Puch
6,273
63
95
2,945
10,475
2,896
288
6,305
3,990
22,301
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
27,922
142
Minions Killed
125
0
Camps Cleared
0
606,939
Distance Traveled
623,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,615
965
48
4
0
209,412
0
W
Baron Samedi
10,051
914
59
5
0
195,957
0
L
Persephone
9,609
874
35
3
0
201,591
0
W
Artemis
9,115
829
35
3
0
201,570
0
L
Discordia
9,348
850
39
4
0
223,134
0
L
Ah Puch
8,965
815
51
5
0
198,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role