Player Matchup

Neith
Neith
Blake_11RS
Neith
Level 152
God Stats
3W - 2L
1,527 SR
Queue Stats
229W - 248L
1,556 Elo+
Party 1
Anubis
Anubis
Godoftrix
Anubis
Level 146
God Stats
7W - 5L
1,602 SR
Queue Stats
467W - 475L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
NO-SCOPED-U-YT
Ah Puch
Level 56
God Stats
5W - 3L
1,595 SR
Queue Stats
179W - 187L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
Tek Turkey
Heimdallr
Level 194
God Stats
4W - 2L
1,609 SR
Queue Stats
107W - 96L
1,560 Elo+
Solo
Da Ji
Da Ji
infernoleo03
Da Ji
Level 165
God Stats
32W - 33L
1,546 SR
Queue Stats
698W - 658L
1,518 Elo+
Solo
Team Averages
Level 143
1,576 SR
1,524 Elo+

VS

Team Averages
Level 131
1,464 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EulalioElGato
Rama
Level 145
God Stats
0W - 5L
1,299 SR
Queue Stats
117W - 106L
1,547 Elo+
Solo
Da Ji
Da Ji
RJC9069
Da Ji
Level 79
God Stats
0W - 1L
1,412 SR
Queue Stats
109W - 87L
1,504 Elo+
Party 2
Cerberus
Cerberus
TouringBoot1680
Cerberus
Level 119
God Stats
7W - 6L
1,622 SR
Queue Stats
134W - 113L
1,504 Elo+
Party 2
Janus
Janus
VÏRGÖ
Janus
Level 157
God Stats
6W - 4L
1,486 SR
Queue Stats
115W - 126L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 1 / 3
6,779
616
4,734
4,517
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Godoftrix
Anubis
14
7 / 1 / 1
8,009
728
8,613
7,762
2,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 7
5,887
535
5,823
7,956
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tek Turkey
Heimdallr
13
3 / 0 / 0
7,381
671
5,226
8,364
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
8 / 2 / 5
7,160
651
7,985
8,398
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 1
6,470
588
5,942
7,128
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 5 / 1
6,592
599
3,710
7,949
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
RJC9069
Da Ji
10
3 / 6 / 3
6,592
599
6,215
9,761
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
9
0 / 3 / 5
5,800
527
3,695
10,899
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
VÏRGÖ
Janus
10
2 / 5 / 0
5,837
531
3,120
7,079
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
9
9
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Neith
3
1
3
4.5
L
4
5
1
0.9
W
Anubis
Godoftrix
Anubis
7
1
1
7.5
W
1
5
7
0.9
L
Da Ji
RJC9069
Da Ji
3
6
3
0.75
W
Heimdallr
Tek Turkey
Heimdallr
3
0
0
3
L
Cerberus
0
3
5
0.83
L
Janus
VÏRGÖ
Janus
2
5
0
0.4
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
22,682
36,997
Taken
42,816
10,803
Mitigated
15,321
16,409
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,942
1,178
0
1,536
7,128
2,242
0
0
7,128
45,037
1,673
W
Neith
4,734
714
0
856
4,517
1,278
764
804
3,649
0
40,444
L
3,710
2,993
0
808
7,949
2,155
0
2,462
5,223
0
41,478
W
Anubis
Godoftrix
Anubis
8,613
849
0
4,204
7,762
2,658
0
3,308
4,212
62,881
1,506
W
5,823
384
0
1,266
7,956
1,978
385
1,202
6,652
29,713
0
L
Da Ji
RJC9069
Da Ji
6,215
1,483
0
848
9,761
3,081
0
2,869
6,676
0
32,370
W
Heimdallr
Tek Turkey
Heimdallr
5,226
1,413
0
6,317
8,364
2,344
573
4,240
3,653
0
62,382
L
Cerberus
3,695
260
0
4,178
10,899
6,383
0
4,622
5,997
20,325
0
L
Janus
VÏRGÖ
Janus
3,120
470
0
1,745
7,079
1,460
30
3,711
3,362
30,964
0
W
7,985
2,499
0
3,766
8,398
2,545
0
2,032
6,222
0
30,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
31,291
401
Minions Killed
320
0
Camps Cleared
0
1,098,256
Distance Traveled
1,124,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,470
588
91
8
0
235,996
0
W
Neith
6,779
616
77
7
0
225,841
0
L
Rama
6,592
599
88
8
0
204,289
0
W
Anubis
8,009
728
120
11
0
214,832
0
W
Ah Puch
5,887
535
53
5
0
204,132
0
L
Da Ji
6,592
599
47
4
0
248,885
0
W
Heimdallr
7,381
671
100
9
0
195,441
0
L
Cerberus
5,800
527
26
2
0
226,441
0
L
Janus
5,837
531
68
6
0
209,081
5
W
Da Ji
7,160
651
51
5
0
258,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role