Player Matchup

He Bo
He Bo
C5Maestro
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
ItzCalculated
Heimdallr
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
23W - 17L
1,577 Elo+
Party 1
Ganesha
Ganesha
PewPewSpload
Ganesha
Level 83
God Stats
0W - 3L
1,553 SR
Queue Stats
57W - 55L
1,515 Elo+
Solo
Sylvanus
Sylvanus
crodr6
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,614 Elo+
Party 1
Vamana
Vamana
jary2305
Vamana
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
35W - 43L
1,477 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,543 Elo+

VS

Team Averages
Level 118
1,573 SR
1,502 Elo+
Nut
Nut
Archaic-LZx
Nut
Level 118
God Stats
3W - 0L
1,787 SR
Queue Stats
92W - 86L
1,474 Elo+
Solo
Xbalanque
Xbalanque
FastXBlaze
Xbalanque
Level 109
God Stats
3W - 0L
1,804 SR
Queue Stats
61W - 59L
1,550 Elo+
Party 3
Nemesis
Nemesis
azureblueworld
Nemesis
Level 126
God Stats
1W - 1L
1,307 SR
Queue Stats
48W - 55L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
deathjes200
Zhong Kui
Level 107
God Stats
10W - 10L
1,488 SR
Queue Stats
277W - 284L
1,490 Elo+
Party 2
Terra
Terra
deathjester200
Terra
Level 129
God Stats
3W - 2L
1,481 SR
Queue Stats
317W - 334L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C5Maestro
He Bo
16
4 / 6 / 6
9,849
704
20,387
18,028
7,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ItzCalculated
Heimdallr
17
5 / 5 / 5
10,375
741
20,690
18,000
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
PewPewSpload
Ganesha
14
0 / 9 / 9
8,486
606
12,070
24,280
17,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
crodr6
Sylvanus
15
1 / 2 / 6
9,555
683
4,649
14,141
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
jary2305
Vamana
17
4 / 3 / 8
9,912
708
12,424
24,571
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 18
10,905
779
22,253
13,311
5,030
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xbalanque
FastXBlaze
Xbalanque
17
4 / 4 / 16
10,430
745
28,200
14,449
5,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
2 / 4 / 19
10,198
728
13,125
19,319
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
deathjes200
Zhong Kui
19
12 / 2 / 11
12,182
870
19,197
15,715
11,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 1 / 20
11,475
820
7,395
21,427
22,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
14
Kills
25
25
Deaths
14
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
L
He Bo
C5Maestro
He Bo
4
6
6
1.17
W
Xbalanque
FastXBlaze
Xbalanque
4
4
16
3
L
Heimdallr
ItzCalculated
Heimdallr
5
5
5
1.5
L
Ganesha
PewPewSpload
Ganesha
0
9
9
0.5
W
2
4
19
2.88
L
Sylvanus
crodr6
Sylvanus
1
2
6
2
W
Zhong Kui
deathjes200
Zhong Kui
12
2
11
8.75
W
2
1
20
12
L
Vamana
jary2305
Vamana
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,220
Damage
90,170
99,020
Taken
84,221
72,108
Mitigated
63,643
42,749
Healing
42,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,253
12,057
1,064
2,821
13,311
5,030
2,360
7,326
5,706
0
41,816
L
He Bo
C5Maestro
He Bo
20,387
942
1,425
4,705
18,028
7,337
0
3,558
14,125
31,927
0
W
Xbalanque
FastXBlaze
Xbalanque
28,200
10,509
1,307
2,342
14,449
5,718
2,847
6,903
7,148
0
52,396
L
Heimdallr
ItzCalculated
Heimdallr
20,690
12,098
639
4,741
18,000
8,944
1,458
6,278
11,387
0
41,727
L
Ganesha
PewPewSpload
Ganesha
12,070
245
1,277
4,913
24,280
17,119
0
5,497
18,508
20,276
0
W
13,125
2,295
1,280
4,872
19,319
19,238
670
7,584
10,938
0
23,486
L
Sylvanus
crodr6
Sylvanus
4,649
168
8,593
6,050
14,141
17,300
0
4,449
9,600
6,225
0
W
Zhong Kui
deathjes200
Zhong Kui
19,197
597
1,320
4,695
15,715
11,144
1,295
6,204
9,002
31,557
0
W
7,395
2,449
12,580
9,929
21,427
22,513
36
7,816
13,016
10,862
340
L
Vamana
jary2305
Vamana
12,424
2,808
628
9,778
24,571
21,408
0
6,636
17,584
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
55,190
131
Minions Killed
162
0
Camps Cleared
0
1,239,377
Distance Traveled
1,482,738
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,905
779
50
4
0
249,004
0
L
He Bo
9,849
704
34
2
0
259,390
0
W
Xbalanque
10,430
745
47
3
0
236,672
5
L
Heimdallr
10,375
741
57
4
0
257,932
0
L
Ganesha
8,486
606
0
0
0
242,740
0
W
Nemesis
10,198
728
18
1
0
327,627
0
L
Sylvanus
9,555
683
5
0
0
199,502
0
W
Zhong Kui
12,182
870
37
3
0
371,851
0
W
Terra
11,475
820
10
1
0
297,584
0
L
Vamana
9,912
708
35
3
0
279,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role