Player Matchup

Achilles
Achilles
BearFist8637
Achilles
Level 58
God Stats
8W - 6L
1,581 SR
Queue Stats
65W - 63L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
Carey577
Xbalanque
Level 144
God Stats
12W - 6L
1,691 SR
Queue Stats
169W - 173L
1,465 Elo+
Party 1
Awilix
Awilix
Future_Redux
Awilix
Level 116
God Stats
2W - 2L
1,300 SR
Queue Stats
141W - 112L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
The Ita1ian
Baba Yaga
Level 147
God Stats
27W - 22L
1,542 SR
Queue Stats
169W - 175L
1,465 Elo+
Party 1
Ymir
Ymir
brkensaint88
Ymir
Level 128
God Stats
5W - 5L
1,553 SR
Queue Stats
92W - 92L
1,492 Elo+
Party 1
Team Averages
Level 119
1,533 SR
1,489 Elo+

VS

Team Averages
Level 108
1,548 SR
1,438 Elo+
Set
Set
IndefiniteAsp
Set
Level 124
God Stats
2W - 0L
1,725 SR
Queue Stats
120W - 111L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
IsraelHowlet
Jormungandr
Level 95
God Stats
2W - 1L
1,551 SR
Queue Stats
15W - 14L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
SwingBoar
Amaterasu
Level 104
God Stats
2W - 1L
1,451 SR
Queue Stats
31W - 33L
1,457 Elo+
Party 3
Neith
Neith
blinkynyyy
Neith
Level 100
God Stats
5W - 4L
1,515 SR
Queue Stats
35W - 39L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
xBlackxSoul_
Nu Wa
Level 117
God Stats
41W - 34L
1,498 SR
Queue Stats
110W - 104L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BearFist8637
Achilles
13
1 / 4 / 0
7,375
410
8,554
18,025
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Carey577
Xbalanque
12
2 / 9 / 2
7,527
418
7,879
14,296
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
16
2 / 5 / 1
8,663
481
7,911
17,368
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
The Ita1ian
Baba Yaga
12
1 / 6 / 2
7,770
432
9,296
13,301
4,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 3
8,167
454
7,743
22,326
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 7
10,179
566
14,127
15,688
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
IsraelHowlet
Jormungandr
15
2 / 3 / 15
9,937
552
11,406
15,115
14,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
SwingBoar
Amaterasu
18
5 / 1 / 4
11,201
622
15,210
19,200
16,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
15
7 / 1 / 8
8,975
499
10,224
9,692
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 12
10,030
557
16,669
6,354
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
7
Kills
31
31
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
BearFist8637
Achilles
1
4
0
0.25
L
Xbalanque
Carey577
Xbalanque
2
9
2
0.33
L
Awilix
2
5
1
0.5
W
11
2
7
7.25
W
Jormungandr
IsraelHowlet
Jormungandr
2
3
15
3.17
W
Amaterasu
SwingBoar
Amaterasu
5
1
4
7
L
Baba Yaga
The Ita1ian
Baba Yaga
1
6
2
0.33
W
Neith
7
1
8
11
L
1
7
3
0.36
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
67,636
85,316
Taken
66,049
48,445
Mitigated
43,727
22,232
Healing
24,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BearFist8637
Achilles
8,554
897
0
5,730
18,025
15,151
0
1,957
15,794
0
40,335
L
Xbalanque
Carey577
Xbalanque
7,879
4,488
608
2,272
14,296
4,808
784
5,903
8,143
0
47,757
L
Awilix
7,911
3,266
0
5,597
17,368
6,080
0
2,752
14,359
0
71,285
W
14,127
6,942
0
7,851
15,688
7,650
154
2,606
12,857
0
74,336
W
Jormungandr
IsraelHowlet
Jormungandr
11,406
3,356
0
2,203
15,115
14,304
347
4,886
10,229
53,161
3,593
W
Amaterasu
SwingBoar
Amaterasu
15,210
5,285
0
10,133
19,200
16,058
1,208
1,102
17,017
0
84,808
L
Baba Yaga
The Ita1ian
Baba Yaga
9,296
696
268
3,198
13,301
4,928
256
5,086
7,804
60,048
885
W
Neith
10,224
3,617
29
2,798
9,692
3,549
1,603
3,920
5,772
0
43,990
L
7,743
1,446
442
4,117
22,326
17,478
326
10,265
11,770
26,481
0
W
16,669
3,213
209
1,212
6,354
2,166
375
4,500
1,854
65,157
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
50,322
359
Minions Killed
527
0
Camps Cleared
0
1,619,507
Distance Traveled
1,830,835
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,375
410
35
2
0
346,594
0
L
Xbalanque
7,527
418
84
5
0
286,177
0
L
Awilix
8,663
481
121
7
0
380,236
0
W
Set
10,179
566
130
7
0
421,134
0
W
Jormungandr
9,937
552
95
5
0
336,214
0
W
Amaterasu
11,201
622
143
8
0
375,090
0
L
Baba Yaga
7,770
432
88
5
0
328,706
6
W
Neith
8,975
499
63
4
0
335,633
0
L
Ymir
8,167
454
31
2
0
277,794
7
W
Nu Wa
10,030
557
96
5
0
362,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role