Player Matchup

Set
Set
PokemonOrgee
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,442 Elo+
Party 1
Agni
Agni
Popoviilegend
Agni
Level 106
God Stats
0W - 2L
1,583 SR
Queue Stats
13W - 18L
1,508 Elo+
Solo
Sol
Sol
QuantumBlows
Sol
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
47W - 41L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
StillRhett
Sylvanus
Level 113
God Stats
0W - 1L
1,226 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo
Anhur
Anhur
WhiskyBandit727
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,482 Elo+

VS

Team Averages
Level 111
1,537 SR
1,502 Elo+
Bacchus
Bacchus
BigRichTTV
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 71L
1,511 Elo+
Solo
Thanatos
Thanatos
Kidd777
Thanatos
Level 127
God Stats
5W - 2L
1,638 SR
Queue Stats
235W - 236L
1,484 Elo+
Party 2
Chiron
Chiron
Lugubelinos
Chiron
Level 69
God Stats
2W - 2L
1,394 SR
Queue Stats
389W - 428L
1,520 Elo+
Party 2
Horus
Horus
Real Dapper
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Rograz
Ne Zha
Level 105
God Stats
3W - 1L
1,652 SR
Queue Stats
170W - 176L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
6,917
692
5,377
10,775
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 9
7,218
722
9,864
7,798
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 7
8,213
821
10,868
10,075
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
StillRhett
Sylvanus
14
1 / 3 / 7
8,000
800
8,566
15,526
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 5 / 5
8,271
827
4,374
10,498
3,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigRichTTV
Bacchus
14
0 / 3 / 17
8,115
812
12,648
12,066
7,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Kidd777
Thanatos
15
10 / 3 / 7
9,589
959
9,064
9,410
4,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
16
8 / 1 / 9
9,439
944
9,395
10,394
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 15
8,828
883
3,641
14,420
10,302
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Rograz
Ne Zha
16
6 / 2 / 15
9,606
961
16,892
9,437
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
10
Kills
25
25
Deaths
10
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigRichTTV
Bacchus
0
3
17
2.83
W
Thanatos
Kidd777
Thanatos
10
3
7
4.5
W
Chiron
8
1
9
12.5
L
1
7
6
0.57
L
0
5
9
0.9
L
3
5
7
1.3
W
1
1
15
8.5
W
Ne Zha
Rograz
Ne Zha
6
2
15
6.75
L
Sylvanus
StillRhett
Sylvanus
1
3
7
1.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
51,640
54,672
Taken
55,727
25,518
Mitigated
30,845
16,857
Healing
35,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigRichTTV
Bacchus
12,648
245
1,655
3,424
12,066
7,642
335
6,646
5,118
20,067
942
W
Thanatos
Kidd777
Thanatos
9,064
268
249
5,501
9,410
4,878
1,037
3,310
5,970
0
12,053
W
Chiron
9,395
1,872
2,560
2,864
10,394
3,865
880
5,871
4,261
0
22,813
L
5,377
1,631
101
618
10,775
4,527
0
3,562
7,213
0
9,809
L
9,864
181
326
80
7,798
2,619
0
1,609
6,189
17,737
0
L
10,868
3,103
360
2,159
10,075
3,200
0
2,568
7,507
22,284
351
W
3,641
2,041
7,118
8,718
14,420
10,302
263
7,105
7,019
0
6,510
W
Ne Zha
Rograz
Ne Zha
16,892
1,193
1,592
2,171
9,437
4,158
1,000
5,013
4,268
0
35,521
L
Sylvanus
StillRhett
Sylvanus
8,566
1,412
5,055
5,850
15,526
11,931
0
1,978
13,548
15,342
0
L
4,374
1,642
847
1,461
10,498
3,241
0
2,498
8,000
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
45,577
97
Minions Killed
107
0
Camps Cleared
0
791,222
Distance Traveled
995,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,115
812
16
2
0
191,829
0
W
Thanatos
9,589
959
8
1
0
199,302
0
W
Chiron
9,439
944
46
5
0
198,993
0
L
Set
6,917
692
9
1
0
171,329
0
L
Agni
7,218
722
19
2
0
171,658
0
L
Sol
8,213
821
27
3
0
156,170
0
W
Horus
8,828
883
8
1
0
195,094
0
W
Ne Zha
9,606
961
29
3
0
210,246
0
L
Sylvanus
8,000
800
18
2
0
144,926
0
L
Anhur
8,271
827
24
2
0
147,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role