Player Matchup

Danzaburou
Danzaburou
BackDoorBillie
Danzaburou
Level 114
God Stats
3W - 5L
1,359 SR
Queue Stats
26W - 25L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cooked-Coz
Morgan Le Fay
Level 129
God Stats
18W - 18L
1,477 SR
Queue Stats
96W - 114L
1,408 Elo+
Party 1
Awilix
Awilix
WhereOnTheDoll
Awilix
Level 155
God Stats
4W - 5L
1,435 SR
Queue Stats
89W - 89L
1,426 Elo+
Party 1
Team Averages
Level 133
1,424 SR
1,423 Elo+

VS

Team Averages
Level 93
1,506 SR
1,413 Elo+
Izanami
Izanami
Dark69Assassins
Izanami
Level 106
God Stats
3W - 2L
1,582 SR
Queue Stats
364W - 386L
1,417 Elo+
Solo
Surtr
Surtr
ForeignBucket18
Surtr
Level 86
God Stats
15W - 17L
1,403 SR
Queue Stats
108W - 127L
1,353 Elo+
Solo
Aphrodite
Aphrodite
KyomiSakura
Aphrodite
Level 88
God Stats
29W - 20L
1,532 SR
Queue Stats
126W - 130L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackDoorBillie
Danzaburou
15
2 / 2 / 2
9,051
823
6,140
9,504
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Cooked-Coz
Morgan Le Fay
14
2 / 5 / 3
8,768
797
8,621
8,229
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 4
8,452
768
5,811
11,046
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,236
931
10,250
10,084
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 4
9,374
852
7,763
11,344
6,875
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Aphrodite
KyomiSakura
Aphrodite
17
3 / 1 / 7
10,315
938
7,648
6,031
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BackDoorBillie
Danzaburou
2
2
2
1.5
L
Morgan Le Fay
Cooked-Coz
Morgan Le Fay
2
5
3
0.7
W
5
1
5
7.5
W
3
5
4
1
W
Aphrodite
KyomiSakura
Aphrodite
3
1
7
6.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
25,661
28,779
Taken
27,459
10,528
Mitigated
14,261
5,900
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BackDoorBillie
Danzaburou
6,140
1,093
0
2,354
9,504
3,472
0
1,713
7,586
0
31,547
L
Morgan Le Fay
Cooked-Coz
Morgan Le Fay
8,621
700
0
994
8,229
3,024
0
1,024
7,039
31,155
0
W
10,250
6,300
0
1,977
10,084
3,907
1,164
4,427
5,657
0
36,255
W
7,763
2,953
124
1,107
11,344
6,875
424
3,517
7,827
1,007
30,613
W
Aphrodite
KyomiSakura
Aphrodite
7,648
284
5,232
3,540
6,031
3,479
596
734
5,297
28,201
946
L
5,811
2,594
0
2,552
11,046
4,032
0
4,368
6,263
0
14,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
29,925
128
Minions Killed
160
0
Camps Cleared
0
673,426
Distance Traveled
646,814
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,051
823
55
5
0
227,774
3
L
Morgan Le Fay
8,768
797
59
5
0
214,258
4
W
Izanami
10,236
931
60
5
0
204,776
0
W
Surtr
9,374
852
37
3
0
209,911
0
W
Aphrodite
10,315
938
63
6
0
232,127
0
L
Awilix
8,452
768
14
1
0
231,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role