Player Matchup

Merlin
Merlin
DecidingArc11
Merlin
Level 126
God Stats
9W - 8L
1,647 SR
Queue Stats
386W - 354L
1,610 Elo+
Party 2
Pele
Pele
IXPR1MALXI
Pele
Level 179
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,594 Elo+
Party 2
Xbalanque
Xbalanque
OoBlizzado
Xbalanque
Level 196
God Stats
0W - 2L
1,525 SR
Queue Stats
100W - 108L
1,596 Elo+
Party 2
Bakasura
Bakasura
SwagMasterUwU
Bakasura
Level 159
God Stats
2W - 1L
1,736 SR
Queue Stats
142W - 144L
1,589 Elo+
Party 2
Geb
Geb
oOMrGodzillaOo
Geb
Level 156
God Stats
2W - 2L
1,569 SR
Queue Stats
187W - 194L
1,599 Elo+
Party 2
Team Averages
Level 163
1,595 SR
1,598 Elo+

VS

Team Averages
Level 150
1,707 SR
1,655 Elo+
Mercury
Mercury
Izamiiiii
Mercury
Level 144
God Stats
1W - 0L
2,003 SR
Queue Stats
11W - 4L
1,720 Elo+
Party 1
Chaac
Chaac
TheSimpleBagel
Chaac
Level 121
God Stats
18W - 14L
1,612 SR
Queue Stats
812W - 681L
1,568 Elo+
Solo
Raijin
Raijin
Yugiri
Raijin
Level 165
God Stats
80W - 42L
1,720 SR
Queue Stats
329W - 218L
1,622 Elo+
Solo
Hel
Hel
percfever
Hel
Level 161
God Stats
5W - 3L
1,698 SR
Queue Stats
725W - 670L
1,538 Elo+
Solo
Rama
Rama
іKill
Rama
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,311
531
1,631
4,662
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 3 / 1
4,858
486
4,307
7,806
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
OoBlizzado
Xbalanque
8
0 / 2 / 1
4,755
476
5,425
6,388
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
SwagMasterUwU
Bakasura
9
0 / 4 / 0
4,941
494
2,760
12,366
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 2 / 1
4,791
479
2,839
10,125
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Izamiiiii
Mercury
11
2 / 1 / 6
6,066
607
4,495
5,906
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 0 / 1
6,878
688
6,374
7,338
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Yugiri
Raijin
12
5 / 0 / 2
7,075
708
6,849
4,986
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
5,985
599
5,095
7,199
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
іKill
Rama
11
1 / 0 / 3
5,888
589
6,237
5,952
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
3
1
0.5
W
Mercury
Izamiiiii
Mercury
2
1
6
5
L
Xbalanque
OoBlizzado
Xbalanque
0
2
1
0.25
L
Bakasura
SwagMasterUwU
Bakasura
0
4
0
0
W
3
0
1
3.5
W
Raijin
Yugiri
Raijin
5
0
2
6
L
0
2
1
0.25
W
2
1
4
4
W
Rama
іKill
Rama
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
29,050
41,347
Taken
31,381
15,692
Mitigated
14,715
16,207
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,631
99
0
145
4,662
1,071
0
3,350
1,052
31,549
0
L
4,307
1,045
0
2,926
7,806
1,938
0
1,767
5,905
0
31,955
W
Mercury
Izamiiiii
Mercury
4,495
1,992
0
750
5,906
2,023
0
518
5,303
0
41,842
L
Xbalanque
OoBlizzado
Xbalanque
5,425
2,112
0
1,946
6,388
1,557
0
3,053
3,281
0
27,279
L
Bakasura
SwagMasterUwU
Bakasura
2,760
1,772
0
7,195
12,366
8,314
0
608
11,714
0
15,445
W
6,374
1,764
0
3,853
7,338
5,773
0
118
6,499
0
51,040
W
Raijin
Yugiri
Raijin
6,849
467
0
1,282
4,986
1,513
0
1,073
3,719
47,927
0
L
2,839
115
1,546
2,449
10,125
2,812
0
2,584
7,451
11,653
1,875
W
5,095
300
5,078
4,457
7,199
3,570
25
1,384
5,815
15,987
0
W
Rama
іKill
Rama
6,237
5,414
0
365
5,952
1,836
332
1,109
4,843
0
47,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
31,892
249
Minions Killed
376
0
Camps Cleared
0
1,017,041
Distance Traveled
1,062,742
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,311
531
73
7
0
182,954
0
L
Pele
4,858
486
49
5
0
233,920
0
W
Mercury
6,066
607
69
7
0
252,599
0
L
Xbalanque
4,755
476
49
5
0
174,504
2
L
Bakasura
4,941
494
54
5
0
202,691
0
W
Chaac
6,878
688
100
10
0
174,698
2
W
Raijin
7,075
708
99
10
0
218,610
5
L
Geb
4,791
479
24
2
0
222,972
4
W
Hel
5,985
599
15
2
0
221,937
2
W
Rama
5,888
589
93
9
0
194,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role