Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
KillerCrimsonVII
Cliodhna
Level 132
God Stats
3W - 2L
1,533 SR
Queue Stats
18W - 37L
1,351 Elo+
Party 1
Osiris
Osiris
MillenniumSlug
Osiris
Level 147
God Stats
4W - 3L
1,317 SR
Queue Stats
44W - 51L
1,476 Elo+
Party 1
Chiron
Chiron
Septeviia
Chiron
Level 140
God Stats
34W - 16L
1,722 SR
Queue Stats
268W - 227L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TisHoly
Morgan Le Fay
Level 155
God Stats
13W - 6L
1,781 SR
Queue Stats
128W - 146L
1,492 Elo+
Party 1
Team Averages
Level 146
1,571 SR
1,477 Elo+

VS

Team Averages
Level 121
1,614 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Mataperros04
Ares
Level 130
God Stats
4W - 1L
1,825 SR
Queue Stats
152W - 117L
1,617 Elo+
Party 2
Thor
Thor
Osorio26
Thor
Level 137
God Stats
1W - 3L
1,584 SR
Queue Stats
47W - 49L
1,560 Elo+
Party 2
Surtr
Surtr
Rabb159629
Surtr
Level 98
God Stats
37W - 24L
1,659 SR
Queue Stats
168W - 143L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 2
6,056
551
5,142
7,410
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 1
5,205
473
1,853
6,446
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 0 / 0
7,400
673
4,560
7,475
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Septeviia
Chiron
14
3 / 0 / 2
7,891
717
5,473
7,676
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TisHoly
Morgan Le Fay
12
2 / 1 / 0
6,640
604
6,060
5,717
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 1
5,939
540
3,561
8,480
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
 
Rama
5
0 / 0 / 0
4,161
378
854
2,388
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 2 / 0
5,909
537
4,633
9,272
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
0 / 1 / 0
5,989
544
3,970
7,914
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
11
1 / 0 / 0
5,567
506
5,067
9,305
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
2
2
L
Tiamat
 
Tiamat
0
4
1
0.13
L
Rama
 
Rama
0
0
0
0
W
0
1
1
0.5
L
1
2
0
0.5
W
1
0
0
1
L
Thor
0
1
0
0
L
Surtr
1
0
0
1
W
Chiron
Septeviia
Chiron
3
0
2
4
W
Morgan Le Fay
TisHoly
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
18,085
34,724
Taken
37,359
17,738
Mitigated
16,278
15,834
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,142
843
0
2,349
7,410
5,141
0
1,552
5,816
18,496
713
L
Tiamat
 
Tiamat
3,561
326
0
2,818
8,480
3,693
0
1,672
6,808
38,444
986
L
Rama
 
Rama
854
782
0
1,119
2,388
570
0
1,554
592
0
13,673
W
1,853
184
0
3,839
6,446
1,886
0
782
5,627
0
30,835
L
4,633
597
0
1,987
9,272
4,658
0
5,060
3,746
20,445
1,558
W
4,560
1,519
0
3,667
7,475
6,314
4
32
6,845
0
50,892
L
Thor
3,970
489
0
4,024
7,914
3,369
0
280
7,634
0
39,763
L
Surtr
5,067
2,258
0
6,195
9,305
3,988
0
1,825
7,430
1,436
40,418
W
Chiron
Septeviia
Chiron
5,473
1,754
284
4,364
7,676
2,514
486
2,364
5,312
0
66,926
W
Morgan Le Fay
TisHoly
Morgan Le Fay
6,060
1,231
0
1,331
5,717
1,883
0
3,394
2,323
44,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
27,565
403
Minions Killed
304
0
Camps Cleared
0
1,183,252
Distance Traveled
981,522
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,056
551
24
2
0
241,269
2
L
Tiamat
5,939
540
75
7
0
207,134
0
L
Rama
4,161
378
32
3
0
76,567
1
W
Cliodhna
5,205
473
56
5
0
275,539
0
L
Ares
5,909
537
29
3
0
222,007
0
W
Osiris
7,400
673
95
9
0
228,083
0
L
Thor
5,989
544
82
7
0
201,041
0
L
Surtr
5,567
506
86
8
0
274,773
4
W
Chiron
7,891
717
136
12
0
222,985
3
W
Morgan Le Fay
6,640
604
92
8
0
215,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role