Player Matchup

Hercules
Hercules
Silver I
DaylonIsLost
Hercules
Silver I
Level 122
God Stats
3W - 3L
1,540 SR
Queue Stats
87W - 89L
1,132 MMR
Party 1
Anubis
Anubis
Silver II
F3RDAB0YZ
Anubis
Silver II
Level 100
God Stats
7W - 9L
1,420 SR
Queue Stats
30W - 48L
869 MMR
Party 1
Ravana
Ravana
Silver III
SMITE_Banned_14
Ravana
Silver III
Level 125
God Stats
5W - 6L
1,476 SR
Queue Stats
1,015W - 1,126L
932 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,479 SR
978 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,494 SR
951 MMR
Thor
Thor
Silver I
BLURRYFACE7_7
Thor
Silver I
Level 102
God Stats
7W - 12L
1,431 SR
Queue Stats
110W - 134L
993 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver IV
DripiPanda
Kumbhakarna
Silver IV
Level 138
God Stats
9W - 12L
1,472 SR
Queue Stats
217W - 297L
841 MMR
Solo
Nu Wa
Nu Wa
Silver II
Favian1011756
Nu Wa
Silver II
Level 107
God Stats
6W - 8L
1,580 SR
Queue Stats
314W - 373L
1,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaylonIsLost
Hercules
15
4 / 1 / 6
9,287
929
7,317
9,616
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
F3RDAB0YZ
Anubis
15
5 / 0 / 5
9,474
947
6,402
6,153
2,215
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 7
8,815
882
5,436
2,547
2,673
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeraVulcanAchillesCerberusKuzenbo

VS

Bans
JormungandrXing TianCthulhuBacchusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,130
713
3,310
7,583
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
DripiPanda
Kumbhakarna
12
1 / 2 / 0
7,251
725
2,477
7,117
4,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 1
7,312
731
6,542
9,536
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hercules
DaylonIsLost
Hercules
4
1
6
7
L
Kumbhakarna
DripiPanda
Kumbhakarna
1
2
0
0.5
W
Anubis
F3RDAB0YZ
Anubis
5
0
5
7.5
L
0
5
1
0.1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
12,329
18,316
Taken
24,236
12,354
Mitigated
9,994
6,987
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,310
334
0
1,444
7,583
3,005
0
2,731
4,659
0
18,552
W
Hercules
DaylonIsLost
Hercules
7,317
1,159
0
2,722
9,616
7,466
938
4,642
4,636
0
24,807
L
Kumbhakarna
DripiPanda
Kumbhakarna
2,477
179
0
1,020
7,117
4,711
0
944
5,982
12,295
0
W
Anubis
F3RDAB0YZ
Anubis
6,402
59
0
2,949
6,153
2,215
1,251
3,283
2,690
30,167
0
L
6,542
1,455
0
2,246
9,536
2,278
38
2,961
6,261
26,982
0
W
5,436
1,542
0
1,316
2,547
2,673
688
1,280
1,267
197
26,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
21,693
127
Minions Killed
89
0
Camps Cleared
0
629,262
Distance Traveled
523,577
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,130
713
29
3
0
176,777
3
W
Hercules
9,287
929
33
3
0
206,685
0
L
Kumbhakarna
7,251
725
22
2
0
162,577
0
W
Anubis
9,474
947
46
5
0
182,191
0
L
Nu Wa
7,312
731
38
4
0
184,223
0
W
Ravana
8,815
882
48
5
0
240,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role