Player Matchup

Atlas
Atlas
Ghostlymma
Atlas
Level 84
God Stats
5W - 7L
1,486 SR
Queue Stats
583W - 627L
1,384 Elo+
Party 4
Scylla
Scylla
ShhImMad
Scylla
Level 109
God Stats
3W - 6L
1,360 SR
Queue Stats
340W - 364L
1,505 Elo+
Party 3
Achilles
Achilles
Xionide
Achilles
Level 115
God Stats
4W - 8L
1,424 SR
Queue Stats
302W - 328L
1,503 Elo+
Party 3
Hera
Hera
temp-014144964
Hera
Level 129
God Stats
9W - 4L
1,611 SR
Queue Stats
342W - 336L
1,453 Elo+
Party 4
Yu Huang
Yu Huang
xXCanesyyXx
Yu Huang
Level 67
God Stats
1W - 4L
1,347 SR
Queue Stats
393W - 411L
1,441 Elo+
Party 4
Team Averages
Level 101
1,446 SR
1,457 Elo+

VS

Team Averages
Level 99
1,550 SR
1,487 Elo+
Discordia
Discordia
Goldendj101
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 1
Thoth
Thoth
LieutenantSauce
Thoth
Level 138
God Stats
2W - 1L
1,481 SR
Queue Stats
38W - 33L
1,541 Elo+
Party 2
Ares
Ares
PapaJon5537
Ares
Level 127
God Stats
2W - 1L
1,379 SR
Queue Stats
33W - 32L
1,459 Elo+
Party 1
Merlin
Merlin
UkA101
Merlin
Level 85
God Stats
4W - 0L
1,890 SR
Queue Stats
54W - 51L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
zombie riper 12
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 4 / 6
8,502
773
6,721
13,188
16,700
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ShhImMad
Scylla
17
2 / 1 / 5
8,968
815
10,833
5,284
2,333
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Xionide
Achilles
15
3 / 2 / 3
8,916
811
6,115
9,694
14,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 6
7,347
668
5,055
7,591
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
xXCanesyyXx
Yu Huang
12
2 / 7 / 2
7,569
688
5,360
8,074
2,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Goldendj101
Discordia
16
4 / 0 / 9
9,567
870
12,277
7,315
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 9
10,226
930
9,362
9,546
4,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 10
9,720
884
5,397
16,428
14,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
UkA101
Merlin
14
2 / 4 / 8
8,408
764
8,038
7,307
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 4
7,783
708
4,774
4,759
2,140
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
10
Kills
18
18
Deaths
11
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
4
6
1.5
W
Discordia
Goldendj101
Discordia
4
0
9
8.5
W
7
2
9
5.75
W
4
3
10
3
L
Scylla
ShhImMad
Scylla
2
1
5
4.5
W
Merlin
UkA101
Merlin
2
4
8
1.5
L
Achilles
Xionide
Achilles
3
2
3
2.25
L
0
4
6
0.75
L
Yu Huang
xXCanesyyXx
Yu Huang
2
7
2
0.43
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
39,848
43,831
Taken
45,355
38,842
Mitigated
26,841
12,997
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,721
1,994
605
2,206
13,188
16,700
0
11,240
1,948
17,967
0
W
Discordia
Goldendj101
Discordia
12,277
442
971
2,790
7,315
2,932
171
5,526
1,789
30,123
1,431
W
9,362
62
895
2,566
9,546
4,277
1,339
5,721
3,825
22,847
0
W
5,397
376
2,768
5,280
16,428
14,341
557
7,578
8,850
8,119
0
L
Scylla
ShhImMad
Scylla
10,833
415
178
748
5,284
2,333
72
5,210
74
26,187
0
W
Merlin
UkA101
Merlin
8,038
138
411
346
7,307
3,151
318
5,047
2,260
21,044
424
L
Achilles
Xionide
Achilles
6,115
795
1,818
3,775
9,694
14,040
0
7,839
1,855
0
12,098
L
5,055
1,506
809
1,836
7,591
2,992
0
7,389
202
18,653
59
L
Yu Huang
xXCanesyyXx
Yu Huang
5,360
0
815
207
8,074
2,777
0
7,865
209
6,987
0
W
4,774
0
152
554
4,759
2,140
404
4,084
675
9,836
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
45,704
138
Minions Killed
123
0
Camps Cleared
0
963,573
Distance Traveled
1,004,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,502
773
11
1
0
179,654
0
W
Discordia
9,567
870
43
4
0
211,987
0
W
Thoth
10,226
930
37
3
0
215,922
0
W
Ares
9,720
884
3
0
0
205,968
0
L
Scylla
8,968
815
76
7
0
224,164
0
W
Merlin
8,408
764
31
3
0
175,321
0
L
Achilles
8,916
811
9
1
0
220,848
0
L
Hera
7,347
668
38
3
0
172,828
0
L
Yu Huang
7,569
688
4
0
0
166,079
0
W
Ah Puch
7,783
708
9
1
0
195,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role