Player Matchup

Heimdallr
Heimdallr
BobbyGotThatTool
Heimdallr
Level 160
God Stats
56W - 32L
1,688 SR
Queue Stats
220W - 182L
1,544 Elo+
Party 1
Apollo
Apollo
Juking Jarvis
Apollo
Level 135
God Stats
3W - 0L
1,786 SR
Queue Stats
21W - 17L
1,542 Elo+
Solo
Geb
Geb
Slasher6655
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 125L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iFastLife
Morgan Le Fay
Level 154
God Stats
5W - 9L
1,446 SR
Queue Stats
468W - 450L
1,436 Elo+
Solo
Chaac
Chaac
wyddKobe
Chaac
Level 81
God Stats
14W - 8L
1,634 SR
Queue Stats
216W - 183L
1,523 Elo+
Party 1
Team Averages
Level 136
1,611 SR
1,511 Elo+

VS

Team Averages
Level 125
1,563 SR
1,572 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LightingTheDark
Izanami
Level 147
God Stats
28W - 19L
1,618 SR
Queue Stats
215W - 184L
1,582 Elo+
Solo
Hachiman
Hachiman
ManicGamer
Hachiman
Level 124
God Stats
2W - 6L
1,537 SR
Queue Stats
138W - 98L
1,662 Elo+
Party 2
Terra
Terra
YoungPlagueG59
Terra
Level 97
God Stats
1W - 2L
1,654 SR
Queue Stats
128W - 103L
1,634 Elo+
Party 2
Hercules
Hercules
vTz_Fekaa
Hercules
Level 155
God Stats
49W - 60L
1,508 SR
Queue Stats
427W - 413L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
6 / 1 / 3
5,827
647
5,860
7,400
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,179
575
3,479
6,158
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
2 / 1 / 5
5,596
622
3,760
6,743
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
iFastLife
Morgan Le Fay
10
2 / 2 / 2
5,942
660
3,014
3,732
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
wyddKobe
Chaac
11
3 / 1 / 1
6,718
746
5,027
9,110
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 2 / 0
3,701
411
629
1,480
304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
5,489
610
3,096
5,788
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
ManicGamer
Hachiman
9
2 / 4 / 2
5,253
584
7,867
7,618
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
5,156
573
2,635
8,079
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
vTz_Fekaa
Hercules
8
2 / 4 / 2
5,410
601
4,645
9,313
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Heimdallr
6
1
3
7.5
W
3
1
2
4
L
1
4
2
0.5
L
Hachiman
ManicGamer
Hachiman
2
4
2
0.75
W
2
1
5
4.5
L
1
2
0
0.5
W
Morgan Le Fay
iFastLife
Morgan Le Fay
2
2
2
1.5
L
Hercules
vTz_Fekaa
Hercules
2
4
2
0.75
W
Chaac
wyddKobe
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
18,872
33,143
Taken
32,278
13,935
Mitigated
14,716
9,285
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
629
523
0
49
1,480
304
0
513
871
0
3,871
W
Heimdallr
5,860
3,082
0
2,461
7,400
1,947
0
600
6,727
0
27,207
W
3,479
1,432
0
1,052
6,158
1,670
0
755
5,366
0
24,285
L
3,096
1,916
0
717
5,788
1,640
586
892
4,834
0
27,704
L
Hachiman
ManicGamer
Hachiman
7,867
3,489
0
2,450
7,618
2,217
0
2,167
5,403
0
35,583
W
3,760
526
0
1,570
6,743
4,519
0
1,190
5,516
16,429
0
L
2,635
0
292
2,022
8,079
4,036
0
1,614
6,398
15,610
0
W
Morgan Le Fay
iFastLife
Morgan Le Fay
3,014
483
0
388
3,732
1,189
120
47
3,649
32,440
1,056
L
Hercules
vTz_Fekaa
Hercules
4,645
1,218
0
2,799
9,313
6,519
0
1,303
7,998
0
19,431
W
Chaac
wyddKobe
Chaac
5,027
444
0
3,814
9,110
4,610
0
43
8,748
0
43,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
25,009
230
Minions Killed
174
0
Camps Cleared
0
962,037
Distance Traveled
822,840
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,701
411
6
1
0
49,052
1
W
Heimdallr
5,827
647
49
5
0
195,662
0
W
Apollo
5,179
575
38
4
0
186,641
3
L
Izanami
5,489
610
49
5
0
190,712
1
L
Hachiman
5,253
584
44
5
0
172,869
1
W
Geb
5,596
622
16
2
0
212,499
0
L
Terra
5,156
573
36
4
0
218,349
0
W
Morgan Le Fay
5,942
660
57
6
0
176,714
0
L
Hercules
5,410
601
39
4
0
191,858
1
W
Chaac
6,718
746
70
8
0
190,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role