Player Matchup

Loki
Loki
BedPajamas
Loki
Level 141
God Stats
1W - 0L
1,237 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 2
Ymir
Ymir
Huvudskott
Ymir
Level 125
God Stats
4W - 2L
1,530 SR
Queue Stats
66W - 67L
1,461 Elo+
Party 1
Medusa
Medusa
R-Enis
Medusa
Level 105
God Stats
1W - 0L
1,759 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 2
Bellona
Bellona
SpruceBingsteen
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ThirdRatePlayer
Vamana
Level 123
God Stats
1W - 0L
1,229 SR
Queue Stats
8W - 5L
1,574 Elo+
Party 2
Team Averages
Level 99
1,451 SR
1,537 Elo+

VS

Team Averages
Level 116
1,515 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DatBeDaThrym
Chaac
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,537 Elo+
Party 3
Olorun
Olorun
Omar 117 L
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,595 Elo+
Solo
Persephone
Persephone
Sesefrx
Persephone
Level 128
God Stats
9W - 8L
1,536 SR
Queue Stats
449W - 442L
1,439 Elo+
Solo
Surtr
Surtr
reaperz angel
Surtr
Level 125
God Stats
1W - 3L
1,540 SR
Queue Stats
31W - 39L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,606
561
4,768
7,247
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 2
6,421
642
5,582
6,281
2,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
R-Enis
Medusa
11
3 / 1 / 1
6,402
640
3,732
6,184
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 2
5,371
537
2,497
7,843
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 0 / 2
5,504
550
4,648
7,383
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
3
0 / 2 / 0
3,774
377
233
1,647
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 2
5,235
524
4,267
8,478
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Omar 117 L
Olorun
10
1 / 3 / 0
5,455
546
5,640
7,830
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Sesefrx
Persephone
10
0 / 3 / 0
6,110
611
4,701
5,419
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 0
6,668
667
5,845
7,302
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
1
3
2
0.67
L
1
3
2
0.67
W
5
0
2
6
L
Olorun
Omar 117 L
Olorun
1
3
0
0.33
W
Medusa
R-Enis
Medusa
3
1
1
3.5
L
Persephone
Sesefrx
Persephone
0
3
0
0
W
0
0
2
1
W
3
0
2
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
20,686
34,938
Taken
30,676
16,292
Mitigated
11,571
8,426
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
233
79
0
480
1,647
260
0
228
1,419
4,519
0
W
4,768
1,231
0
1,912
7,247
2,758
0
2,006
5,241
0
28,723
L
4,267
808
231
1,946
8,478
3,942
0
1,582
6,647
0
23,429
W
5,582
1,401
0
1,000
6,281
2,126
0
1,114
5,124
46,953
1,012
L
Olorun
Omar 117 L
Olorun
5,640
2,858
257
3,022
7,830
2,369
117
1,366
6,329
41,220
0
W
Medusa
R-Enis
Medusa
3,732
1,314
0
1,131
6,184
1,934
91
329
5,855
0
40,089
L
Persephone
Sesefrx
Persephone
4,701
238
0
1,498
5,419
1,402
0
1,738
3,668
37,068
1,804
W
2,497
502
0
3,248
7,843
4,333
0
3,937
3,906
0
25,156
W
4,648
2,264
0
1,135
7,383
5,141
0
3,155
4,228
0
28,158
L
5,845
2,398
0
1,233
7,302
3,598
5
461
6,841
2,241
54,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
27,242
306
Minions Killed
280
0
Camps Cleared
0
1,062,584
Distance Traveled
874,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,774
377
13
1
0
47,199
0
W
Loki
5,606
561
40
4
0
217,784
0
L
Chaac
5,235
524
42
4
0
205,974
0
W
Ymir
6,421
642
90
9
0
241,254
0
L
Olorun
5,455
546
68
7
0
192,906
0
W
Medusa
6,402
640
75
8
0
200,502
0
L
Persephone
6,110
611
62
6
0
168,192
0
W
Bellona
5,371
537
46
5
0
199,949
0
W
Vamana
5,504
550
55
6
0
203,095
0
L
Surtr
6,668
667
95
10
0
260,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role