Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Milkly
Hachiman
Level 83
God Stats
7W - 4L
1,537 SR
Queue Stats
36W - 49L
1,415 Elo+
Party 2
Mulan
Mulan
Modern99841
Mulan
Level 68
God Stats
15W - 13L
1,529 SR
Queue Stats
152W - 153L
1,469 Elo+
Party 2
Hades
Hades
ORACOL3S
Hades
Level 39
God Stats
3W - 5L
1,485 SR
Queue Stats
3W - 7L
1,361 Elo+
Solo
Amaterasu
Amaterasu
OeeBruh
Amaterasu
Level 21
God Stats
6W - 19L
1,120 SR
Queue Stats
11W - 35L
1,241 Elo+
Party 2
Team Averages
Level 74
1,434 SR
1,397 Elo+

VS

Team Averages
Level 79
1,567 SR
1,516 Elo+
Zeus
Zeus
Fireleyend
Zeus
Level 79
God Stats
3W - 0L
1,637 SR
Queue Stats
58W - 44L
1,523 Elo+
Party 1
Arachne
Arachne
Flovie
Arachne
Level 42
God Stats
36W - 37L
1,569 SR
Queue Stats
53W - 64L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Gunplay12k
Ah Puch
Level 89
God Stats
53W - 48L
1,525 SR
Queue Stats
704W - 778L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Interestin420
Jing Wei
Level 124
God Stats
5W - 6L
1,468 SR
Queue Stats
78W - 78L
1,521 Elo+
Solo
Khepri
Khepri
RyuzakiLondos
Khepri
Level 59
God Stats
2W - 0L
1,636 SR
Queue Stats
57W - 41L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 2 / 3
7,957
1,137
8,115
6,702
1,913
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Milkly
Hachiman
14
7 / 3 / 1
9,390
1,341
9,010
8,252
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 6
8,353
1,193
6,439
13,512
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
ORACOL3S
Hades
12
0 / 2 / 2
7,234
1,033
1,521
3,530
1,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
OeeBruh
Amaterasu
13
1 / 4 / 4
7,794
1,113
4,518
9,380
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

269

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
8,543
1,220
7,902
7,291
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
Flovie
Arachne
14
3 / 1 / 6
8,531
1,219
5,450
4,088
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Gunplay12k
Ah Puch
14
5 / 0 / 3
8,733
1,248
8,286
3,471
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Interestin420
Jing Wei
15
5 / 0 / 8
9,987
1,427
11,986
6,368
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 3 / 10
9,299
1,328
3,073
9,248
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
15
15
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
3
0.75
W
0
5
9
0.9
W
Arachne
Flovie
Arachne
3
1
6
6
W
Ah Puch
Gunplay12k
Ah Puch
5
0
3
6.5
W
Jing Wei
Interestin420
Jing Wei
5
0
8
9
L
Hachiman
Milkly
Hachiman
7
3
1
2.5
L
1
4
6
1
L
Hades
ORACOL3S
Hades
0
2
2
0.5
L
Amaterasu
OeeBruh
Amaterasu
1
4
4
0.75
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
36,697
41,376
Taken
30,466
24,635
Mitigated
19,841
3,077
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,115
275
0
0
6,702
1,913
0
3,630
2,768
26,483
562
W
7,902
1,985
0
0
7,291
3,148
0
1,684
5,562
22,655
419
W
Arachne
Flovie
Arachne
5,450
4,435
0
541
4,088
2,275
0
1,511
2,543
0
10,185
W
Ah Puch
Gunplay12k
Ah Puch
8,286
316
0
0
3,471
1,359
0
664
2,733
13,867
0
W
Jing Wei
Interestin420
Jing Wei
11,986
9,423
0
1,378
6,368
2,798
0
3,325
2,923
0
24,516
L
Hachiman
Milkly
Hachiman
9,010
7,319
0
497
8,252
2,735
0
3,712
4,402
0
27,726
L
6,439
797
0
799
13,512
13,330
0
5,461
7,613
0
18,180
L
Hades
ORACOL3S
Hades
1,521
0
70
176
3,530
1,687
0
1,599
1,847
6,554
0
L
Amaterasu
OeeBruh
Amaterasu
4,518
1,572
0
1,535
9,380
4,970
0
3,291
5,785
0
11,692
W
3,073
127
0
528
9,248
10,261
0
2,206
6,852
9,706
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
45,093
153
Minions Killed
128
5
Camps Cleared
6
680,693
Distance Traveled
724,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,957
1,137
49
7
1
161,962
0
W
Zeus
8,543
1,220
50
7
1
130,627
0
W
Arachne
8,531
1,219
9
1
2
176,562
0
W
Ah Puch
8,733
1,248
18
3
0
95,611
0
W
Jing Wei
9,987
1,427
36
5
2
178,555
0
L
Hachiman
9,390
1,341
45
6
1
152,830
0
L
Mulan
8,353
1,193
30
4
2
126,168
0
L
Hades
7,234
1,033
13
2
0
49,843
0
L
Amaterasu
7,794
1,113
16
2
1
189,890
0
W
Khepri
9,299
1,328
15
2
1
143,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role