Player Matchup

Hachiman
Hachiman
Asogì
Hachiman
Level 211
God Stats
0W - 1L
1,757 SR
Queue Stats
33W - 29L
1,610 Elo+
Party 2
Janus
Janus
C3rch
Janus
Level 127
God Stats
13W - 14L
1,554 SR
Queue Stats
32W - 31L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
oOPaNaMaOo95
Sun Wukong
Level 127
God Stats
8W - 13L
1,432 SR
Queue Stats
621W - 631L
1,590 Elo+
Solo
Team Averages
Level 155
1,581 SR
1,600 Elo+

VS

Team Averages
Level 147
1,700 SR
1,675 Elo+
Thor
Thor
ANGELJULIAN
Thor
Level 153
God Stats
1W - 2L
1,693 SR
Queue Stats
45W - 33L
1,648 Elo+
Party 1
Nox
Nox
MINK00100001
Nox
Level 148
God Stats
1W - 2L
1,985 SR
Queue Stats
55W - 15L
1,780 Elo+
Party 1
Anhur
Anhur
ZeusxFreed
Anhur
Level 140
God Stats
1W - 3L
1,422 SR
Queue Stats
171W - 147L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asogì
Hachiman
15
0 / 4 / 0
9,213
768
9,716
9,083
2,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
C3rch
Janus
15
0 / 3 / 0
8,949
746
4,513
5,965
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
oOPaNaMaOo95
Sun Wukong
13
0 / 3 / 0
8,486
707
5,879
19,586
16,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
10,050
838
10,092
12,084
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 4
11,352
946
5,985
5,784
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
17
4 / 0 / 6
10,936
911
14,712
11,658
4,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Hachiman
Asogì
Hachiman
0
4
0
0
L
Janus
C3rch
Janus
0
3
0
0
W
6
0
4
8
W
Anhur
4
0
6
7
L
Sun Wukong
oOPaNaMaOo95
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
30,789
34,634
Taken
29,526
20,190
Mitigated
15,707
10,607
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,092
1,334
0
1,355
12,084
8,230
464
2,177
9,897
357
31,126
L
Hachiman
Asogì
Hachiman
9,716
4,869
0
2,504
9,083
2,355
1,111
1,641
7,368
0
40,951
L
Janus
C3rch
Janus
4,513
159
0
890
5,965
1,816
431
1,788
4,124
27,208
0
W
5,985
800
0
975
5,784
2,527
1,385
1,150
4,624
41,305
0
W
Anhur
14,712
9,783
0
4,392
11,658
4,950
1,961
1,467
10,147
0
46,738
L
Sun Wukong
oOPaNaMaOo95
Sun Wukong
5,879
1,104
0
7,213
19,586
16,019
0
2,965
16,520
0
22,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
32,338
143
Minions Killed
179
0
Camps Cleared
0
703,525
Distance Traveled
699,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,050
838
41
3
0
247,238
0
L
Hachiman
9,213
768
78
7
0
213,715
0
L
Janus
8,949
746
44
4
0
238,719
0
W
Nox
11,352
946
78
7
0
219,719
0
W
Anhur
10,936
911
60
5
0
232,410
0
L
Sun Wukong
8,486
707
21
2
0
251,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role