Player Matchup

Hercules
Hercules
BigRaccoono
Hercules
Level 127
God Stats
1W - 0L
1,707 SR
Queue Stats
17W - 12L
1,527 Elo+
Party 1
Medusa
Medusa
DukkSauze
Medusa
Level 126
God Stats
2W - 0L
1,738 SR
Queue Stats
73W - 74L
1,471 Elo+
Party 3
Odin
Odin
Halosplash
Odin
Level 124
God Stats
1W - 3L
1,161 SR
Queue Stats
103W - 113L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
MehLuhDee
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,527 Elo+
Party 1
Thanatos
Thanatos
StoicRaider
Thanatos
Level 108
God Stats
1W - 0L
1,328 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 3
Team Averages
Level 126
1,487 SR
1,496 Elo+

VS

Team Averages
Level 126
1,580 SR
1,560 Elo+
Cerberus
Cerberus
Agent-Monolith
Cerberus
Level 125
God Stats
14W - 9L
1,637 SR
Queue Stats
366W - 400L
1,476 Elo+
Solo
Skadi
Skadi
Faste22
Skadi
Level 106
God Stats
3W - 2L
1,662 SR
Queue Stats
88W - 81L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
Mantinex
Xbalanque
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,586 Elo+
Party 2
Cabrakan
Cabrakan
StrawberySmiggle
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,566 Elo+
Party 2
Nike
Nike
odin534
Nike
Level 105
God Stats
3W - 4L
1,600 SR
Queue Stats
49W - 40L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigRaccoono
Hercules
11
3 / 1 / 7
6,317
1,263
3,944
5,392
4,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
DukkSauze
Medusa
10
4 / 2 / 8
6,375
1,275
3,042
4,222
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 14
6,638
1,328
3,324
5,246
4,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
MehLuhDee
Ah Puch
13
6 / 0 / 9
7,045
1,409
8,227
4,284
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
StoicRaider
Thanatos
10
4 / 3 / 9
6,272
1,254
4,642
5,810
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
4,451
890
1,473
3,208
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Faste22
Skadi
9
0 / 4 / 4
5,051
1,010
4,735
4,869
1,382
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Mantinex
Xbalanque
11
1 / 5 / 3
5,309
1,062
3,121
5,608
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 5 / 2
6,277
1,255
6,123
6,913
6,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
odin534
Nike
10
1 / 3 / 3
5,312
1,062
3,060
4,841
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
19
Kills
7
8
Deaths
19
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
0
0
W
Hercules
BigRaccoono
Hercules
3
1
7
6.5
W
Medusa
DukkSauze
Medusa
4
2
8
4
L
Skadi
Faste22
Skadi
0
4
4
0.5
W
2
2
14
4.5
L
Xbalanque
Mantinex
Xbalanque
1
5
3
0.5
W
Ah Puch
MehLuhDee
Ah Puch
6
0
9
10.5
W
Thanatos
StoicRaider
Thanatos
4
3
9
2.83
L
5
5
2
1.2
L
Nike
odin534
Nike
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
18,512
24,954
Taken
25,439
14,448
Mitigated
16,357
11,059
Healing
1,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,473
26
42
704
3,208
2,660
0
893
2,315
2,416
0
W
Hercules
BigRaccoono
Hercules
3,944
767
789
2,631
5,392
4,947
0
1,639
3,753
0
4,706
W
Medusa
DukkSauze
Medusa
3,042
1,293
478
566
4,222
1,351
901
1,145
3,077
0
10,891
L
Skadi
Faste22
Skadi
4,735
1,610
81
118
4,869
1,382
0
1,569
3,300
0
7,452
W
3,324
841
421
663
5,246
4,739
135
1,793
3,453
0
7,088
L
Xbalanque
Mantinex
Xbalanque
3,121
1,284
149
133
5,608
1,847
0
2,176
3,432
0
9,752
W
Ah Puch
MehLuhDee
Ah Puch
8,227
242
506
2,377
4,284
1,384
408
1,907
2,377
18,375
0
W
Thanatos
StoicRaider
Thanatos
4,642
737
303
2,325
5,810
2,027
0
1,112
4,698
0
6,284
L
6,123
1,039
0
238
6,913
6,791
0
1,725
5,188
8,229
0
L
Nike
odin534
Nike
3,060
249
0
341
4,841
3,677
0
1,864
2,977
0
5,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
26,400
54
Minions Killed
42
0
Camps Cleared
0
575,561
Distance Traveled
460,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,451
890
8
2
0
49,437
0
W
Hercules
6,317
1,263
2
0
0
115,763
0
W
Medusa
6,375
1,275
11
2
0
101,707
0
L
Skadi
5,051
1,010
7
1
0
102,033
0
W
Odin
6,638
1,328
9
2
0
112,709
0
L
Xbalanque
5,309
1,062
22
4
0
93,210
0
W
Ah Puch
7,045
1,409
29
6
0
116,258
0
W
Thanatos
6,272
1,254
3
1
0
129,124
0
L
Cabrakan
6,277
1,255
5
1
0
109,714
0
L
Nike
5,312
1,062
0
0
0
106,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role