Player Matchup

Ymir
Ymir
BoinBoiinn
Ymir
Level 103
God Stats
11W - 9L
1,561 SR
Queue Stats
96W - 115L
1,430 Elo+
Party 1
Anhur
Anhur
Buckus69
Anhur
Level 89
God Stats
1W - 3L
1,700 SR
Queue Stats
74W - 104L
1,424 Elo+
Party 1
King Arthur
King Arthur
Drag0nG12
King Arthur
Level 66
God Stats
0W - 5L
1,185 SR
Queue Stats
46W - 72L
1,431 Elo+
Party 1
Discordia
Discordia
Pensfan2012
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Party 1
Ares
Ares
TBSLICK
Ares
Level 13
God Stats
1W - 7L
1,745 SR
Queue Stats
11W - 38L
1,328 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,423 Elo+

VS

Team Averages
Level 83
1,529 SR
1,452 Elo+
Kumbhakarna
Kumbhakarna
CHRIStark04 629
Kumbhakarna
Level 84
God Stats
4W - 1L
1,536 SR
Queue Stats
366W - 350L
1,446 Elo+
Solo
Danzaburou
Danzaburou
JunglerIsMean
Danzaburou
Level 86
God Stats
5W - 3L
1,587 SR
Queue Stats
193W - 162L
1,457 Elo+
Solo
Ra
Ra
LordZombiie0
Ra
Level 124
God Stats
32W - 14L
1,689 SR
Queue Stats
292W - 287L
1,459 Elo+
Solo
Pele
Pele
SilkySmoothSav
Pele
Level 102
God Stats
1W - 3L
1,150 SR
Queue Stats
40W - 43L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-7103403
Sun Wukong
Level 18
God Stats
13W - 8L
1,685 SR
Queue Stats
32W - 33L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
9,821
517
15,172
18,213
6,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Buckus69
Anhur
15
1 / 5 / 3
8,821
464
8,584
12,070
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Drag0nG12
King Arthur
13
1 / 7 / 3
7,742
407
5,003
18,269
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Pensfan2012
Discordia
14
1 / 5 / 2
8,316
438
5,111
9,918
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
TBSLICK
Ares
13
1 / 2 / 2
8,501
447
5,906
14,807
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHRIStark04 629
Kumbhakarna
16
4 / 0 / 13
10,952
576
7,775
16,989
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JunglerIsMean
Danzaburou
17
4 / 0 / 8
10,955
577
14,098
7,610
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 6
10,625
559
13,177
9,318
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 3
10,028
528
6,066
15,747
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
temp-7103403
Sun Wukong
17
4 / 3 / 6
11,226
591
11,456
15,023
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
24
24
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
Anhur
Buckus69
Anhur
1
5
3
0.5
W
Kumbhakarna
CHRIStark04 629
Kumbhakarna
4
0
13
10.5
L
King Arthur
Drag0nG12
King Arthur
1
7
3
0.36
W
Danzaburou
JunglerIsMean
Danzaburou
4
0
8
8
W
6
3
6
3
L
Discordia
Pensfan2012
Discordia
1
5
2
0.4
W
6
5
3
1.5
L
Ares
TBSLICK
Ares
1
2
2
1
W
Sun Wukong
temp-7103403
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
52,572
73,277
Taken
64,687
43,255
Mitigated
43,302
17,701
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,172
2,821
0
3,940
18,213
6,678
0
6,472
11,410
68,674
1,274
L
Anhur
Buckus69
Anhur
8,584
3,122
0
3,671
12,070
4,306
0
1,320
10,750
0
73,456
W
Kumbhakarna
CHRIStark04 629
Kumbhakarna
7,775
525
0
4,518
16,989
17,826
313
7,705
9,202
42,911
981
L
King Arthur
Drag0nG12
King Arthur
5,003
1,386
0
3,625
18,269
15,713
0
2,946
14,614
0
30,743
W
Danzaburou
JunglerIsMean
Danzaburou
14,098
6,102
0
4,064
7,610
2,988
899
3,305
4,260
0
87,760
W
13,177
284
3,149
2,951
9,318
3,452
621
6,041
3,277
80,831
951
L
Discordia
Pensfan2012
Discordia
5,111
1,018
0
2,330
9,918
3,643
0
4,793
5,026
54,518
1,169
W
6,066
1,333
0
2,387
15,747
6,197
0
6,060
9,603
0
73,979
L
Ares
TBSLICK
Ares
5,906
339
0
4,135
14,807
12,915
0
4,789
9,840
24,601
0
W
Sun Wukong
temp-7103403
Sun Wukong
11,456
2,561
0
3,473
15,023
12,839
1,086
2,745
11,793
0
70,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,201
Gold Earned
53,786
407
Minions Killed
544
0
Camps Cleared
0
1,684,568
Distance Traveled
1,813,371
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,821
517
100
5
0
371,912
0
L
Anhur
8,821
464
140
7
0
330,479
4
W
Kumbhakarna
10,952
576
61
3
0
378,355
5
L
King Arthur
7,742
407
40
2
0
318,948
0
W
Danzaburou
10,955
577
132
7
0
370,252
5
W
Ra
10,625
559
131
7
0
386,716
6
L
Discordia
8,316
438
99
5
0
300,583
0
W
Pele
10,028
528
109
6
0
380,234
0
L
Ares
8,501
447
28
1
0
362,646
0
W
Sun Wukong
11,226
591
111
6
0
297,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role