Player Matchup

Medusa
Medusa
DCM9612
Medusa
Level 145
God Stats
60W - 42L
1,638 SR
Queue Stats
241W - 238L
1,478 Elo+
Party 2
Ravana
Ravana
Genlog
Ravana
Level 51
God Stats
0W - 1L
1,497 SR
Queue Stats
80W - 61L
1,522 Elo+
Solo
Kali
Kali
MightyRavino
Kali
Level 144
God Stats
11W - 8L
1,521 SR
Queue Stats
178W - 157L
1,525 Elo+
Solo
Scylla
Scylla
TheLaneBully
Scylla
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 87L
1,484 Elo+
Solo
Sylvanus
Sylvanus
jerboul22
Sylvanus
Level 153
God Stats
11W - 8L
1,594 SR
Queue Stats
221W - 211L
1,483 Elo+
Party 2
Team Averages
Level 120
1,550 SR
1,498 Elo+

VS

Team Averages
Level 83
1,598 SR
1,542 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BadWolf0ne
Cabrakan
Level 65
God Stats
34W - 22L
1,550 SR
Queue Stats
268W - 243L
1,531 Elo+
Solo
Ishtar
Ishtar
Randomname160
Ishtar
Level 68
God Stats
26W - 6L
1,662 SR
Queue Stats
96W - 67L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Waffle_head13
Nu Wa
Level 126
God Stats
7W - 5L
1,670 SR
Queue Stats
275W - 256L
1,562 Elo+
Solo
Horus
Horus
lebongjohnson
Horus
Level 88
God Stats
74W - 46L
1,608 SR
Queue Stats
82W - 58L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DCM9612
Medusa
10
0 / 4 / 2
5,850
418
3,185
8,188
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Genlog
Ravana
13
2 / 2 / 8
7,928
566
7,475
12,782
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 4 / 3
8,207
586
6,955
14,050
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
15
6 / 3 / 1
8,195
585
9,899
7,829
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
jerboul22
Sylvanus
11
1 / 5 / 1
6,371
455
3,462
14,836
10,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 3 / 2
8,112
579
7,239
13,117
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
BadWolf0ne
Cabrakan
14
3 / 5 / 0
8,543
610
6,571
12,524
14,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
5 / 2 / 5
8,209
586
11,030
7,638
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 4
8,372
598
10,276
7,314
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 8
7,417
530
6,814
11,302
9,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
18
18
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
2
1.67
W
Cabrakan
BadWolf0ne
Cabrakan
3
5
0
0.6
L
Medusa
DCM9612
Medusa
0
4
2
0.25
L
Ravana
Genlog
Ravana
2
2
8
3
L
6
4
3
1.88
W
5
2
5
3.75
L
Scylla
6
3
1
2.17
W
3
4
4
1.25
L
Sylvanus
jerboul22
Sylvanus
1
5
1
0.3
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
41,930
57,685
Taken
51,895
28,426
Mitigated
33,755
16,139
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,239
1,763
0
8,542
13,117
5,575
0
2,193
10,701
0
70,360
W
Cabrakan
BadWolf0ne
Cabrakan
6,571
1,806
0
3,199
12,524
14,225
94
0
11,939
51,157
501
L
Medusa
DCM9612
Medusa
3,185
943
0
280
8,188
2,032
0
958
7,230
0
30,401
L
Ravana
Genlog
Ravana
7,475
2,336
0
4,182
12,782
8,936
136
5,832
6,950
0
43,372
L
6,955
3,109
0
7,617
14,050
5,133
0
3,957
10,093
0
55,213
W
11,030
7,153
0
1,718
7,638
2,290
1,570
2,864
4,644
0
46,812
L
Scylla
9,899
577
0
967
7,829
2,144
0
2,676
5,153
55,991
0
W
10,276
2,305
0
770
7,314
2,108
449
3,567
3,361
54,311
511
L
Sylvanus
jerboul22
Sylvanus
3,462
757
623
2,470
14,836
10,181
0
2,999
11,837
21,471
1,911
W
6,814
2,419
1,250
4,658
11,302
9,557
407
3,919
7,102
2,152
16,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
40,653
337
Minions Killed
408
0
Camps Cleared
0
1,366,136
Distance Traveled
1,391,836
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,112
579
114
8
0
329,998
0
W
Cabrakan
8,543
610
101
7
0
221,669
2
L
Medusa
5,850
418
60
4
0
278,732
5
L
Ravana
7,928
566
74
5
0
281,577
1
L
Kali
8,207
586
84
6
0
305,937
6
W
Ishtar
8,209
586
71
5
0
266,236
0
L
Scylla
8,195
585
95
7
0
274,103
2
W
Nu Wa
8,372
598
80
6
0
265,052
4
L
Sylvanus
6,371
455
24
2
0
225,787
2
W
Horus
7,417
530
42
3
0
308,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role