Player Matchup

Surtr
Surtr
Dark Iichigo
Surtr
Level 149
God Stats
2W - 3L
1,388 SR
Queue Stats
177W - 187L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
PEGASUS824
Jormungandr
Level 154
God Stats
10W - 9L
1,563 SR
Queue Stats
98W - 106L
1,521 Elo+
Party 1
Lancelot
Lancelot
StorableSoup661
Lancelot
Level 117
God Stats
12W - 13L
1,534 SR
Queue Stats
267W - 267L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
XfBlu3
Kukulkan
Level 154
God Stats
9W - 2L
1,712 SR
Queue Stats
268W - 258L
1,501 Elo+
Solo
Heimdallr
Heimdallr
vZero40
Heimdallr
Level 195
God Stats
1W - 0L
1,408 SR
Queue Stats
51W - 46L
1,526 Elo+
Party 1
Team Averages
Level 154
1,521 SR
1,496 Elo+

VS

Team Averages
Level 135
1,522 SR
1,535 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AbruptVipahz
Janus
Level 158
God Stats
22W - 23L
1,539 SR
Queue Stats
302W - 355L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
AtomicEightBall
Amaterasu
Level 174
God Stats
10W - 12L
1,573 SR
Queue Stats
522W - 552L
1,519 Elo+
Party 2
Serqet
Serqet
DaisyMay5749
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,555 Elo+
Solo
Khepri
Khepri
Nunvil
Khepri
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 7
7,034
586
6,400
8,366
5,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
PEGASUS824
Jormungandr
13
4 / 0 / 3
8,147
679
8,607
10,659
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
12
2 / 1 / 6
6,606
551
4,207
8,337
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
XfBlu3
Kukulkan
12
2 / 2 / 4
7,313
609
5,031
5,048
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
vZero40
Heimdallr
14
6 / 1 / 1
8,125
677
8,850
5,893
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 2
6,230
519
3,311
9,409
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 2 / 0
6,915
576
3,861
5,863
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
AtomicEightBall
Amaterasu
10
0 / 3 / 1
5,738
478
4,090
12,819
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
9
0 / 4 / 3
5,285
440
1,792
7,765
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Nunvil
Khepri
9
0 / 5 / 4
5,561
463
3,531
10,152
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
6
7
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
2
1
L
4
2
0
2
L
Amaterasu
AtomicEightBall
Amaterasu
0
3
1
0.17
L
Serqet
0
4
3
0.38
W
3
3
7
2.17
L
Khepri
Nunvil
Khepri
0
5
4
0.4
W
Jormungandr
PEGASUS824
Jormungandr
4
0
3
5.5
W
Lancelot
2
1
6
5
W
Kukulkan
XfBlu3
Kukulkan
2
2
4
2
W
Heimdallr
vZero40
Heimdallr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
16,585
38,303
Taken
46,008
22,438
Mitigated
20,577
11,907
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,311
1,900
0
3,222
9,409
3,293
0
79
9,330
0
38,075
L
3,861
64
0
1,004
5,863
1,782
0
2,147
3,644
50,060
0
L
Amaterasu
AtomicEightBall
Amaterasu
4,090
2,335
0
4,848
12,819
5,914
0
6,372
6,413
0
39,191
L
Serqet
1,792
559
0
2,060
7,765
2,500
0
2,657
5,024
0
20,292
W
6,400
2,594
0
1,841
8,366
5,773
345
2,399
5,950
686
16,906
L
Khepri
Nunvil
Khepri
3,531
664
234
2,288
10,152
7,088
0
2,158
7,916
19,121
0
W
Jormungandr
PEGASUS824
Jormungandr
8,607
2,953
0
5,079
10,659
8,971
467
409
9,877
59,507
4,120
W
Lancelot
4,207
443
0
1,511
8,337
4,060
49
656
7,679
0
48,962
W
Kukulkan
XfBlu3
Kukulkan
5,031
577
0
408
5,048
1,371
0
3,139
1,685
44,716
0
W
Heimdallr
vZero40
Heimdallr
8,850
4,098
0
3,068
5,893
2,263
722
606
5,287
0
63,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
29,729
397
Minions Killed
312
0
Camps Cleared
0
1,252,267
Distance Traveled
1,203,926
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,230
519
62
5
0
202,269
0
L
Janus
6,915
576
109
9
0
256,253
3
L
Amaterasu
5,738
478
70
6
0
212,295
0
L
Serqet
5,285
440
41
3
0
281,529
0
W
Surtr
7,034
586
25
2
0
258,087
3
L
Khepri
5,561
463
30
3
0
251,580
2
W
Jormungandr
8,147
679
115
10
0
217,246
0
W
Lancelot
6,606
551
72
6
0
298,392
1
W
Kukulkan
7,313
609
100
8
0
249,651
3
W
Heimdallr
8,125
677
85
7
0
228,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role