Player Matchup

Cupid
Cupid
Gold IV
YungEtch
Cupid
Gold IV
Level 127
God Stats
1W - 2L
1,822 SR
Queue Stats
15W - 11L
1,638 MMR
Party 2
Scylla
Scylla
Gold V
focus451
Scylla
Gold V
Level 126
God Stats
2W - 0L
1,534 SR
Queue Stats
6W - 6L
1,538 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
xxblazintreesxx
Sylvanus
Gold IV
Level 146
God Stats
5W - 4L
1,640 SR
Queue Stats
20W - 20L
1,704 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,665 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,604 SR
1,537 MMR
Janus
Janus
Gold II
NORRIS111
Janus
Gold II
Level 123
God Stats
3W - 5L
1,623 SR
Queue Stats
161W - 189L
1,568 MMR
Solo
Bastet
Bastet
Gold I
TheBagChaser96
Bastet
Gold I
Level 157
God Stats
42W - 31L
1,690 SR
Queue Stats
290W - 286L
1,581 MMR
Party 1
Hercules
Hercules
Gold I
xSquidTooMid
Hercules
Gold I
Level 111
God Stats
37W - 38L
1,499 SR
Queue Stats
392W - 366L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
YungEtch
Cupid
16
6 / 0 / 2
9,975
907
8,497
9,867
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
focus451
Scylla
15
2 / 3 / 5
9,083
826
4,910
7,984
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
1 / 2 / 8
8,863
806
4,473
9,033
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
HeraKuzenboPersephoneXing TianNe Zha

VS

Bans
CthulhuCerberusVulcanAchillesRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NORRIS111
Janus
14
0 / 4 / 2
8,299
754
5,478
5,096
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 3
8,292
754
6,505
8,101
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
xSquidTooMid
Hercules
14
3 / 3 / 1
8,764
797
7,893
9,934
8,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
NORRIS111
Janus
0
4
2
0.25
L
1
3
3
0.83
W
Cupid
YungEtch
Cupid
6
0
2
7
W
Scylla
focus451
Scylla
2
3
5
1.5
L
Hercules
xSquidTooMid
Hercules
3
3
1
1.17
W
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
19,876
26,884
Taken
23,131
12,446
Mitigated
13,165
14,699
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
NORRIS111
Janus
5,478
131
0
143
5,096
1,573
64
1,721
3,375
35,986
365
L
6,505
785
0
1,844
8,101
3,471
0
2,958
5,143
0
18,821
W
Cupid
YungEtch
Cupid
8,497
5,246
3,272
5,158
9,867
3,518
1,306
2,015
7,277
0
30,864
W
Scylla
focus451
Scylla
4,910
393
0
180
7,984
2,326
431
723
7,015
31,294
213
L
Hercules
xSquidTooMid
Hercules
7,893
700
0
2,000
9,934
8,121
0
4,669
5,265
0
24,939
W
Sylvanus
4,473
622
3,442
2,647
9,033
6,602
243
2,042
6,412
10,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
25,355
131
Minions Killed
157
0
Camps Cleared
0
646,522
Distance Traveled
661,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,299
754
89
8
0
211,423
0
L
Bastet
8,292
754
30
3
0
239,701
0
W
Cupid
9,975
907
59
5
0
232,950
0
W
Scylla
9,083
826
55
5
0
212,801
0
L
Hercules
8,764
797
38
3
0
210,468
0
W
Sylvanus
8,863
806
17
2
0
200,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role