Player Matchup

Athena
Athena
Killershadow798
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mathslugs
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 2
Medusa
Medusa
Outplayed615
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,351 Elo+

VS

Team Averages
Level 92
1,270 SR
1,300 Elo+
Ganesha
Ganesha
MaximoBro2800
Ganesha
Level 88
God Stats
0W - 1L
1,444 SR
Queue Stats
15W - 26L
1,363 Elo+
Party 1
Hel
Hel
TTV_ZakGamingX
Hel
Level 125
God Stats
0W - 2L
1,176 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1
King Arthur
King Arthur
l-_LeXR4ZeR_-l
King Arthur
Level 62
God Stats
0W - 2L
1,191 SR
Queue Stats
4W - 15L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
9,974
831
3,804
6,910
7,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Mathslugs
Morgan Le Fay
17
6 / 1 / 6
10,836
903
10,976
5,216
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
18
7 / 0 / 7
11,951
996
14,225
8,317
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 3 / 1
8,173
681
4,719
13,098
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 5 / 0
8,609
717
4,860
8,311
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
l-_LeXR4ZeR_-l
King Arthur
14
1 / 6 / 0
8,593
716
4,226
11,277
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Morgan Le Fay
Mathslugs
Morgan Le Fay
6
1
6
9
L
Ganesha
0
3
1
0.17
W
Medusa
7
0
7
10.5
L
0
5
0
0
L
King Arthur
l-_LeXR4ZeR_-l
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
13,805
20,443
Taken
32,686
12,868
Mitigated
18,546
2,217
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,804
773
0
0
6,910
7,773
354
3,266
3,452
10,610
1,467
W
Morgan Le Fay
Mathslugs
Morgan Le Fay
10,976
1,044
0
1,112
5,216
1,884
489
2,457
2,606
23,844
904
L
Ganesha
4,719
221
219
955
13,098
11,309
0
5,072
7,930
12,994
0
W
Medusa
14,225
6,021
0
1,105
8,317
3,211
1,761
3,426
4,779
0
77,309
L
4,860
317
2,222
1,886
8,311
2,844
0
3,069
5,178
31,883
0
L
King Arthur
l-_LeXR4ZeR_-l
King Arthur
4,226
552
0
24
11,277
4,393
0
5,621
5,625
0
26,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
25,375
185
Minions Killed
106
0
Camps Cleared
0
774,271
Distance Traveled
538,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,974
831
14
1
0
262,038
0
W
Morgan Le Fay
10,836
903
35
3
0
248,488
0
L
Ganesha
8,173
681
0
0
0
171,588
1
W
Medusa
11,951
996
136
11
0
263,745
1
L
Hel
8,609
717
65
5
0
172,939
2
L
King Arthur
8,593
716
41
3
0
194,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role