Player Matchup

Thor
Thor
 
Thor
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aih3nn
Artemis
Level 180
God Stats
2W - 2L
1,814 SR
Queue Stats
228W - 192L
1,551 Elo+
Solo
Cabrakan
Cabrakan
ChicoDasVerdura
Cabrakan
Level 162
God Stats
3W - 9L
1,344 SR
Queue Stats
229W - 237L
1,465 Elo+
Solo
Ra
Ra
LaPalomaMami
Ra
Level 68
God Stats
7W - 10L
1,565 SR
Queue Stats
123W - 128L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
PierMerlo
Kuzenbo
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,167 Elo+
Solo
Team Averages
Level 156
1,545 SR
1,440 Elo+

VS

Team Averages
Level 115
1,550 SR
1,558 Elo+
Surtr
Surtr
 
Surtr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Anpertan
Cupid
Level 64
God Stats
64W - 55L
1,453 SR
Queue Stats
282W - 272L
1,448 Elo+
Party 1
Thanatos
Thanatos
CartãoClonado
Thanatos
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,869 Elo+
Solo
Terra
Terra
MariaDelicia
Terra
Level 16
God Stats
6W - 2L
1,797 SR
Queue Stats
12W - 10L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 1
3,995
666
2,021
4,742
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Aih3nn
Artemis
5
0 / 2 / 0
3,404
567
2,107
3,911
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
6
1 / 4 / 0
3,819
637
2,023
5,418
4,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 0
4,357
726
2,112
2,868
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PierMerlo
Kuzenbo
3
0 / 1 / 0
3,183
531
384
3,146
1,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
3 / 1 / 1
4,799
800
2,809
5,138
3,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
 
Janus
8
0 / 2 / 2
4,287
715
1,293
2,794
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Anpertan
Cupid
7
2 / 1 / 1
4,176
696
2,532
3,433
985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
9
4 / 0 / 0
4,563
761
1,257
3,827
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 4
3,965
661
3,437
2,810
897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
W
Surtr
 
Surtr
3
1
1
3.5
W
Janus
 
Janus
0
2
2
0.5
L
Artemis
Aih3nn
Artemis
0
2
0
0
W
Cupid
Anpertan
Cupid
2
1
1
2.5
W
Thanatos
4
0
0
4
L
Cabrakan
1
4
0
0.25
L
1
1
0
1
W
0
0
4
2
L
Kuzenbo
PierMerlo
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,647
Damage
11,328
20,085
Taken
18,002
9,720
Mitigated
6,848
5,702
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,021
747
0
918
4,742
1,443
0
1,188
3,514
0
16,871
W
Surtr
 
Surtr
2,809
1,550
0
2,172
5,138
3,036
0
2,023
3,115
876
21,825
W
Janus
 
Janus
1,293
189
0
627
2,794
704
0
897
1,770
22,553
1,064
L
Artemis
Aih3nn
Artemis
2,107
1,112
0
1,220
3,911
970
0
1,333
2,578
0
16,468
W
Cupid
Anpertan
Cupid
2,532
1,566
42
1,252
3,433
985
0
0
3,433
0
25,553
W
Thanatos
1,257
352
0
3,520
3,827
1,226
0
557
3,130
0
23,359
L
Cabrakan
2,023
453
0
1,129
5,418
4,816
0
236
5,182
19,741
0
L
2,112
0
48
1,074
2,868
751
0
1,233
1,533
25,291
0
W
3,437
688
1,054
977
2,810
897
0
737
2,035
13,534
0
L
Kuzenbo
PierMerlo
Kuzenbo
384
190
33
1,280
3,146
1,740
0
823
2,323
5,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
21,790
167
Minions Killed
202
0
Camps Cleared
0
530,193
Distance Traveled
666,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,995
666
29
5
0
135,912
0
W
Surtr
4,799
800
38
6
0
121,656
0
W
Janus
4,287
715
55
9
0
137,949
4
L
Artemis
3,404
567
41
7
0
115,303
0
W
Cupid
4,176
696
41
7
0
105,041
0
W
Thanatos
4,563
761
49
8
0
160,956
0
L
Cabrakan
3,819
637
38
6
0
94,197
0
L
Ra
4,357
726
57
10
0
120,353
2
W
Terra
3,965
661
19
3
0
140,983
0
L
Kuzenbo
3,183
531
2
0
0
64,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role