Player Matchup

Ne Zha
Ne Zha
FRIDAY4life
Ne Zha
Level 162
God Stats
1W - 3L
1,094 SR
Queue Stats
331W - 410L
1,404 Elo+
Solo
Ganesha
Ganesha
KillerCrockabear
Ganesha
Level 65
God Stats
3W - 1L
1,482 SR
Queue Stats
388W - 430L
1,474 Elo+
Solo
Nu Wa
Nu Wa
LimpPenetration
Nu Wa
Level 88
God Stats
4W - 4L
1,421 SR
Queue Stats
343W - 340L
1,424 Elo+
Party 1
Chaac
Chaac
PH21215
Chaac
Level 148
God Stats
4W - 4L
1,287 SR
Queue Stats
367W - 358L
1,498 Elo+
Solo
Guan Yu
Guan Yu
PIease__Stop
Guan Yu
Level 26
God Stats
2W - 2L
1,331 SR
Queue Stats
46W - 90L
1,336 Elo+
Party 1
Team Averages
Level 98
1,323 SR
1,427 Elo+

VS

Team Averages
Level 110
1,448 SR
1,468 Elo+
Vulcan
Vulcan
 
Vulcan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tbear17Forrest
Cu Chulainn
Level 104
God Stats
2W - 6L
1,216 SR
Queue Stats
862W - 871L
1,481 Elo+
Solo
Shiva
Shiva
TheForerunner77
Shiva
Level 68
God Stats
3W - 8L
1,454 SR
Queue Stats
140W - 220L
1,418 Elo+
Party 2
Discordia
Discordia
tigre_salvaje984
Discordia
Level 119
God Stats
10W - 11L
1,570 SR
Queue Stats
686W - 696L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 4
8,084
674
2,809
10,185
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 4 / 8
8,931
744
4,559
14,692
14,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

17
5 / 1 / 2
10,687
891
11,803
9,778
3,145
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
PH21215
Chaac
15
2 / 2 / 7
9,179
765
7,469
14,406
7,987
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
PIease__Stop
Guan Yu
16
3 / 2 / 4
10,100
842
2,310
15,840
8,498
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 4 / 2
9,945
829
19,215
12,033
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
5
0 / 1 / 3
3,593
299
0
1,363
109
Cu Chulainn
Tbear17Forrest
Cu Chulainn
1
0 / 1 / 1
3,016
251
0
1,362
200
16
4 / 4 / 5
8,267
689
14,143
13,639
8,740
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Discordia
16
1 / 1 / 8
8,072
673
12,517
5,068
1,579
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
11
Kills
12
15
Deaths
11
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
4
2
2
L
Horus
 
Horus
0
1
3
1.5
W
Ne Zha
1
6
4
0.5
W
0
4
8
1
W
5
1
2
6
W
Chaac
PH21215
Chaac
2
2
7
2.75
W
Guan Yu
PIease__Stop
Guan Yu
3
2
4
2.5
L
Cu Chulainn
Tbear17Forrest
Cu Chulainn
0
1
1
0.5
L
4
4
5
1.63
L
Discordia
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
45,875
64,901
Taken
33,465
37,312
Mitigated
15,315
32,363
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,215
695
395
3,762
12,033
4,687
0
6,308
5,725
43,441
477
L
Horus
 
Horus
0
0
0
22
1,363
109
0
954
409
0
0
W
Ne Zha
2,809
281
312
843
10,185
3,414
1,485
5,407
4,778
0
8,784
W
4,559
653
779
976
14,692
14,268
950
6,282
8,410
20,041
339
W
11,803
3,467
1,381
2,459
9,778
3,145
1,432
5,765
4,013
34,321
436
W
Chaac
PH21215
Chaac
7,469
627
1,571
3,742
14,406
7,987
2,303
6,808
7,598
0
24,998
W
Guan Yu
PIease__Stop
Guan Yu
2,310
174
12,104
8,196
15,840
8,498
636
7,445
8,395
0
9,055
L
Cu Chulainn
Tbear17Forrest
Cu Chulainn
0
0
0
0
1,362
200
0
925
437
0
0
L
14,143
851
684
1,783
13,639
8,740
0
5,986
7,653
295
32,124
L
Discordia
12,517
98
354
795
5,068
1,579
0
2,029
3,039
27,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
32,893
141
Minions Killed
97
0
Camps Cleared
0
1,128,209
Distance Traveled
558,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,945
829
52
4
0
198,371
0
L
Horus
3,593
299
0
0
0
0
0
W
Ne Zha
8,084
674
23
2
0
195,780
0
W
Ganesha
8,931
744
0
0
0
195,222
0
W
Nu Wa
10,687
891
53
4
0
234,411
0
W
Chaac
9,179
765
33
3
0
261,989
0
W
Guan Yu
10,100
842
32
3
0
240,807
0
L
Cu Chulainn
3,016
251
0
0
0
0
0
L
Shiva
8,267
689
15
1
0
196,727
0
L
Discordia
8,072
673
30
3
0
162,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role