Player Matchup

Charybdis
Charybdis
Darth_Osmis
Charybdis
Level 123
God Stats
2W - 1L
1,816 SR
Queue Stats
45W - 48L
1,471 Elo+
Solo
Bastet
Bastet
FoxyMiriAri11
Bastet
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
229W - 219L
1,538 Elo+
Solo
Cernunnos
Cernunnos
LIFT DZ NTZ
Cernunnos
Level 219
God Stats
21W - 11L
1,646 SR
Queue Stats
888W - 828L
1,516 Elo+
Solo
Chang'e
Chang'e
Liesmyth
Chang'e
Level 145
God Stats
33W - 24L
1,558 SR
Queue Stats
173W - 158L
1,474 Elo+
Party 3
Charon
Charon
Traycn
Charon
Level 156
God Stats
1W - 3L
1,489 SR
Queue Stats
120W - 113L
1,465 Elo+
Party 3
Team Averages
Level 141
1,602 SR
1,493 Elo+

VS

Team Averages
Level 113
1,477 SR
1,506 Elo+
Mulan
Mulan
CucciMane19
Mulan
Level 66
God Stats
7W - 7L
1,607 SR
Queue Stats
197W - 209L
1,524 Elo+
Party 1
Hercules
Hercules
Grandexmoney
Hercules
Level 128
God Stats
3W - 8L
1,378 SR
Queue Stats
79W - 70L
1,491 Elo+
Party 2
Anubis
Anubis
P333T
Anubis
Level 83
God Stats
13W - 14L
1,564 SR
Queue Stats
294W - 289L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
alanwarfer117
Sylvanus
Level 168
God Stats
2W - 2L
1,517 SR
Queue Stats
144W - 147L
1,481 Elo+
Solo
Sol
Sol
swaggy_Mcswag496
Sol
Level 121
God Stats
1W - 1L
1,319 SR
Queue Stats
68W - 61L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darth_Osmis
Charybdis
10
0 / 2 / 0
5,469
497
1,253
6,468
1,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
4,837
440
2,868
8,912
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
LIFT DZ NTZ
Cernunnos
10
0 / 2 / 0
5,232
476
4,909
8,665
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Liesmyth
Chang'e
9
2 / 3 / 0
5,198
473
4,040
7,661
2,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Traycn
Charon
9
0 / 0 / 2
5,575
507
5,030
8,001
5,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,016
638
3,798
8,738
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Grandexmoney
Hercules
10
1 / 0 / 3
6,340
576
6,853
9,882
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
P333T
Anubis
13
5 / 0 / 1
7,478
680
6,350
6,469
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
alanwarfer117
Sylvanus
10
1 / 2 / 1
5,443
495
4,054
9,392
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 2
5,803
528
5,871
4,939
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Charybdis
Darth_Osmis
Charybdis
0
2
0
0
L
0
3
1
0.17
W
Hercules
Grandexmoney
Hercules
1
0
3
2.5
L
Cernunnos
LIFT DZ NTZ
Cernunnos
0
2
0
0
L
Chang'e
Liesmyth
Chang'e
2
3
0
0.67
W
Anubis
P333T
Anubis
5
0
1
5.5
L
Charon
Traycn
Charon
0
0
2
1
W
Sylvanus
alanwarfer117
Sylvanus
1
2
1
0.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
26,926
39,707
Taken
39,420
14,988
Mitigated
21,785
12,651
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,798
294
0
2,302
8,738
5,950
0
384
8,354
0
44,578
L
Charybdis
Darth_Osmis
Charybdis
1,253
356
0
1,795
6,468
1,920
0
119
6,349
0
29,448
L
2,868
1,098
0
2,570
8,912
2,366
0
3,709
5,203
0
23,311
W
Hercules
Grandexmoney
Hercules
6,853
2,681
0
5,073
9,882
7,507
30
2,789
7,093
0
22,693
L
Cernunnos
LIFT DZ NTZ
Cernunnos
4,909
1,587
0
3,268
8,665
2,650
0
3,643
5,022
0
39,966
L
Chang'e
Liesmyth
Chang'e
4,040
475
689
2,540
7,661
2,966
0
5,086
2,575
26,660
628
W
Anubis
P333T
Anubis
6,350
465
0
3,403
6,469
2,832
578
2,005
4,464
55,569
918
L
Charon
Traycn
Charon
5,030
1,675
45
1,744
8,001
5,086
0
3,358
4,643
18,927
0
W
Sylvanus
alanwarfer117
Sylvanus
4,054
956
370
4,998
9,392
4,077
0
2,725
6,667
30,586
0
W
5,871
2,807
0
2,654
4,939
1,419
1,279
898
4,041
38,771
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
32,080
265
Minions Killed
327
0
Camps Cleared
0
1,030,439
Distance Traveled
1,045,226
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,016
638
88
8
0
193,561
0
L
Charybdis
5,469
497
65
6
0
177,499
2
L
Bastet
4,837
440
43
4
0
239,329
3
W
Hercules
6,340
576
17
2
0
237,914
0
L
Cernunnos
5,232
476
76
7
0
195,459
1
L
Chang'e
5,198
473
52
5
0
203,995
3
W
Anubis
7,478
680
98
9
0
195,786
0
L
Charon
5,575
507
29
3
0
214,157
3
W
Sylvanus
5,443
495
48
4
0
206,037
2
W
Sol
5,803
528
76
7
0
211,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role