Player Matchup

Bellona
Bellona
BareUnderscore
Bellona
Level 86
God Stats
4W - 2L
1,922 SR
Queue Stats
22W - 28L
1,498 Elo+
Solo
Serqet
Serqet
ChaoticFalcon7
Serqet
Level 127
God Stats
2W - 4L
1,441 SR
Queue Stats
115W - 108L
1,527 Elo+
Solo
Charybdis
Charybdis
MAMAJOUNS
Charybdis
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
142W - 123L
1,504 Elo+
Solo
Chang'e
Chang'e
gooeybreeze
Chang'e
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Cabrakan
Cabrakan
kmsedu7
Cabrakan
Level 151
God Stats
2W - 11L
1,226 SR
Queue Stats
450W - 443L
1,472 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,518 Elo+

VS

Team Averages
Level 141
1,513 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
LuckyBug09
Da Ji
Level 140
God Stats
2W - 2L
1,399 SR
Queue Stats
243W - 211L
1,528 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 159
God Stats
398W - 359L
1,539 SR
Queue Stats
398W - 360L
1,507 Elo+
Solo
Ra
Ra
chuaka
Ra
Level 152
God Stats
21W - 15L
1,627 SR
Queue Stats
554W - 482L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,859
643
2,451
4,591
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 2 / 0
3,947
658
2,114
4,509
1,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MAMAJOUNS
Charybdis
6
2 / 2 / 0
3,920
653
2,716
2,712
647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
gooeybreeze
Chang'e
5
0 / 2 / 0
3,286
548
831
2,909
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
kmsedu7
Cabrakan
6
0 / 1 / 2
4,216
703
1,666
4,068
3,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 1
3,634
606
1,260
2,080
476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
 
Shiva
6
0 / 0 / 0
3,497
583
1,457
4,337
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
7
2 / 1 / 4
4,165
694
2,945
5,374
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
7
3 / 2 / 1
4,186
698
2,200
4,935
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
9
3 / 0 / 2
4,984
831
2,451
1,785
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Shiva
 
Shiva
0
0
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Da Ji
2
1
4
4
L
Charybdis
MAMAJOUNS
Charybdis
2
2
0
1
W
Sylvanus
3
2
1
1.75
W
Ra
3
0
2
4
L
Chang'e
gooeybreeze
Chang'e
0
2
0
0
L
Cabrakan
kmsedu7
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,778
Damage
10,313
18,789
Taken
18,511
8,294
Mitigated
6,316
5,950
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,260
610
0
753
2,080
476
0
77
2,003
0
13,711
W
Shiva
 
Shiva
1,457
385
0
1,522
4,337
1,641
0
0
4,337
0
12,756
L
2,451
803
0
1,478
4,591
2,384
0
881
3,462
0
17,408
L
2,114
606
0
1,176
4,509
1,124
0
292
4,074
0
17,413
W
Da Ji
2,945
902
0
2,180
5,374
1,475
0
338
4,986
0
16,584
L
Charybdis
MAMAJOUNS
Charybdis
2,716
1,593
0
624
2,712
647
0
795
1,917
0
18,514
W
Sylvanus
2,200
1,162
780
2,284
4,935
2,252
14
905
4,030
16,352
1,697
W
Ra
2,451
196
66
1,160
1,785
472
0
689
1,096
31,135
1,341
L
Chang'e
gooeybreeze
Chang'e
831
82
0
1,173
2,909
591
0
871
1,882
10,923
497
L
Cabrakan
kmsedu7
Cabrakan
1,666
466
0
1,499
4,068
3,548
0
1,382
2,686
9,803
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,228
Gold Earned
20,466
137
Minions Killed
182
0
Camps Cleared
0
559,349
Distance Traveled
639,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,634
606
30
5
0
118,008
4
W
Shiva
3,497
583
24
4
0
126,295
0
L
Bellona
3,859
643
30
5
0
112,490
0
L
Serqet
3,947
658
43
7
0
147,614
0
W
Da Ji
4,165
694
35
6
0
140,977
0
L
Charybdis
3,920
653
35
6
0
100,521
1
W
Sylvanus
4,186
698
25
4
0
108,258
0
W
Ra
4,984
831
68
11
0
146,232
0
L
Chang'e
3,286
548
18
3
0
72,664
0
L
Cabrakan
4,216
703
11
2
0
126,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role