Player Matchup

Jing Wei
Jing Wei
CRKDMike
Jing Wei
Level 160
God Stats
3W - 4L
1,428 SR
Queue Stats
500W - 538L
1,482 Elo+
Solo
Sol
Sol
NGAD Dead Mann1
Sol
Level 163
God Stats
2W - 0L
1,332 SR
Queue Stats
15W - 4L
1,802 Elo+
Party 1
Gilgamesh
Gilgamesh
ReAl BoI n3rVeZ
Gilgamesh
Level 156
God Stats
3W - 0L
1,621 SR
Queue Stats
55W - 36L
1,590 Elo+
Party 1
Team Averages
Level 160
1,460 SR
1,625 Elo+

VS

Team Averages
Level 139
1,529 SR
1,504 Elo+
Ne Zha
Ne Zha
Dawnex
Ne Zha
Level 146
God Stats
4W - 1L
1,835 SR
Queue Stats
45W - 51L
1,536 Elo+
Party 2
Chaac
Chaac
ddon29
Chaac
Level 145
God Stats
6W - 13L
1,348 SR
Queue Stats
161W - 150L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shootnbubbles
Morgan Le Fay
Level 126
God Stats
3W - 7L
1,403 SR
Queue Stats
280W - 279L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CRKDMike
Jing Wei
14
1 / 1 / 7
8,146
905
4,495
5,803
1,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 4
8,803
978
7,124
6,315
1,858
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
ReAl BoI n3rVeZ
Gilgamesh
14
4 / 1 / 3
8,353
928
5,390
8,517
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dawnex
Ne Zha
13
1 / 6 / 2
7,042
782
3,241
9,121
3,001
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ddon29
Chaac
8
0 / 2 / 2
5,948
661
1,770
4,763
3,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
shootnbubbles
Morgan Le Fay
14
2 / 1 / 1
7,863
874
9,181
4,664
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CRKDMike
Jing Wei
1
1
7
4.5
L
Ne Zha
Dawnex
Ne Zha
1
6
2
0.33
W
4
1
4
6
W
Gilgamesh
ReAl BoI n3rVeZ
Gilgamesh
4
1
3
5.5
L
Chaac
ddon29
Chaac
0
2
2
0.5
L
Morgan Le Fay
shootnbubbles
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
14,192
20,635
Taken
18,548
9,703
Mitigated
8,324
4,639
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CRKDMike
Jing Wei
4,495
3,983
0
1,155
5,803
1,820
1,625
2,500
3,079
0
22,721
L
Ne Zha
Dawnex
Ne Zha
3,241
585
0
1,779
9,121
3,001
0
3,332
5,585
0
15,917
W
7,124
1,840
0
2,664
6,315
1,858
2,425
2,896
3,043
25,833
0
W
Gilgamesh
ReAl BoI n3rVeZ
Gilgamesh
5,390
1,100
0
820
8,517
6,025
0
2,359
5,926
22
23,620
L
Chaac
ddon29
Chaac
1,770
98
62
1,277
4,763
3,767
0
1,516
3,130
0
7,387
L
Morgan Le Fay
shootnbubbles
Morgan Le Fay
9,181
544
0
1,159
4,664
1,556
0
2,374
2,197
31,477
1,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
20,853
137
Minions Killed
102
0
Camps Cleared
0
497,498
Distance Traveled
452,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,146
905
46
5
0
167,955
0
L
Ne Zha
7,042
782
18
2
0
174,653
0
W
Sol
8,803
978
50
6
0
146,596
0
W
Gilgamesh
8,353
928
41
5
0
182,947
0
L
Chaac
5,948
661
8
1
0
101,742
0
L
Morgan Le Fay
7,863
874
76
8
0
176,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role