Player Matchup

Neith
Neith
Borrego8765
Neith
Level 76
God Stats
71W - 65L
1,559 SR
Queue Stats
272W - 251L
1,465 Elo+
Solo
Janus
Janus
JadedJohnny
Janus
Level 81
God Stats
9W - 13L
1,492 SR
Queue Stats
114W - 122L
1,463 Elo+
Party 1
Surtr
Surtr
MexicanAntelope
Surtr
Level 143
God Stats
9W - 10L
1,629 SR
Queue Stats
428W - 393L
1,572 Elo+
Party 1
Kuzenbo
Kuzenbo
Simp4Healz
Kuzenbo
Level 126
God Stats
4W - 6L
1,562 SR
Queue Stats
759W - 662L
1,618 Elo+
Party 1
Thanatos
Thanatos
tnx458
Thanatos
Level 149
God Stats
2W - 1L
1,765 SR
Queue Stats
275W - 240L
1,557 Elo+
Party 1
Team Averages
Level 115
1,601 SR
1,535 Elo+

VS

Team Averages
Level 138
1,512 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Airborne1315
Danzaburou
Level 150
God Stats
2W - 3L
1,353 SR
Queue Stats
157W - 205L
1,429 Elo+
Party 2
Poseidon
Poseidon
Gawadrolt
Poseidon
Level 157
God Stats
7W - 11L
1,357 SR
Queue Stats
799W - 746L
1,566 Elo+
Solo
Nu Wa
Nu Wa
MrZSFG
Nu Wa
Level 129
God Stats
4W - 2L
1,652 SR
Queue Stats
70W - 52L
1,575 Elo+
Solo
Chaac
Chaac
NaFam
Chaac
Level 142
God Stats
5W - 2L
1,700 SR
Queue Stats
184W - 219L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,197
520
2,143
6,284
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,480
648
3,541
5,222
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
7,047
705
10,352
8,659
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Simp4Healz
Kuzenbo
9
1 / 1 / 2
5,708
571
3,040
8,675
6,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
tnx458
Thanatos
10
1 / 6 / 0
5,248
525
3,307
10,317
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 3 / 1
5,810
581
2,766
12,964
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
Airborne1315
Danzaburou
12
3 / 0 / 1
6,863
686
7,021
5,679
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Gawadrolt
Poseidon
12
4 / 2 / 5
6,224
622
5,536
6,428
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
MrZSFG
Nu Wa
11
1 / 0 / 7
6,634
663
4,544
3,092
1,214
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
NaFam
Chaac
12
4 / 2 / 4
6,603
660
6,055
8,298
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
13
13
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
1
0.5
W
Danzaburou
Airborne1315
Danzaburou
3
0
1
3.5
L
0
2
0
0
W
Poseidon
Gawadrolt
Poseidon
4
2
5
3.25
L
1
2
2
1
L
4
2
1
2.25
W
Nu Wa
MrZSFG
Nu Wa
1
0
7
4.5
W
Chaac
NaFam
Chaac
4
2
4
3
L
Kuzenbo
Simp4Healz
Kuzenbo
1
1
2
2
L
Thanatos
tnx458
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
25,922
39,157
Taken
36,461
17,349
Mitigated
18,402
13,630
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,766
1,778
0
6,412
12,964
9,721
0
1,252
10,826
0
25,544
W
Danzaburou
Airborne1315
Danzaburou
7,021
2,796
0
4,726
5,679
1,874
228
1,424
4,255
0
68,835
L
2,143
492
0
1,754
6,284
2,086
0
1,367
4,917
0
37,933
W
Poseidon
Gawadrolt
Poseidon
5,536
548
0
677
6,428
1,883
0
1,288
4,876
43,264
929
L
3,541
489
0
927
5,222
1,749
0
731
4,491
43,132
430
L
10,352
3,293
0
2,614
8,659
4,651
145
2,261
5,887
2,029
48,859
W
Nu Wa
MrZSFG
Nu Wa
4,544
1,638
0
1,435
3,092
1,214
0
630
2,425
20,256
0
W
Chaac
NaFam
Chaac
6,055
891
0
1,925
8,298
3,710
0
2,218
5,808
0
45,703
L
Kuzenbo
Simp4Healz
Kuzenbo
3,040
1,364
0
1,770
8,675
6,082
0
2,472
6,203
17,757
1,107
L
Thanatos
tnx458
Thanatos
3,307
773
0
6,565
10,317
2,781
0
3,349
6,901
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
32,134
340
Minions Killed
389
0
Camps Cleared
0
1,108,098
Distance Traveled
1,062,799
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,810
581
80
8
0
201,339
0
W
Danzaburou
6,863
686
116
12
0
180,631
0
L
Neith
5,197
520
66
7
0
200,916
0
W
Poseidon
6,224
622
75
8
0
230,093
6
L
Janus
6,480
648
95
10
0
218,057
4
L
Surtr
7,047
705
89
9
0
207,062
3
W
Nu Wa
6,634
663
31
3
0
211,535
0
W
Chaac
6,603
660
87
9
0
239,201
0
L
Kuzenbo
5,708
571
25
3
0
238,168
3
L
Thanatos
5,248
525
65
7
0
243,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role