Player Matchup

Danzaburou
Danzaburou
AverageWilly19
Danzaburou
Level 90
God Stats
5W - 3L
1,493 SR
Queue Stats
251W - 258L
1,491 Elo+
Party 1
Janus
Janus
BUSTEDBRAND23
Janus
Level 128
God Stats
2W - 1L
1,443 SR
Queue Stats
52W - 51L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
XGingerMaster
Sun Wukong
Level 147
God Stats
8W - 9L
1,422 SR
Queue Stats
608W - 608L
1,492 Elo+
Party 1
Nemesis
Nemesis
iBeatKids420
Nemesis
Level 119
God Stats
3W - 3L
1,498 SR
Queue Stats
141W - 155L
1,455 Elo+
Party 3
Atlas
Atlas
特色社会主義接班人
Atlas
Level 40
God Stats
5W - 7L
1,387 SR
Queue Stats
171W - 182L
1,454 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,475 Elo+

VS

Team Averages
Level 123
1,482 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dyesier
Ah Muzen Cab
Level 158
God Stats
4W - 4L
1,453 SR
Queue Stats
280W - 289L
1,493 Elo+
Solo
Discordia
Discordia
ICTARNISH
Discordia
Level 103
God Stats
1W - 1L
1,870 SR
Queue Stats
26W - 27L
1,510 Elo+
Solo
Chiron
Chiron
TBP Deathwish
Chiron
Level 144
God Stats
4W - 7L
1,392 SR
Queue Stats
172W - 168L
1,506 Elo+
Party 2
Janus
Janus
iolrabbit
Janus
Level 106
God Stats
3W - 12L
1,270 SR
Queue Stats
493W - 510L
1,544 Elo+
Solo
Ares
Ares
jjafea
Ares
Level 106
God Stats
1W - 3L
1,426 SR
Queue Stats
251W - 268L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AverageWilly19
Danzaburou
16
5 / 5 / 6
11,203
862
10,359
12,056
4,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 8
12,006
924
15,557
9,920
3,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XGingerMaster
Sun Wukong
17
5 / 4 / 9
10,385
799
12,261
16,448
15,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
iBeatKids420
Nemesis
17
2 / 3 / 10
9,947
765
9,900
13,958
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
3 / 3 / 11
10,646
819
7,669
15,298
19,510
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dyesier
Ah Muzen Cab
16
4 / 5 / 8
9,500
731
11,117
13,026
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ICTARNISH
Discordia
18
6 / 3 / 7
10,295
792
15,138
8,966
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 3 / 4
9,452
727
13,676
11,725
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Janus
iolrabbit
Janus
15
2 / 3 / 8
9,169
705
13,865
7,987
3,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
jjafea
Ares
14
0 / 7 / 10
8,297
638
4,173
19,222
22,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
21
Kills
16
17
Deaths
21
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AverageWilly19
Danzaburou
5
5
6
1.6
W
6
2
8
5
L
Ah Muzen Cab
Dyesier
Ah Muzen Cab
4
5
8
1.6
L
Discordia
ICTARNISH
Discordia
6
3
7
3.17
L
4
3
4
2
W
Sun Wukong
XGingerMaster
Sun Wukong
5
4
9
2.38
W
Nemesis
iBeatKids420
Nemesis
2
3
10
2.33
L
Janus
iolrabbit
Janus
2
3
8
2
L
Ares
jjafea
Ares
0
7
10
0.71
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,746
Damage
57,969
67,680
Taken
60,926
53,169
Mitigated
40,330
22,673
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AverageWilly19
Danzaburou
10,359
3,378
1,076
4,371
12,056
4,792
640
7,159
4,897
0
20,343
W
15,557
385
859
3,075
9,920
3,908
1,077
4,857
5,063
43,972
0
L
Ah Muzen Cab
Dyesier
Ah Muzen Cab
11,117
1,981
921
1,789
13,026
5,727
295
4,910
7,759
0
29,687
L
Discordia
ICTARNISH
Discordia
15,138
740
1,221
1,582
8,966
3,874
0
4,766
3,864
30,474
0
L
13,676
4,035
1,998
3,112
11,725
5,122
775
3,878
7,386
0
26,536
W
Sun Wukong
XGingerMaster
Sun Wukong
12,261
1,691
999
3,784
16,448
15,238
565
7,774
8,674
0
25,045
W
Nemesis
iBeatKids420
Nemesis
9,900
1,573
88
3,350
13,958
9,721
1,451
5,377
8,581
0
16,274
L
Janus
iolrabbit
Janus
13,865
216
1,138
1,521
7,987
3,475
0
3,046
4,697
27,681
750
L
Ares
jjafea
Ares
4,173
711
543
1,858
19,222
22,132
422
5,352
13,122
7,021
0
W
7,669
1,985
1,731
3,340
15,298
19,510
0
7,444
7,854
13,800
1,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
46,713
197
Minions Killed
150
0
Camps Cleared
0
1,325,216
Distance Traveled
1,219,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,203
862
24
2
0
211,334
0
W
Janus
12,006
924
94
7
0
291,669
0
L
Ah Muzen Cab
9,500
731
33
3
0
261,809
0
L
Discordia
10,295
792
33
3
0
256,194
0
L
Chiron
9,452
727
36
3
0
222,499
0
W
Sun Wukong
10,385
799
27
2
0
274,254
3
W
Nemesis
9,947
765
37
3
0
303,331
0
L
Janus
9,169
705
47
4
0
272,831
0
L
Ares
8,297
638
1
0
0
205,740
0
W
Atlas
10,646
819
15
1
0
244,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role