Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aogail
Gilgamesh
Level 144
God Stats
5W - 4L
1,600 SR
Queue Stats
233W - 245L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Junkagon
Tsukuyomi
Level 127
God Stats
2W - 1L
1,760 SR
Queue Stats
109W - 89L
1,532 Elo+
Party 1
Nemesis
Nemesis
LTenny
Nemesis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 303L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Wazuki
Amaterasu
Level 126
God Stats
19W - 11L
1,645 SR
Queue Stats
390W - 377L
1,549 Elo+
Party 1
Team Averages
Level 132
1,601 SR
1,518 Elo+

VS

Team Averages
Level 163
1,466 SR
1,574 Elo+
Vulcan
Vulcan
ArtBearBro
Vulcan
Level 158
God Stats
4W - 4L
1,672 SR
Queue Stats
198W - 163L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
Tannoid
Hou Yi
Level 128
God Stats
5W - 9L
1,343 SR
Queue Stats
302W - 271L
1,535 Elo+
Solo
Cerberus
Cerberus
TogetherForever
Cerberus
Level 300
God Stats
9W - 7L
1,716 SR
Queue Stats
268W - 258L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
Zoresk
Nu Wa
Level 148
God Stats
3W - 0L
1,392 SR
Queue Stats
10W - 10L
1,665 Elo+
Solo
Hachiman
Hachiman
asessinouwu
Hachiman
Level 81
God Stats
1W - 1L
1,209 SR
Queue Stats
70W - 80L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 7 / 5
7,241
724
9,519
14,097
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
Aogail
Gilgamesh
15
2 / 3 / 7
9,187
919
6,653
14,492
9,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
Junkagon
Tsukuyomi
14
4 / 6 / 5
8,151
815
11,472
13,090
7,856
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LTenny
Nemesis
15
3 / 4 / 5
8,332
833
6,368
10,188
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Wazuki
Amaterasu
14
3 / 4 / 8
8,170
817
8,089
19,325
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArtBearBro
Vulcan
16
5 / 2 / 12
9,732
973
15,844
7,889
3,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
Tannoid
Hou Yi
14
3 / 3 / 17
8,622
862
13,260
10,069
11,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
16
5 / 2 / 17
9,992
999
9,372
12,960
16,140
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Zoresk
Nu Wa
16
5 / 3 / 13
9,936
994
11,770
9,067
3,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
asessinouwu
Hachiman
14
6 / 3 / 13
9,076
908
12,933
9,567
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
13
Kills
24
24
Deaths
13
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
7
5
0.5
L
Gilgamesh
Aogail
Gilgamesh
2
3
7
1.83
W
Vulcan
ArtBearBro
Vulcan
5
2
12
5.5
L
Tsukuyomi
Junkagon
Tsukuyomi
4
6
5
1.08
L
Nemesis
LTenny
Nemesis
3
4
5
1.38
W
Hou Yi
Tannoid
Hou Yi
3
3
17
3.83
W
Cerberus
5
2
17
6.75
L
Amaterasu
Wazuki
Amaterasu
3
4
8
1.75
W
Nu Wa
Zoresk
Nu Wa
5
3
13
3.83
W
Hachiman
asessinouwu
Hachiman
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
63,179
71,192
Taken
49,552
50,878
Mitigated
38,881
18,643
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,519
3,155
336
2,304
14,097
7,833
0
6,610
7,487
400
22,330
L
Gilgamesh
Aogail
Gilgamesh
6,653
981
627
1,214
14,492
9,974
0
7,136
7,356
291
15,732
W
Vulcan
ArtBearBro
Vulcan
15,844
850
0
1,004
7,889
3,980
584
86
7,481
34,313
0
L
Tsukuyomi
Junkagon
Tsukuyomi
11,472
1,859
687
3,290
13,090
7,856
0
6,513
6,577
0
29,129
L
Nemesis
LTenny
Nemesis
6,368
1,497
789
1,400
10,188
8,205
0
7,063
3,125
0
18,105
W
Hou Yi
Tannoid
Hou Yi
13,260
3,281
0
409
10,069
11,181
713
115
9,196
0
20,319
W
Cerberus
9,372
463
0
5,879
12,960
16,140
217
120
12,144
14,119
0
L
Amaterasu
Wazuki
Amaterasu
8,089
2,180
290
7,706
19,325
17,010
0
9,550
9,775
0
12,596
W
Nu Wa
Zoresk
Nu Wa
11,770
4,192
1,345
2,650
9,067
3,535
1,025
0
8,627
32,493
114
W
Hachiman
asessinouwu
Hachiman
12,933
8,417
1,076
2,099
9,567
4,045
1,177
32
9,326
0
19,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
47,358
102
Minions Killed
145
0
Camps Cleared
0
1,022,976
Distance Traveled
911,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,241
724
18
2
0
183,304
0
L
Gilgamesh
9,187
919
24
2
0
215,307
0
W
Vulcan
9,732
973
44
4
0
215,980
0
L
Tsukuyomi
8,151
815
27
3
0
225,623
0
L
Nemesis
8,332
833
21
2
0
200,447
0
W
Hou Yi
8,622
862
22
2
0
152,488
0
W
Cerberus
9,992
999
12
1
0
160,639
0
L
Amaterasu
8,170
817
12
1
0
198,295
0
W
Nu Wa
9,936
994
43
4
0
197,167
0
W
Hachiman
9,076
908
24
2
0
184,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role