Player Matchup

Athena
Athena
Jaldabaoth21121
Athena
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 135L
1,528 Elo+
Party 2
Agni
Agni
Mr Queezal
Agni
Level 147
God Stats
10W - 6L
1,541 SR
Queue Stats
93W - 78L
1,584 Elo+
Party 3
Chaac
Chaac
NB l Hamood
Chaac
Level 121
God Stats
9W - 2L
1,767 SR
Queue Stats
35W - 18L
1,622 Elo+
Party 3
Geb
Geb
Skull_ghost735
Geb
Level 48
God Stats
16W - 6L
1,726 SR
Queue Stats
123W - 125L
1,498 Elo+
Party 2
Charybdis
Charybdis
xBad_MemoriezXx
Charybdis
Level 146
God Stats
6W - 10L
1,433 SR
Queue Stats
132W - 108L
1,550 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,557 Elo+

VS

Team Averages
Level 112
1,566 SR
1,577 Elo+
Serqet
Serqet
AMentalMidget
Serqet
Level 136
God Stats
5W - 3L
1,595 SR
Queue Stats
148W - 136L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 154
God Stats
367W - 340L
1,591 SR
Queue Stats
440W - 427L
1,567 Elo+
Solo
Cliodhna
Cliodhna
Astolfσ
Cliodhna
Level 80
God Stats
7W - 2L
1,717 SR
Queue Stats
63W - 21L
1,720 Elo+
Solo
Chronos
Chronos
Cr0aker
Chronos
Level 152
God Stats
1W - 2L
1,339 SR
Queue Stats
166W - 144L
1,533 Elo+
Party 1
Bacchus
Bacchus
Zesma
Bacchus
Level 39
God Stats
50W - 35L
1,588 SR
Queue Stats
54W - 39L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,604
634
5,631
8,207
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 1
6,690
558
3,313
6,039
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 0 / 6
7,942
662
7,132
11,572
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 2 / 1
6,912
576
3,680
7,574
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
xBad_MemoriezXx
Charybdis
14
3 / 2 / 2
7,690
641
6,362
7,116
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
6,254
521
5,676
11,108
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Asmonerd
Sylvanus
7
0 / 2 / 0
5,202
434
2,833
4,268
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
Astolfσ
Cliodhna
13
3 / 1 / 0
7,210
601
5,145
9,390
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Cr0aker
Chronos
10
0 / 5 / 2
5,739
478
5,105
8,385
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Zesma
Bacchus
9
3 / 1 / 2
6,267
522
4,955
8,676
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
14
Kills
9
9
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Sylvanus
Asmonerd
Sylvanus
0
2
0
0
L
Cliodhna
Astolfσ
Cliodhna
3
1
0
3
L
Chronos
Cr0aker
Chronos
0
5
2
0.2
W
6
0
3
7.5
W
0
5
1
0.1
W
3
0
6
6
W
2
2
1
1.25
L
Bacchus
Zesma
Bacchus
3
1
2
4
W
Charybdis
xBad_MemoriezXx
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,118
Damage
23,714
40,508
Taken
41,827
21,338
Mitigated
18,583
15,083
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,676
1,433
0
3,776
11,108
3,801
0
2,754
8,354
0
31,394
L
Sylvanus
Asmonerd
Sylvanus
2,833
1,447
0
1,444
4,268
1,699
0
208
4,060
17,655
5,808
L
Cliodhna
Astolfσ
Cliodhna
5,145
228
0
3,236
9,390
3,010
0
3,514
5,876
0
58,834
L
Chronos
Cr0aker
Chronos
5,105
1,803
0
2,012
8,385
2,881
0
2,524
5,861
35,217
7,129
W
5,631
1,265
0
3,946
8,207
3,923
203
1,338
6,515
45,556
1,101
W
3,313
95
0
882
6,039
1,751
511
749
5,290
35,304
601
W
7,132
822
0
4,720
11,572
8,487
366
3,229
8,103
0
44,225
W
3,680
363
0
2,473
7,574
4,706
0
2,941
4,367
17,435
1,627
L
Bacchus
Zesma
Bacchus
4,955
878
0
2,528
8,676
7,192
0
3,110
5,566
12,463
0
W
Charybdis
xBad_MemoriezXx
Charybdis
6,362
3,172
0
3,062
7,116
2,471
3,226
3,921
3,195
0
54,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
30,672
348
Minions Killed
309
0
Camps Cleared
0
1,293,471
Distance Traveled
1,159,373
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,254
521
60
5
0
273,569
0
L
Sylvanus
5,202
434
51
4
0
133,174
4
L
Cliodhna
7,210
601
106
9
0
268,641
1
L
Chronos
5,739
478
73
6
0
234,801
0
W
Athena
7,604
634
81
7
0
352,366
0
W
Agni
6,690
558
54
5
0
209,623
0
W
Chaac
7,942
662
77
6
0
247,412
0
W
Geb
6,912
576
26
2
0
261,368
0
L
Bacchus
6,267
522
19
2
0
249,188
1
W
Charybdis
7,690
641
110
9
0
222,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role