Player Matchup

Janus
Janus
ItsShaggy17
Janus
Level 126
God Stats
14W - 13L
1,521 SR
Queue Stats
105W - 106L
1,488 Elo+
Solo
Cthulhu
Cthulhu
OffWhyteBry
Cthulhu
Level 133
God Stats
12W - 5L
1,691 SR
Queue Stats
118W - 120L
1,515 Elo+
Party 1
Bake Kujira
Bake Kujira
acidbur37
Bake Kujira
Level 209
God Stats
45W - 51L
1,518 SR
Queue Stats
351W - 369L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
brightgamer
Danzaburou
Level 199
God Stats
85W - 65L
1,613 SR
Queue Stats
290W - 299L
1,503 Elo+
Party 1
Poseidon
Poseidon
lucas-covi
Poseidon
Level 134
God Stats
4W - 0L
2,010 SR
Queue Stats
135W - 115L
1,519 Elo+
Solo
Team Averages
Level 160
1,671 SR
1,503 Elo+

VS

Team Averages
Level 117
1,526 SR
1,520 Elo+
Khepri
Khepri
BloodTakahashi
Khepri
Level 110
God Stats
6W - 4L
1,511 SR
Queue Stats
425W - 397L
1,494 Elo+
Solo
Surtr
Surtr
Dr BeanGod
Surtr
Level 126
God Stats
7W - 11L
1,465 SR
Queue Stats
41W - 52L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
ETV Strange
Zhong Kui
Level 98
God Stats
11W - 7L
1,697 SR
Queue Stats
466W - 455L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaBoiVega
Tsukuyomi
Level 147
God Stats
9W - 7L
1,606 SR
Queue Stats
214W - 208L
1,515 Elo+
Solo
Thanatos
Thanatos
oP V1P
Thanatos
Level 104
God Stats
12W - 13L
1,353 SR
Queue Stats
391W - 370L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,061
527
16,248
11,763
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
OffWhyteBry
Cthulhu
17
10 / 5 / 14
11,697
557
16,879
24,085
27,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
acidbur37
Bake Kujira
17
5 / 5 / 8
11,183
533
19,113
22,746
27,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
brightgamer
Danzaburou
18
8 / 2 / 15
11,276
537
18,027
16,707
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
lucas-covi
Poseidon
17
4 / 4 / 10
10,136
483
9,848
13,703
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
10,299
490
9,428
22,117
24,742
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
16
2 / 6 / 2
9,599
457
12,929
26,970
22,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
ETV Strange
Zhong Kui
16
1 / 5 / 6
9,726
463
13,515
22,864
15,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
YaBoiVega
Tsukuyomi
14
5 / 9 / 3
8,796
419
15,981
23,008
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
oP V1P
Thanatos
16
6 / 6 / 3
9,862
470
10,370
18,290
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
32
Kills
18
19
Deaths
32
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Surtr
2
6
2
0.5
L
Zhong Kui
ETV Strange
Zhong Kui
1
5
6
0.8
W
5
3
12
3.67
W
Cthulhu
OffWhyteBry
Cthulhu
10
5
14
3.4
L
Tsukuyomi
YaBoiVega
Tsukuyomi
5
9
3
0.72
W
Bake Kujira
acidbur37
Bake Kujira
5
5
8
1.8
W
Danzaburou
brightgamer
Danzaburou
8
2
15
7.75
W
Poseidon
lucas-covi
Poseidon
4
4
10
2.25
L
Thanatos
oP V1P
Thanatos
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,115
Damage
62,223
89,004
Taken
113,249
70,984
Mitigated
80,051
13,857
Healing
35,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,428
1,064
3,364
3,542
22,117
24,742
0
9,230
12,759
29,812
2,240
L
Surtr
12,929
5,123
0
4,642
26,970
22,404
0
15,276
10,950
3,500
67,485
L
Zhong Kui
ETV Strange
Zhong Kui
13,515
1,473
0
10,332
22,864
15,437
0
11,403
10,807
81,361
2,070
W
16,248
819
0
1,170
11,763
4,522
437
4,631
7,132
82,619
877
W
Cthulhu
OffWhyteBry
Cthulhu
16,879
1,512
832
1,474
24,085
27,856
316
5,134
18,951
57,872
4,513
L
Tsukuyomi
YaBoiVega
Tsukuyomi
15,981
5,240
0
5,013
23,008
10,172
91
10,434
12,423
0
63,662
W
Bake Kujira
acidbur37
Bake Kujira
19,113
8,168
0
4,342
22,746
27,258
948
4,267
18,479
82,113
3,419
W
Danzaburou
brightgamer
Danzaburou
18,027
9,356
490
3,593
16,707
6,467
2,627
6,013
10,694
0
60,699
W
Poseidon
lucas-covi
Poseidon
9,848
2,110
0
1,956
13,703
4,881
1,603
3,693
10,010
67,244
771
L
Thanatos
oP V1P
Thanatos
10,370
2,478
0
9,038
18,290
7,296
0
9,106
8,732
0
64,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
48,282
540
Minions Killed
433
0
Camps Cleared
0
2,021,978
Distance Traveled
1,980,174
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,299
490
33
2
0
391,134
3
L
Surtr
9,599
457
104
5
0
359,024
3
L
Zhong Kui
9,726
463
129
6
0
370,079
5
W
Janus
11,061
527
145
7
0
438,960
7
W
Cthulhu
11,697
557
87
4
0
368,452
3
L
Tsukuyomi
8,796
419
83
4
0
389,314
0
W
Bake Kujira
11,183
533
128
6
0
345,544
6
W
Danzaburou
11,276
537
88
4
0
407,781
7
W
Poseidon
10,136
483
92
4
0
461,241
2
L
Thanatos
9,862
470
84
4
0
470,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role