Player Matchup

Cupid
Cupid
JeanSilvaSants
Cupid
Level 86
God Stats
26W - 36L
1,428 SR
Queue Stats
147W - 184L
1,387 Elo+
Solo
Ares
Ares
PvtFlatline
Ares
Level 153
God Stats
0W - 4L
1,103 SR
Queue Stats
93W - 89L
1,539 Elo+
Solo
Mulan
Mulan
THIAGO9920
Mulan
Level 87
God Stats
23W - 19L
1,567 SR
Queue Stats
211W - 212L
1,475 Elo+
Solo
Poseidon
Poseidon
gtredct65324678
Poseidon
Level 146
God Stats
2W - 4L
1,425 SR
Queue Stats
257W - 234L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
xGhostWarrior31
Zhong Kui
Level 140
God Stats
0W - 3L
1,184 SR
Queue Stats
92W - 90L
1,440 Elo+
Solo
Team Averages
Level 122
1,341 SR
1,471 Elo+

VS

Team Averages
Level 112
1,567 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
Foxlum56
Morgan Le Fay
Level 125
God Stats
179W - 105L
1,672 SR
Queue Stats
449W - 409L
1,580 Elo+
Solo
Janus
Janus
PreppyChimp
Janus
Level 142
God Stats
6W - 9L
1,393 SR
Queue Stats
100W - 122L
1,464 Elo+
Solo
Horus
Horus
Spiderpig72
Horus
Level 79
God Stats
48W - 37L
1,566 SR
Queue Stats
57W - 50L
1,512 Elo+
Solo
Ravana
Ravana
aBatlWithCancer
Ravana
Level 88
God Stats
4W - 1L
1,621 SR
Queue Stats
146W - 139L
1,532 Elo+
Solo
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 127
God Stats
198W - 173L
1,584 SR
Queue Stats
235W - 218L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,979
465
5,879
9,611
3,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,977
398
5,767
8,113
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
12
0 / 6 / 0
6,853
457
3,786
17,832
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
14
1 / 0 / 0
7,232
482
3,094
7,591
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xGhostWarrior31
Zhong Kui
13
0 / 0 / 1
7,183
479
4,369
10,258
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foxlum56
Morgan Le Fay
13
1 / 0 / 2
7,481
499
11,038
12,698
4,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 1 / 0
6,572
438
2,740
4,211
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
8,035
536
4,876
8,478
6,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 0 / 0
10,256
684
13,674
7,156
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
sbbhkk22
Cernunnos
13
0 / 0 / 3
7,246
483
3,911
12,591
4,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
10
10
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
1
0
2
2
L
0
3
0
0
W
0
1
0
0
L
0
1
1
0.5
W
2
0
2
3
L
Mulan
0
6
0
0
W
7
0
0
7
L
Poseidon
1
0
0
1
W
Cernunnos
sbbhkk22
Cernunnos
0
0
3
1.5
L
Zhong Kui
xGhostWarrior31
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
36,239
53,405
Taken
45,134
27,433
Mitigated
21,214
16,760
Healing
22,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
11,038
1,531
95
6,868
12,698
4,562
264
5,701
6,997
61,854
1,822
L
5,879
2,641
448
4,107
9,611
3,610
1,243
1,246
8,365
0
48,144
W
2,740
154
0
670
4,211
1,327
32
3,470
741
31,645
0
L
5,767
314
0
1,977
8,113
4,506
0
1,653
6,392
32,124
2,003
W
4,876
1,210
2,060
4,659
8,478
6,090
258
1,328
7,150
0
32,716
L
Mulan
3,786
864
0
3,466
17,832
9,615
0
1,547
16,285
0
42,168
W
13,674
4,284
0
4,089
7,156
4,593
0
3
7,153
0
84,454
L
Poseidon
3,094
211
0
0
7,591
2,535
0
2,391
5,200
62,706
0
W
Cernunnos
sbbhkk22
Cernunnos
3,911
1,396
0
4,543
12,591
4,642
1,146
2,825
9,766
0
59,762
L
Zhong Kui
xGhostWarrior31
Zhong Kui
4,369
94
0
6,762
10,258
7,167
0
6,324
3,594
49,984
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
39,590
420
Minions Killed
440
0
Camps Cleared
0
1,409,917
Distance Traveled
1,370,229
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,481
499
102
7
0
354,605
0
L
Cupid
6,979
465
75
5
0
242,262
4
W
Janus
6,572
438
73
5
0
212,608
3
L
Ares
5,977
398
36
2
0
259,919
2
W
Horus
8,035
536
45
3
0
279,507
2
L
Mulan
6,853
457
81
5
0
282,368
1
W
Ravana
10,256
684
121
8
0
312,713
2
L
Poseidon
7,232
482
111
7
0
348,496
0
W
Cernunnos
7,246
483
99
7
0
210,796
0
L
Zhong Kui
7,183
479
117
8
0
276,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role