Player Matchup

Chang'e
Chang'e
Djnatho20
Chang'e
Level 122
God Stats
5W - 4L
1,537 SR
Queue Stats
23W - 13L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
Jangobellz
Erlang Shen
Level 120
God Stats
1W - 1L
1,201 SR
Queue Stats
24W - 23L
1,487 Elo+
Party 1
Chaac
Chaac
KVNGICCYBABY
Chaac
Level 53
God Stats
2W - 0L
1,921 SR
Queue Stats
10W - 12L
1,436 Elo+
Party 1
Terra
Terra
Reddy2bPetty
Terra
Level 158
God Stats
25W - 18L
1,602 SR
Queue Stats
340W - 335L
1,485 Elo+
Solo
Xbalanque
Xbalanque
bigPlasticBag
Xbalanque
Level 113
God Stats
4W - 2L
1,777 SR
Queue Stats
27W - 22L
1,547 Elo+
Party 1
Team Averages
Level 113
1,608 SR
1,511 Elo+

VS

Team Averages
Level 135
1,660 SR
1,528 Elo+
Xbalanque
Xbalanque
DrLoveSmith
Xbalanque
Level 63
God Stats
3W - 1L
1,878 SR
Queue Stats
126W - 102L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reap_EqUinox
Cu Chulainn
Level 128
God Stats
8W - 6L
1,700 SR
Queue Stats
247W - 231L
1,541 Elo+
Solo
Agni
Agni
Shinji_012
Agni
Level 192
God Stats
10W - 12L
1,504 SR
Queue Stats
761W - 720L
1,551 Elo+
Solo
Pele
Pele
ShrunkGiraph
Pele
Level 94
God Stats
24W - 17L
1,605 SR
Queue Stats
176W - 159L
1,467 Elo+
Solo
Bacchus
Bacchus
WolfSoup
Bacchus
Level 198
God Stats
7W - 9L
1,610 SR
Queue Stats
344W - 286L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Djnatho20
Chang'e
16
8 / 3 / 1
10,433
614
12,026
14,585
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Jangobellz
Erlang Shen
16
6 / 2 / 3
9,951
585
11,913
16,748
10,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 5 / 1
9,118
536
10,388
17,526
16,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
0 / 1 / 8
9,464
557
3,488
19,732
15,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
bigPlasticBag
Xbalanque
17
4 / 2 / 5
10,633
625
12,657
17,692
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrLoveSmith
Xbalanque
14
2 / 5 / 4
8,398
494
11,585
13,456
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Reap_EqUinox
Cu Chulainn
16
6 / 3 / 2
10,349
609
16,096
20,911
20,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 0
7,864
463
5,868
7,782
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 4
7,912
465
10,737
17,191
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
WolfSoup
Bacchus
6
0 / 1 / 1
5,768
339
2,794
6,020
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
13
13
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Djnatho20
Chang'e
8
3
1
2.83
L
Xbalanque
DrLoveSmith
Xbalanque
2
5
4
0.8
W
Erlang Shen
Jangobellz
Erlang Shen
6
2
3
3.75
W
1
5
1
0.3
L
Cu Chulainn
Reap_EqUinox
Cu Chulainn
6
3
2
2.33
W
0
1
8
4
L
2
5
0
0.4
L
3
5
4
1
L
Bacchus
WolfSoup
Bacchus
0
1
1
0.5
W
Xbalanque
bigPlasticBag
Xbalanque
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,472
Damage
47,080
86,283
Taken
65,360
55,809
Mitigated
34,729
45,773
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Djnatho20
Chang'e
12,026
413
3,257
6,330
14,585
5,286
2,901
3,429
10,552
62,535
957
L
Xbalanque
DrLoveSmith
Xbalanque
11,585
3,710
0
4,077
13,456
3,808
0
3,343
9,983
0
63,331
W
Erlang Shen
Jangobellz
Erlang Shen
11,913
6,953
0
7,316
16,748
10,992
328
1,606
15,046
0
74,697
W
10,388
2,075
0
5,458
17,526
16,105
0
2,156
15,360
0
59,242
L
Cu Chulainn
Reap_EqUinox
Cu Chulainn
16,096
2,942
0
3,882
20,911
20,041
0
2,673
17,207
13,972
68,419
W
3,488
601
6,253
7,088
19,732
15,616
595
2,087
17,557
45,335
0
L
5,868
173
0
867
7,782
2,144
0
4,807
2,501
44,455
0
L
10,737
2,173
0
2,982
17,191
5,405
0
2,684
14,290
0
53,639
L
Bacchus
WolfSoup
Bacchus
2,794
608
0
1,917
6,020
3,331
0
1,143
4,877
12,459
0
W
Xbalanque
bigPlasticBag
Xbalanque
12,657
7,427
0
10,071
17,692
7,810
6,340
1,781
15,899
0
97,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
40,291
536
Minions Killed
411
0
Camps Cleared
0
1,679,349
Distance Traveled
1,373,384
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,433
614
101
6
0
338,048
0
L
Xbalanque
8,398
494
102
6
0
327,470
0
W
Erlang Shen
9,951
585
117
7
0
375,467
0
W
Chaac
9,118
536
98
6
0
335,570
1
L
Cu Chulainn
10,349
609
128
8
0
269,823
4
W
Terra
9,464
557
59
3
0
348,708
0
L
Agni
7,864
463
93
5
0
247,253
0
L
Pele
7,912
465
76
4
0
375,794
0
L
Bacchus
5,768
339
12
1
0
153,044
2
W
Xbalanque
10,633
625
161
9
0
281,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role