Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarthNinja10
Charybdis
Level 12
God Stats
2W - 7L
1,398 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 4
Kali
Kali
gahwyn
Kali
Level 239
God Stats
2W - 8L
1,294 SR
Queue Stats
257W - 263L
1,536 Elo+
Party 1
King Arthur
King Arthur
toughluck55
King Arthur
Level 157
God Stats
7W - 3L
1,689 SR
Queue Stats
135W - 134L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
untd_untd_wmbo_
Kuzenbo
Level 154
God Stats
2W - 1L
1,586 SR
Queue Stats
87W - 90L
1,481 Elo+
Party 4
Team Averages
Level 159
1,494 SR
1,476 Elo+

VS

Team Averages
Level 107
1,647 SR
1,489 Elo+
Skadi
Skadi
ClothGloves
Skadi
Level 64
God Stats
6W - 6L
1,466 SR
Queue Stats
77W - 90L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Dangerbanger369
Sun Wukong
Level 81
God Stats
11W - 9L
1,518 SR
Queue Stats
325W - 300L
1,477 Elo+
Party 2
Lancelot
Lancelot
Neonwolf8796
Lancelot
Level 124
God Stats
5W - 0L
1,969 SR
Queue Stats
196W - 230L
1,483 Elo+
Party 3
Discordia
Discordia
TerrorChicken1
Discordia
Level 86
God Stats
20W - 10L
1,647 SR
Queue Stats
236W - 222L
1,504 Elo+
Party 2
Geb
Geb
legendfo117
Geb
Level 179
God Stats
12W - 8L
1,636 SR
Queue Stats
526W - 562L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,762
524
6,457
4,555
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DarthNinja10
Charybdis
9
0 / 3 / 0
5,172
470
3,063
7,156
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
gahwyn
Kali
11
1 / 1 / 0
5,484
499
2,565
7,724
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
toughluck55
King Arthur
4
0 / 4 / 0
4,093
372
963
6,132
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,535
503
3,176
7,737
5,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,617
511
4,448
5,284
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
Dangerbanger369
Sun Wukong
12
5 / 0 / 1
7,602
691
7,888
8,171
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Neonwolf8796
Lancelot
12
3 / 0 / 1
6,140
558
2,668
6,040
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TerrorChicken1
Discordia
9
0 / 2 / 0
5,631
512
5,401
5,581
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 3
5,492
499
2,093
7,277
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
W
2
1
0
2
W
Sun Wukong
Dangerbanger369
Sun Wukong
5
0
1
5.5
L
Charybdis
DarthNinja10
Charybdis
0
3
0
0
W
Lancelot
Neonwolf8796
Lancelot
3
0
1
3.5
W
Discordia
TerrorChicken1
Discordia
0
2
0
0
L
Kali
gahwyn
Kali
1
1
0
1
W
0
0
3
1.5
L
King Arthur
toughluck55
King Arthur
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,224
Damage
22,498
33,304
Taken
32,353
14,084
Mitigated
13,090
8,893
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,457
2,284
0
2,451
4,555
957
487
2,283
1,794
38,957
2,111
W
4,448
1,172
0
490
5,284
1,336
0
1,443
3,841
0
31,199
W
Sun Wukong
Dangerbanger369
Sun Wukong
7,888
2,109
0
2,289
8,171
3,937
264
1,411
6,760
70
50,043
L
Charybdis
DarthNinja10
Charybdis
3,063
1,075
0
2,152
7,156
2,351
0
565
6,591
0
33,120
W
Lancelot
Neonwolf8796
Lancelot
2,668
204
0
3,082
6,040
2,369
0
935
5,105
0
37,903
W
Discordia
TerrorChicken1
Discordia
5,401
116
0
1,783
5,581
1,263
0
3,325
2,256
42,372
0
L
Kali
gahwyn
Kali
2,565
908
0
1,779
7,724
3,294
0
1,448
6,052
0
37,786
W
2,093
187
0
3,090
7,277
4,185
0
2,306
4,971
16,033
0
L
King Arthur
toughluck55
King Arthur
963
29
0
950
6,132
1,611
0
0
6,132
0
12,444
L
3,176
883
0
1,561
7,737
5,871
0
2,292
5,171
13,787
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
30,482
233
Minions Killed
315
0
Camps Cleared
0
981,162
Distance Traveled
1,154,048
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,762
524
67
6
0
202,723
0
W
Skadi
5,617
511
49
4
0
197,510
0
W
Sun Wukong
7,602
691
84
8
0
230,664
2
L
Charybdis
5,172
470
55
5
0
209,853
2
W
Lancelot
6,140
558
67
6
0
271,567
2
W
Discordia
5,631
512
99
9
0
214,319
1
L
Kali
5,484
499
68
6
0
236,214
0
W
Geb
5,492
499
16
1
0
239,988
5
L
King Arthur
4,093
372
21
2
0
102,649
0
L
Kuzenbo
5,535
503
22
2
0
229,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role