Player Matchup

Horus
Horus
Jeαn
Horus
Level 181
God Stats
2W - 4L
1,389 SR
Queue Stats
284W - 269L
1,585 Elo+
Party 1
Chang'e
Chang'e
MallaxM
Chang'e
Level 162
God Stats
2W - 0L
1,351 SR
Queue Stats
141W - 117L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R1NGO69
Tsukuyomi
Level 159
God Stats
21W - 9L
1,752 SR
Queue Stats
246W - 224L
1,658 Elo+
Party 1
Vulcan
Vulcan
Sopero
Vulcan
Level 180
God Stats
4W - 3L
1,518 SR
Queue Stats
464W - 496L
1,613 Elo+
Party 1
Serqet
Serqet
ΩmεgΔ
Serqet
Level 179
God Stats
1W - 0L
1,641 SR
Queue Stats
25W - 16L
1,626 Elo+
Party 1
Team Averages
Level 172
1,530 SR
1,627 Elo+

VS

Team Averages
Level 133
1,537 SR
1,528 Elo+
Gilgamesh
Gilgamesh
Aldreim07
Gilgamesh
Level 157
God Stats
4W - 1L
1,860 SR
Queue Stats
225W - 181L
1,571 Elo+
Solo
Agni
Agni
Fr3aKD3spot
Agni
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 140L
1,521 Elo+
Party 2
Artemis
Artemis
HugitoMoy
Artemis
Level 156
God Stats
0W - 2L
1,484 SR
Queue Stats
68W - 70L
1,493 Elo+
Solo
Bakasura
Bakasura
I--Shotz--l
Bakasura
Level 66
God Stats
3W - 8L
1,331 SR
Queue Stats
185W - 208L
1,493 Elo+
Solo
Sylvanus
Sylvanus
KH4Z3
Sylvanus
Level 158
God Stats
6W - 10L
1,510 SR
Queue Stats
306W - 308L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jeαn
Horus
10
1 / 0 / 6
6,019
547
4,975
7,744
5,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
MallaxM
Chang'e
11
1 / 0 / 6
6,385
580
7,054
6,183
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
R1NGO69
Tsukuyomi
12
5 / 2 / 0
7,411
674
8,396
10,459
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Sopero
Vulcan
13
2 / 0 / 5
6,799
618
7,450
4,903
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ΩmεgΔ
Serqet
13
9 / 0 / 1
7,138
649
6,984
10,506
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aldreim07
Gilgamesh
11
2 / 4 / 0
6,274
570
4,797
10,218
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 0
5,186
471
3,798
6,463
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
HugitoMoy
Artemis
11
0 / 5 / 0
5,539
504
3,843
8,476
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
I--Shotz--l
Bakasura
11
0 / 5 / 1
5,742
522
4,893
13,797
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
KH4Z3
Sylvanus
8
0 / 0 / 0
5,233
476
4,316
10,437
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
2
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aldreim07
Gilgamesh
2
4
0
0.5
L
0
4
0
0
L
Artemis
HugitoMoy
Artemis
0
5
0
0
L
Bakasura
I--Shotz--l
Bakasura
0
5
1
0.1
W
Horus
Jeαn
Horus
1
0
6
4
L
Sylvanus
KH4Z3
Sylvanus
0
0
0
0
W
Chang'e
MallaxM
Chang'e
1
0
6
4
W
Tsukuyomi
R1NGO69
Tsukuyomi
5
2
0
2.5
W
Vulcan
Sopero
Vulcan
2
0
5
4.5
W
Serqet
ΩmεgΔ
Serqet
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
21,647
39,795
Taken
49,391
17,123
Mitigated
19,786
18,881
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aldreim07
Gilgamesh
4,797
923
0
2,520
10,218
6,557
0
842
9,351
0
32,211
L
3,798
178
0
750
6,463
1,533
0
2,039
4,156
30,183
0
L
Artemis
HugitoMoy
Artemis
3,843
1,380
0
2,056
8,476
2,245
0
3,866
3,960
0
40,377
L
Bakasura
I--Shotz--l
Bakasura
4,893
4,087
0
6,000
13,797
4,445
0
2,032
11,305
0
30,632
W
Horus
Jeαn
Horus
4,975
1,850
1,188
4,017
7,744
5,531
0
3,203
4,491
0
10,965
L
Sylvanus
KH4Z3
Sylvanus
4,316
872
2,744
4,107
10,437
5,006
0
4,378
5,573
14,037
0
W
Chang'e
MallaxM
Chang'e
7,054
1,027
1,081
2,069
6,183
2,062
0
1,944
4,099
48,115
0
W
Tsukuyomi
R1NGO69
Tsukuyomi
8,396
1,618
0
4,718
10,459
3,998
0
792
9,039
0
55,228
W
Vulcan
Sopero
Vulcan
7,450
495
0
1,061
4,903
1,741
206
656
4,247
53,803
1,900
W
Serqet
ΩmεgΔ
Serqet
6,984
2,040
0
4,747
10,506
3,791
0
1,519
8,896
0
46,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
27,974
399
Minions Killed
295
0
Camps Cleared
0
1,259,361
Distance Traveled
1,143,570
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,274
570
55
5
0
225,695
8
L
Agni
5,186
471
63
6
0
229,529
0
L
Artemis
5,539
504
70
6
0
207,605
0
L
Bakasura
5,742
522
84
8
0
239,712
0
W
Horus
6,019
547
13
1
0
274,861
2
L
Sylvanus
5,233
476
23
2
0
241,029
2
W
Chang'e
6,385
580
108
10
0
247,431
4
W
Tsukuyomi
7,411
674
92
8
0
228,663
2
W
Vulcan
6,799
618
104
9
0
235,592
0
W
Serqet
7,138
649
82
7
0
272,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role