Player Matchup

Ravana
Ravana
IHanabi-_-
Ravana
Level 89
God Stats
7W - 4L
1,738 SR
Queue Stats
102W - 98L
1,441 Elo+
Solo
Ymir
Ymir
Shadowlion32
Ymir
Level 143
God Stats
3W - 2L
1,634 SR
Queue Stats
107W - 103L
1,494 Elo+
Party 1
Izanami
Izanami
WackyKrimsion17
Izanami
Level 145
God Stats
27W - 22L
1,566 SR
Queue Stats
307W - 292L
1,465 Elo+
Party 1
Arachne
Arachne
XaquaXroyalX
Arachne
Level 121
God Stats
6W - 4L
1,646 SR
Queue Stats
11W - 8L
1,600 Elo+
Solo
Poseidon
Poseidon
rapido_oscura943
Poseidon
Level 118
God Stats
17W - 27L
1,455 SR
Queue Stats
292W - 304L
1,477 Elo+
Solo
Team Averages
Level 123
1,608 SR
1,495 Elo+

VS

Team Averages
Level 116
1,585 SR
1,462 Elo+
Thanatos
Thanatos
AlexisInTexas
Thanatos
Level 69
God Stats
24W - 25L
1,507 SR
Queue Stats
264W - 286L
1,455 Elo+
Solo
Xing Tian
Xing Tian
KnownMarcinho
Xing Tian
Level 158
God Stats
7W - 5L
1,563 SR
Queue Stats
161W - 145L
1,510 Elo+
Solo
Osiris
Osiris
SerBronn87
Osiris
Level 128
God Stats
5W - 1L
1,743 SR
Queue Stats
85W - 91L
1,414 Elo+
Solo
Vulcan
Vulcan
TaurusMan2024
Vulcan
Level 126
God Stats
4W - 0L
1,507 SR
Queue Stats
19W - 21L
1,433 Elo+
Solo
Skadi
Skadi
thirtyonebees
Skadi
Level 97
God Stats
18W - 10L
1,605 SR
Queue Stats
145W - 133L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IHanabi-_-
Ravana
11
0 / 3 / 0
5,846
531
4,626
7,526
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
4,844
440
3,755
7,796
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 2
5,550
505
4,104
8,368
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
XaquaXroyalX
Arachne
11
4 / 2 / 0
5,896
536
4,944
8,378
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 1
6,314
574
3,343
5,290
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexisInTexas
Thanatos
13
6 / 0 / 1
7,058
642
5,030
7,221
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
KnownMarcinho
Xing Tian
11
4 / 2 / 3
6,875
625
4,331
10,274
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
SerBronn87
Osiris
13
2 / 0 / 1
7,424
675
5,838
9,496
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 2 / 1
6,601
600
3,061
5,404
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 5
5,633
512
6,374
4,192
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexisInTexas
Thanatos
6
0
1
6.5
L
Ravana
IHanabi-_-
Ravana
0
3
0
0
W
Xing Tian
KnownMarcinho
Xing Tian
4
2
3
2.75
W
Osiris
SerBronn87
Osiris
2
0
1
2.5
L
0
2
1
0.25
W
1
2
1
0.75
L
1
4
2
0.5
L
Arachne
XaquaXroyalX
Arachne
4
2
0
2
L
1
3
1
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
24,634
37,358
Taken
36,587
14,941
Mitigated
19,143
7,769
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexisInTexas
Thanatos
5,030
990
0
6,647
7,221
2,735
0
595
6,626
0
45,975
L
Ravana
IHanabi-_-
Ravana
4,626
1,767
0
2,918
7,526
3,554
0
0
7,526
0
39,216
W
Xing Tian
KnownMarcinho
Xing Tian
4,331
107
0
2,957
10,274
8,080
203
2,678
7,596
14,727
2,078
W
Osiris
SerBronn87
Osiris
5,838
2,707
0
5,339
9,496
5,496
0
0
9,058
0
50,624
L
3,755
613
168
1,635
7,796
4,410
0
2,097
5,699
15,901
0
W
3,061
0
0
808
5,404
1,548
675
3,116
2,288
37,737
0
L
4,104
2,939
0
990
8,368
2,400
0
1,673
6,695
0
40,917
L
Arachne
XaquaXroyalX
Arachne
4,944
3,602
0
1,558
8,378
3,212
0
353
8,025
0
32,909
L
3,343
237
0
500
5,290
1,365
0
2,774
2,229
41,073
990
W
6,374
1,713
0
0
4,192
1,284
419
699
3,493
0
38,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
33,591
305
Minions Killed
308
0
Camps Cleared
0
1,125,788
Distance Traveled
1,153,783
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,058
642
78
7
0
301,149
2
L
Ravana
5,846
531
80
7
0
212,356
2
W
Xing Tian
6,875
625
16
1
0
233,949
3
W
Osiris
7,424
675
83
8
0
192,892
0
L
Ymir
4,844
440
27
2
0
224,862
2
W
Vulcan
6,601
600
71
6
0
211,208
0
L
Izanami
5,550
505
67
6
0
193,346
0
L
Arachne
5,896
536
52
5
0
282,164
0
L
Poseidon
6,314
574
79
7
0
213,060
2
W
Skadi
5,633
512
60
5
0
214,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role