Player Matchup

He Bo
He Bo
Jandy122
He Bo
Level 108
God Stats
5W - 3L
1,559 SR
Queue Stats
174W - 149L
1,507 Elo+
Party 1
Osiris
Osiris
Mmm Fatcakes
Osiris
Level 113
God Stats
1W - 1L
1,277 SR
Queue Stats
142W - 122L
1,500 Elo+
Party 1
Ymir
Ymir
Savikid
Ymir
Level 59
God Stats
12W - 7L
1,652 SR
Queue Stats
114W - 121L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
hokiealexman
Baron Samedi
Level 85
God Stats
24W - 10L
1,728 SR
Queue Stats
155W - 138L
1,490 Elo+
Party 1
Artemis
Artemis
merlinpk09
Artemis
Level 159
God Stats
5W - 4L
1,671 SR
Queue Stats
285W - 274L
1,489 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,490 Elo+

VS

Team Averages
Level 128
1,472 SR
1,481 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
A Cheeky Grin
Ratatoskr
Level 191
God Stats
9W - 10L
1,580 SR
Queue Stats
835W - 882L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
D_Maniac_
Cthulhu
Level 108
God Stats
26W - 19L
1,510 SR
Queue Stats
41W - 36L
1,528 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Raging Indian
Maman Brigitte
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
149W - 251L
1,398 Elo+
Party 3
Ra
Ra
Zatarains1
Ra
Level 35
God Stats
2W - 3L
1,471 SR
Queue Stats
17W - 23L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jandy122
He Bo
16
9 / 4 / 3
9,522
635
16,040
14,473
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
16
1 / 1 / 4
9,259
617
15,059
14,507
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Savikid
Ymir
12
1 / 1 / 3
7,259
484
2,266
11,408
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
hokiealexman
Baron Samedi
17
14 / 1 / 1
11,018
735
12,559
9,939
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
merlinpk09
Artemis
13
0 / 1 / 3
7,440
496
6,420
5,116
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 3
7,243
483
5,170
8,102
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
A Cheeky Grin
Ratatoskr
15
3 / 4 / 0
9,021
601
11,008
21,234
15,817
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
D_Maniac_
Cthulhu
11
2 / 1 / 1
7,069
471
9,125
10,490
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
Raging Indian
Maman Brigitte
13
2 / 8 / 2
7,690
513
8,931
15,127
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 9 / 1
7,100
473
5,160
11,909
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
25
Kills
8
8
Deaths
25
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
3
0.83
L
Ratatoskr
A Cheeky Grin
Ratatoskr
3
4
0
0.75
L
Cthulhu
D_Maniac_
Cthulhu
2
1
1
2.5
W
He Bo
Jandy122
He Bo
9
4
3
2.63
W
Osiris
1
1
4
3
L
Maman Brigitte
Raging Indian
Maman Brigitte
2
8
2
0.38
W
Ymir
Savikid
Ymir
1
1
3
2.5
L
0
9
1
0.06
W
Baron Samedi
hokiealexman
Baron Samedi
14
1
1
14.5
W
Artemis
merlinpk09
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,344
Damage
39,394
55,443
Taken
66,862
35,792
Mitigated
33,715
18,972
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,170
1,509
746
1,922
8,102
2,430
51
3,543
4,559
0
42,462
L
Ratatoskr
A Cheeky Grin
Ratatoskr
11,008
3,954
0
10,508
21,234
15,817
0
3,854
16,163
0
64,638
L
Cthulhu
D_Maniac_
Cthulhu
9,125
209
0
554
10,490
7,212
0
5,568
4,922
30,014
1,449
W
He Bo
Jandy122
He Bo
16,040
1,644
0
5,735
14,473
4,778
122
7,339
6,916
76,888
1,268
W
Osiris
15,059
6,283
0
4,454
14,507
15,938
0
1,255
13,252
0
75,486
L
Maman Brigitte
Raging Indian
Maman Brigitte
8,931
905
0
4,324
15,127
4,665
0
8,225
6,902
49,701
1,116
W
Ymir
Savikid
Ymir
2,266
539
114
2,503
11,408
8,911
0
3,422
7,223
11,570
0
L
5,160
243
204
1,734
11,909
3,591
0
9,221
2,688
52,204
0
W
Baron Samedi
hokiealexman
Baron Samedi
12,559
367
439
2,751
9,939
4,492
566
7,275
2,378
70,265
2,459
W
Artemis
merlinpk09
Artemis
6,420
2,253
0
2,976
5,116
1,673
256
1,728
3,075
0
62,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
38,123
495
Minions Killed
428
0
Camps Cleared
0
1,477,924
Distance Traveled
1,486,166
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,243
483
70
5
0
302,246
0
L
Ratatoskr
9,021
601
130
9
0
291,768
2
L
Cthulhu
7,069
471
68
5
0
307,827
0
W
He Bo
9,522
635
111
7
0
315,243
0
W
Osiris
9,259
617
132
9
0
277,958
0
L
Maman Brigitte
7,690
513
77
5
0
314,742
0
W
Ymir
7,259
484
11
1
0
309,103
0
L
Ra
7,100
473
83
6
0
269,583
2
W
Baron Samedi
11,018
735
137
9
0
301,239
0
W
Artemis
7,440
496
104
7
0
274,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role