Player Matchup

Medusa
Medusa
Crush-Cultrue
Medusa
Level 137
God Stats
3W - 0L
1,677 SR
Queue Stats
117W - 117L
1,472 Elo+
Solo
Ah Puch
Ah Puch
FadedCloth25273
Ah Puch
Level 89
God Stats
1W - 0L
1,596 SR
Queue Stats
206W - 231L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Lilgags
Sylvanus
Level 107
God Stats
1W - 0L
1,307 SR
Queue Stats
57W - 61L
1,467 Elo+
Party 1
Surtr
Surtr
NobleEmu
Surtr
Level 167
God Stats
14W - 16L
1,517 SR
Queue Stats
145W - 163L
1,439 Elo+
Party 1
Mulan
Mulan
roachent
Mulan
Level 102
God Stats
4W - 5L
1,587 SR
Queue Stats
78W - 84L
1,456 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,455 Elo+

VS

Team Averages
Level 133
1,529 SR
1,518 Elo+
Kali
Kali
Aljandro
Kali
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
205W - 195L
1,510 Elo+
Solo
Nut
Nut
Bwolf4556
Nut
Level 149
God Stats
19W - 18L
1,540 SR
Queue Stats
492W - 502L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
NOVAAH
Cu Chulainn
Level 109
God Stats
27W - 14L
1,681 SR
Queue Stats
157W - 161L
1,496 Elo+
Solo
Zeus
Zeus
OcTaV1OXD
Zeus
Level 147
God Stats
7W - 1L
1,955 SR
Queue Stats
314W - 284L
1,570 Elo+
Solo
Horus
Horus
iamzackshelby
Horus
Level 134
God Stats
0W - 4L
1,179 SR
Queue Stats
192W - 172L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,218
522
2,052
5,159
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,102
610
3,484
3,787
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Lilgags
Sylvanus
10
0 / 1 / 1
5,437
544
1,255
6,123
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
NobleEmu
Surtr
10
3 / 1 / 3
5,807
581
6,296
7,949
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
roachent
Mulan
11
3 / 3 / 0
5,942
594
4,563
9,478
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 3 / 1
5,065
507
2,616
8,934
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 2
5,441
544
4,189
2,816
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NOVAAH
Cu Chulainn
11
3 / 1 / 1
6,283
628
4,689
5,391
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
8
1 / 4 / 0
5,052
505
3,545
4,550
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
2 / 0 / 0
5,522
552
2,251
6,674
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
7
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
1
3
1
0.5
L
0
0
2
1
W
0
1
0
0
W
2
1
3
3.5
W
Sylvanus
Lilgags
Sylvanus
0
1
1
0.5
L
Cu Chulainn
NOVAAH
Cu Chulainn
3
1
1
3.5
W
Surtr
NobleEmu
Surtr
3
1
3
4.5
L
Zeus
1
4
0
0.25
L
2
0
0
2
W
Mulan
roachent
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
17,290
32,496
Taken
28,365
14,096
Mitigated
13,702
14,440
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
2,616
1,541
0
1,612
8,934
3,724
0
367
8,567
0
29,119
L
4,189
1,841
0
1,235
2,816
914
0
701
2,112
0
38,294
W
2,052
670
0
1,076
5,159
1,511
0
0
5,159
0
34,502
W
3,484
0
0
660
3,787
1,213
0
2,816
971
35,329
0
W
Sylvanus
Lilgags
Sylvanus
1,255
499
1,783
3,085
6,123
3,352
0
304
5,819
22,767
0
L
Cu Chulainn
NOVAAH
Cu Chulainn
4,689
782
0
1,043
5,391
3,060
0
0
5,391
0
37,303
W
Surtr
NobleEmu
Surtr
6,296
3,315
0
5,158
7,949
3,087
6
395
7,554
962
33,921
L
Zeus
3,545
1,105
0
927
4,550
1,225
0
1,947
2,585
25,811
1,333
L
2,251
1,148
396
3,650
6,674
4,779
0
1,971
4,655
0
20,684
W
Mulan
roachent
Mulan
4,563
404
0
2,678
9,478
4,933
0
0
9,478
0
34,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
27,363
292
Minions Killed
303
0
Camps Cleared
0
1,015,126
Distance Traveled
927,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,065
507
55
6
0
215,920
0
L
Nut
5,441
544
85
9
0
180,437
3
W
Medusa
5,218
522
65
7
0
204,624
0
W
Ah Puch
6,102
610
64
6
0
215,275
0
W
Sylvanus
5,437
544
45
5
0
175,782
2
L
Cu Chulainn
6,283
628
70
7
0
211,822
0
W
Surtr
5,807
581
60
6
0
231,834
1
L
Zeus
5,052
505
58
6
0
114,144
0
L
Horus
5,522
552
35
4
0
205,280
0
W
Mulan
5,942
594
58
6
0
187,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role