Player Matchup

Kumbhakarna
Kumbhakarna
StevoMP
Kumbhakarna
Level 156
God Stats
12W - 10L
1,598 SR
Queue Stats
232W - 191L
1,492 Elo+
Solo
Neith
Neith
Zenphrar
Neith
Level 158
God Stats
6W - 12L
1,369 SR
Queue Stats
335W - 345L
1,431 Elo+
Solo
Nu Wa
Nu Wa
carloshenrii
Nu Wa
Level 144
God Stats
73W - 50L
1,590 SR
Queue Stats
204W - 187L
1,537 Elo+
Solo
Mercury
Mercury
coronelseba888
Mercury
Level 159
God Stats
3W - 1L
1,513 SR
Queue Stats
207W - 199L
1,409 Elo+
Party 2
Fenrir
Fenrir
ikillyou1204
Fenrir
Level 155
God Stats
4W - 5L
1,515 SR
Queue Stats
310W - 302L
1,448 Elo+
Party 2
Team Averages
Level 154
1,517 SR
1,464 Elo+

VS

Team Averages
Level 150
1,493 SR
1,551 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Chuang
Maui
Level 169
God Stats
0W - 4L
1,750 SR
Queue Stats
41W - 23L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
DidicoPorraRala
Erlang Shen
Level 195
God Stats
4W - 2L
1,673 SR
Queue Stats
44W - 17L
1,650 Elo+
Party 1
Loki
Loki
Duskz
Loki
Level 158
God Stats
0W - 3L
1,142 SR
Queue Stats
50W - 29L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
NoelJC
Kukulkan
Level 85
God Stats
1W - 4L
1,400 SR
Queue Stats
98W - 130L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
StevoMP
Kumbhakarna
14
3 / 0 / 3
7,944
611
8,420
10,377
7,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Zenphrar
Neith
14
2 / 0 / 2
8,100
623
9,828
4,545
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 4
7,101
546
3,978
4,073
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 4
7,709
593
4,408
7,119
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
12
4 / 3 / 5
7,647
588
7,902
10,651
6,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 0
6,410
493
2,847
8,504
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maui
Chuang
Maui
11
0 / 1 / 4
6,418
494
2,495
9,312
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DidicoPorraRala
Erlang Shen
12
0 / 4 / 2
6,763
520
6,784
13,276
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Duskz
Loki
13
3 / 3 / 2
6,827
525
6,284
10,842
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
NoelJC
Kukulkan
12
1 / 4 / 1
6,811
524
1,427
6,042
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
5
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Maui
Chuang
Maui
0
1
4
2
L
Erlang Shen
DidicoPorraRala
Erlang Shen
0
4
2
0.25
L
Loki
Duskz
Loki
3
3
2
1.33
L
Kukulkan
NoelJC
Kukulkan
1
4
1
0.38
W
Kumbhakarna
StevoMP
Kumbhakarna
3
0
3
4.5
W
Neith
Zenphrar
Neith
2
0
2
3
W
1
2
4
1.5
W
5
1
4
7
W
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,536
Damage
19,837
36,765
Taken
47,976
18,812
Mitigated
19,577
8,279
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,847
2,346
0
2,481
8,504
2,207
0
587
7,791
0
41,817
L
Maui
Chuang
Maui
2,495
920
0
1,394
9,312
5,347
0
962
8,168
20,641
1,059
L
Erlang Shen
DidicoPorraRala
Erlang Shen
6,784
3,351
0
6,491
13,276
6,294
0
6,009
6,649
0
45,597
L
Loki
Duskz
Loki
6,284
1,901
0
4,771
10,842
3,799
0
1,033
9,642
0
53,463
L
Kukulkan
NoelJC
Kukulkan
1,427
163
0
680
6,042
1,930
0
2,496
3,268
49,895
1,069
W
Kumbhakarna
StevoMP
Kumbhakarna
8,420
1,401
0
3,509
10,377
7,247
0
268
10,109
55,226
0
W
Neith
Zenphrar
Neith
9,828
3,706
0
1,348
4,545
1,621
204
369
4,176
0
70,003
W
3,978
364
0
210
4,073
994
335
120
3,953
43,533
768
W
4,408
2,064
0
1,042
7,119
2,723
81
310
6,809
0
63,969
W
Fenrir
7,902
1,638
0
2,170
10,651
6,227
19
2,786
7,865
183
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
33,229
471
Minions Killed
409
0
Camps Cleared
0
1,355,623
Distance Traveled
1,303,390
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,410
493
91
7
0
240,643
6
L
Maui
6,418
494
43
3
0
269,590
0
L
Erlang Shen
6,763
520
74
6
0
269,575
0
L
Loki
6,827
525
99
8
0
299,888
0
L
Kukulkan
6,811
524
102
8
0
223,694
4
W
Kumbhakarna
7,944
611
113
9
0
246,790
1
W
Neith
8,100
623
120
9
0
254,498
6
W
Nu Wa
7,101
546
88
7
0
246,291
1
W
Mercury
7,709
593
100
8
0
339,130
0
W
Fenrir
7,647
588
50
4
0
268,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role