Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NotPunky
Bastet
Level 164
God Stats
0W - 1L
1,712 SR
Queue Stats
117W - 132L
1,615 Elo+
Party 2
Khepri
Khepri
PEEPEEBUTTHOLIO
Khepri
Level 146
God Stats
0W - 3L
1,259 SR
Queue Stats
98W - 78L
1,602 Elo+
Party 2
Neith
Neith
SaintOfTheAbyss
Neith
Level 127
God Stats
2W - 5L
1,336 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tendedtrack62
Kumbhakarna
Level 147
God Stats
1W - 3L
1,388 SR
Queue Stats
157W - 156L
1,444 Elo+
Solo
Team Averages
Level 147
1,439 SR
1,552 Elo+

VS

Team Averages
Level 135
1,600 SR
1,526 Elo+
Arachne
Arachne
Jwuq
Arachne
Level 143
God Stats
6W - 1L
1,744 SR
Queue Stats
274W - 276L
1,508 Elo+
Party 1
Maui
Maui
LostBottom
Maui
Level 88
God Stats
9W - 8L
1,564 SR
Queue Stats
98W - 73L
1,563 Elo+
Solo
Poseidon
Poseidon
SUPERSAIYAN4QS
Poseidon
Level 124
God Stats
11W - 7L
1,634 SR
Queue Stats
232W - 237L
1,520 Elo+
Party 1
Artio
Artio
ThaChosenOne29
Artio
Level 157
God Stats
10W - 12L
1,473 SR
Queue Stats
333W - 331L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Thats Zaddy
Xbalanque
Level 163
God Stats
4W - 2L
1,586 SR
Queue Stats
290W - 266L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 1
7,335
564
3,938
4,821
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
NotPunky
Bastet
10
0 / 8 / 2
5,833
449
5,339
13,999
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 1
8,289
638
8,198
11,509
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 0
6,319
486
5,986
7,727
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
tendedtrack62
Kumbhakarna
8
0 / 4 / 2
5,800
446
2,856
9,319
6,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jwuq
Arachne
13
6 / 1 / 4
7,772
598
7,823
10,668
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 2 / 9
7,675
590
4,640
13,972
8,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
15
7 / 1 / 3
9,061
697
7,128
4,597
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 4 / 1
8,072
621
5,936
11,725
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Thats Zaddy
Xbalanque
15
4 / 0 / 4
8,191
630
6,917
5,632
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
20
21
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
W
Arachne
Jwuq
Arachne
6
1
4
8
W
2
2
9
3.25
L
Bastet
NotPunky
Bastet
0
8
2
0.13
L
4
2
1
2.25
W
Poseidon
7
1
3
8.5
L
2
5
0
0.4
W
1
4
1
0.38
W
Xbalanque
Thats Zaddy
Xbalanque
4
0
4
6
L
Kumbhakarna
tendedtrack62
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
32,444
47,375
Taken
46,594
18,485
Mitigated
20,324
10,048
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,938
169
288
1,398
4,821
1,461
0
2,334
2,303
47,066
270
W
Arachne
Jwuq
Arachne
7,823
5,465
0
5,941
10,668
3,420
73
955
9,444
0
49,958
W
4,640
1,948
1,702
3,196
13,972
8,956
150
3,522
10,198
23,033
0
L
Bastet
NotPunky
Bastet
5,339
1,005
0
1,849
13,999
4,202
0
1,949
11,828
0
39,873
L
8,198
1,349
0
4,289
11,509
4,181
195
7,256
3,590
51,667
0
W
Poseidon
7,128
832
0
702
4,597
1,290
0
1,788
2,611
63,545
1,249
L
5,986
2,335
0
1,152
7,727
2,414
0
1,646
5,997
0
37,730
W
5,936
751
0
6,027
11,725
4,666
0
5,983
5,127
49,465
1,653
W
Xbalanque
Thats Zaddy
Xbalanque
6,917
3,897
0
3,197
5,632
1,992
2,421
842
4,756
0
66,250
L
Kumbhakarna
tendedtrack62
Kumbhakarna
2,856
381
0
1,072
9,319
6,227
0
2,902
6,367
12,046
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
40,771
366
Minions Killed
444
0
Camps Cleared
0
1,245,637
Distance Traveled
1,356,650
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,335
564
112
9
0
253,400
4
W
Arachne
7,772
598
81
6
0
317,832
0
W
Maui
7,675
590
27
2
0
257,354
5
L
Bastet
5,833
449
63
5
0
281,005
5
L
Khepri
8,289
638
115
9
0
263,963
0
W
Poseidon
9,061
697
121
9
0
301,052
0
L
Neith
6,319
486
64
5
0
265,779
1
W
Artio
8,072
621
99
8
0
252,093
0
W
Xbalanque
8,191
630
116
9
0
228,319
4
L
Kumbhakarna
5,800
446
12
1
0
181,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role