Player Matchup

Scylla
Scylla
Detzq
Scylla
Level 149
God Stats
1W - 0L
1,501 SR
Queue Stats
20W - 37L
1,408 Elo+
Party 3
Chaac
Chaac
JackTheSoldier
Chaac
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 233L
1,564 Elo+
Solo
Yu Huang
Yu Huang
JxstDxnt
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,305 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YouKnowImHim
Tsukuyomi
Level 162
God Stats
1W - 0L
1,356 SR
Queue Stats
10W - 17L
1,467 Elo+
Party 3
Charybdis
Charybdis
staydvs
Charybdis
Level 108
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 3
Team Averages
Level 143
1,505 SR
1,418 Elo+

VS

Team Averages
Level 158
1,515 SR
1,467 Elo+
Charybdis
Charybdis
 
Charybdis
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CutiePatootieX
Tyr
Level 144
God Stats
3W - 5L
1,697 SR
Queue Stats
252W - 248L
1,577 Elo+
Party 1
Sobek
Sobek
Psychobones47
Sobek
Level 223
God Stats
0W - 3L
1,350 SR
Queue Stats
25W - 47L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
RedjackRyan
Sylvanus
Level 152
God Stats
6W - 9L
1,543 SR
Queue Stats
26W - 46L
1,442 Elo+
Party 2
Agni
Agni
RogerDodger47
Agni
Level 37
God Stats
0W - 2L
1,485 SR
Queue Stats
11W - 20L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Detzq
Scylla
11
2 / 0 / 0
5,550
1,110
2,560
924
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 3
5,067
1,013
2,532
4,429
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
JxstDxnt
Yu Huang
10
1 / 1 / 4
5,297
1,059
2,191
2,299
680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
YouKnowImHim
Tsukuyomi
9
1 / 1 / 2
4,918
984
2,827
2,488
1,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
staydvs
Charybdis
11
0 / 0 / 3
5,348
1,070
1,980
2,887
985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 0 / 0
5,328
1,066
1,986
2,084
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
4,844
969
2,241
4,695
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 2
4,867
973
2,247
5,169
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RedjackRyan
Sylvanus
8
0 / 1 / 3
4,639
928
1,264
3,525
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,263
853
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
5
Kills
4
4
Deaths
5
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
0
2
L
1
2
2
1
W
Scylla
Detzq
Scylla
2
0
0
2
W
1
2
3
1.25
W
Yu Huang
JxstDxnt
Yu Huang
1
1
4
3
L
1
2
2
1
L
Sylvanus
RedjackRyan
Sylvanus
0
1
3
1.5
L
0
0
0
0
W
Tsukuyomi
YouKnowImHim
Tsukuyomi
1
1
2
2
W
Charybdis
staydvs
Charybdis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
7,738
13,027
Taken
15,473
5,983
Mitigated
8,198
3,939
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,986
579
0
390
2,084
554
0
325
1,723
0
14,584
L
2,241
192
0
660
4,695
3,077
0
947
3,608
0
7,286
W
Scylla
Detzq
Scylla
2,560
140
0
0
924
267
676
516
408
16,066
0
W
2,532
308
0
1,254
4,429
2,488
300
718
3,711
0
6,335
W
Yu Huang
JxstDxnt
Yu Huang
2,191
675
0
772
2,299
680
27
838
1,461
11,502
0
L
2,247
0
0
1,993
5,169
3,204
0
1,703
3,218
8,470
0
L
Sylvanus
RedjackRyan
Sylvanus
1,264
177
375
873
3,525
1,363
0
1,492
1,809
4,290
173
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
YouKnowImHim
Tsukuyomi
2,827
768
0
601
2,488
1,563
0
1,137
1,351
0
7,312
W
Charybdis
staydvs
Charybdis
1,980
934
0
1,312
2,887
985
0
242
2,645
0
17,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
23,941
117
Minions Killed
59
0
Camps Cleared
0
509,769
Distance Traveled
393,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,328
1,066
31
6
0
81,934
0
L
Tyr
4,844
969
13
3
0
105,525
0
W
Scylla
5,550
1,110
41
8
0
86,555
0
W
Chaac
5,067
1,013
5
1
0
115,348
0
W
Yu Huang
5,297
1,059
23
5
0
97,943
0
L
Sobek
4,867
973
7
1
0
106,426
0
L
Sylvanus
4,639
928
8
2
0
99,492
0
L
Agni
4,263
853
0
0
0
0
0
W
Tsukuyomi
4,918
984
9
2
0
112,257
0
W
Charybdis
5,348
1,070
39
8
0
97,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role