Player Matchup

Sun Wukong
Sun Wukong
AyItsDoxx
Sun Wukong
Level 154
God Stats
1W - 0L
1,920 SR
Queue Stats
64W - 58L
1,451 Elo+
Party 1
Medusa
Medusa
Dat_Boi_Juic3_
Medusa
Level 139
God Stats
6W - 3L
1,468 SR
Queue Stats
63W - 51L
1,472 Elo+
Party 1
Da Ji
Da Ji
GodOnAWheel
Da Ji
Level 155
God Stats
17W - 9L
1,661 SR
Queue Stats
536W - 384L
1,578 Elo+
Party 3
Mercury
Mercury
Myth6940
Mercury
Level 128
God Stats
1W - 0L
1,128 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 1
Ymir
Ymir
YasGawd
Ymir
Level 145
God Stats
4W - 3L
1,549 SR
Queue Stats
366W - 200L
1,673 Elo+
Party 3
Team Averages
Level 144
1,545 SR
1,496 Elo+

VS

Team Averages
Level 135
1,577 SR
1,447 Elo+
Kumbhakarna
Kumbhakarna
AverageWilly19
Kumbhakarna
Level 89
God Stats
2W - 1L
1,799 SR
Queue Stats
260W - 272L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
MrPunisher2u
Hou Yi
Level 214
God Stats
5W - 9L
1,382 SR
Queue Stats
199W - 218L
1,387 Elo+
Solo
Neith
Neith
Shagy1611
Neith
Level 105
God Stats
1W - 3L
1,339 SR
Queue Stats
96W - 104L
1,488 Elo+
Solo
Izanami
Izanami
Wolf Strike71
Izanami
Level 121
God Stats
2W - 1L
1,827 SR
Queue Stats
30W - 57L
1,342 Elo+
Solo
Fafnir
Fafnir
XGingerMaster
Fafnir
Level 147
God Stats
19W - 20L
1,539 SR
Queue Stats
629W - 637L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyItsDoxx
Sun Wukong
15
6 / 2 / 7
8,809
881
9,920
9,248
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 11
7,984
798
11,766
8,496
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 15
9,310
931
15,346
11,288
12,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Myth6940
Mercury
12
3 / 3 / 8
7,470
747
4,436
6,290
2,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
YasGawd
Ymir
15
4 / 4 / 11
8,894
889
7,686
12,170
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AverageWilly19
Kumbhakarna
13
0 / 5 / 6
7,556
756
5,307
17,230
16,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
15
2 / 2 / 8
8,282
828
6,567
8,317
4,001
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Shagy1611
Neith
15
10 / 4 / 3
9,665
967
12,392
8,941
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
10
1 / 4 / 3
6,918
692
2,663
5,981
2,379
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 4 / 9
7,785
779
12,281
12,745
18,573
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
19
Kills
14
14
Deaths
19
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AverageWilly19
Kumbhakarna
0
5
6
0.6
W
Sun Wukong
AyItsDoxx
Sun Wukong
6
2
7
4.75
W
2
2
11
3.75
W
4
3
15
3.83
L
Hou Yi
2
2
8
3
W
Mercury
Myth6940
Mercury
3
3
8
2.33
L
Neith
Shagy1611
Neith
10
4
3
2.88
L
Izanami
1
4
3
0.63
L
1
4
9
1.38
W
Ymir
YasGawd
Ymir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
39,210
47,492
Taken
53,214
38,000
Mitigated
46,017
12,684
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AverageWilly19
Kumbhakarna
5,307
412
1,823
4,011
17,230
16,805
0
2,180
15,050
8,940
0
W
Sun Wukong
AyItsDoxx
Sun Wukong
9,920
1,564
1,490
2,085
9,248
5,978
173
3,728
5,319
0
20,799
W
11,766
4,670
738
1,948
8,496
3,279
0
3,373
4,995
0
30,426
W
15,346
2,612
1,473
2,351
11,288
12,709
0
3,456
7,622
0
22,315
L
Hou Yi
6,567
3,748
79
2,372
8,317
4,001
0
1,188
7,129
0
21,141
W
Mercury
Myth6940
Mercury
4,436
2,305
725
584
6,290
2,119
0
2,723
3,468
0
9,762
L
Neith
Shagy1611
Neith
12,392
3,056
604
1,108
8,941
4,259
0
1,412
7,529
0
20,089
L
Izanami
2,663
1,717
259
732
5,981
2,379
0
663
5,318
0
12,563
L
12,281
2,570
0
1,843
12,745
18,573
0
1,750
10,995
18,562
0
W
Ymir
YasGawd
Ymir
7,686
829
163
1,127
12,170
13,915
0
3,529
8,500
11,443
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
40,206
102
Minions Killed
99
0
Camps Cleared
0
923,991
Distance Traveled
821,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,556
756
8
1
0
183,729
0
W
Sun Wukong
8,809
881
24
2
0
185,228
0
W
Medusa
7,984
798
50
5
0
171,396
0
W
Da Ji
9,310
931
13
1
0
207,787
0
L
Hou Yi
8,282
828
48
5
0
162,819
0
W
Mercury
7,470
747
12
1
0
185,719
0
L
Neith
9,665
967
13
1
0
188,116
0
L
Izanami
6,918
692
19
2
0
113,805
0
L
Fafnir
7,785
779
11
1
0
173,499
0
W
Ymir
8,894
889
3
0
0
173,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role