Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
GokkuderaH
Izanami
Gold V
Level 154
God Stats
13W - 7L
1,657 SR
Queue Stats
76W - 89L
1,415 MMR
Party 3
Bellona
Bellona
Silver III
Piolho22
Bellona
Silver III
Level 135
God Stats
1W - 0L
1,498 SR
Queue Stats
6W - 3L
1,493 MMR
Party 3
Horus
Horus
Platinum II
QUILADO
Horus
Platinum II
Level 270
God Stats
3W - 2L
1,541 SR
Queue Stats
319W - 332L
1,481 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 176
1,539 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,498 SR
1,473 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
AyaseAyatsuji
Xbalanque
Gold V
Level 48
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 7L
1,552 MMR
Party 2
Pele
Pele
Gold III
ElPiPiBoLo
Pele
Gold III
Level 153
God Stats
1W - 1L
1,428 SR
Queue Stats
76W - 74L
1,391 MMR
Party 2
Ymir
Ymir
Silver I
Krexsito
Ymir
Silver I
Level 144
God Stats
1W - 2L
1,537 SR
Queue Stats
98W - 111L
1,140 MMR
Solo
Chronos
Chronos
Platinum II
xzivan666
Chronos
Platinum II
Level 127
God Stats
3W - 5L
1,518 SR
Queue Stats
34W - 31L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
5 / 0 / 2
5,867
652
4,208
5,973
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
 
Baron Samedi
10
1 / 1 / 3
5,234
582
4,724
3,288
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GokkuderaH
Izanami
11
3 / 0 / 2
6,184
687
3,025
3,741
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
Piolho22
Bellona
8
0 / 3 / 1
5,048
561
4,424
8,759
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
QUILADO
Horus
9
1 / 0 / 7
5,794
644
4,129
4,748
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SobekMedusaHeraAo Kuang

VS

Bans
KuzenboAthenaBake KujiraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 1
5,293
588
5,706
7,627
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
AyaseAyatsuji
Xbalanque
7
0 / 1 / 0
4,156
462
1,835
3,056
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 1 / 2
4,989
554
2,420
5,770
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
7
0 / 5 / 1
4,253
473
1,905
10,007
5,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
xzivan666
Chronos
10
1 / 1 / 0
5,620
624
2,203
3,729
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
2
6
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Xbalanque
AyaseAyatsuji
Xbalanque
0
1
0
0
L
1
1
2
2
W
Izanami
GokkuderaH
Izanami
3
0
2
4
L
Ymir
0
5
1
0.1
W
Bellona
Piolho22
Bellona
0
3
1
0.17
W
Horus
QUILADO
Horus
1
0
7
4.5
L
Chronos
xzivan666
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,510
Damage
14,069
26,509
Taken
30,189
12,988
Mitigated
15,907
11,112
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,208
552
0
2,330
5,973
3,396
0
932
4,988
33,773
0
W
Baron Samedi
 
Baron Samedi
4,724
486
724
1,080
3,288
1,259
63
1,097
1,993
33,368
0
L
Bacchus
 
Bacchus
5,706
743
0
2,479
7,627
6,218
0
1,062
6,565
28,319
0
L
Xbalanque
AyaseAyatsuji
Xbalanque
1,835
871
0
1,239
3,056
645
0
468
2,588
0
20,924
L
2,420
317
0
1,072
5,770
2,013
0
1,188
4,582
0
34,168
W
Izanami
GokkuderaH
Izanami
3,025
2,292
0
2,395
3,741
1,025
817
793
2,948
0
47,141
L
Ymir
1,905
423
0
2,672
10,007
5,830
0
4,206
5,801
10,286
0
W
Bellona
Piolho22
Bellona
4,424
2,469
0
2,190
8,759
4,556
0
4,993
3,252
0
28,189
W
Horus
QUILADO
Horus
4,129
1,368
438
1,955
4,748
2,752
10
1,148
3,560
0
10,628
L
Chronos
xzivan666
Chronos
2,203
623
0
842
3,729
1,201
0
2,008
1,721
35,925
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
24,311
298
Minions Killed
270
0
Camps Cleared
0
912,885
Distance Traveled
928,802
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,867
652
56
6
0
202,568
2
W
Baron Samedi
5,234
582
74
8
0
172,150
0
L
Bacchus
5,293
588
52
6
0
191,883
0
L
Xbalanque
4,156
462
40
4
0
125,834
0
L
Pele
4,989
554
69
8
0
227,338
2
W
Izanami
6,184
687
95
11
0
161,206
0
L
Ymir
4,253
473
13
1
0
188,998
2
W
Bellona
5,048
561
58
6
0
181,859
0
W
Horus
5,794
644
15
2
0
195,102
4
L
Chronos
5,620
624
96
11
0
194,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role