Player Matchup

Artemis
Artemis
Bocchi16
Artemis
Level 22
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Surtr
Surtr
FUCCHI_QUESO
Surtr
Level 69
God Stats
3W - 3L
1,482 SR
Queue Stats
14W - 20L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
Zalsita16
Baron Samedi
Level 26
God Stats
1W - 1L
1,597 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 1
Team Averages
Level 39
1,601 SR
1,354 Elo+

VS

Team Averages
Level 48
1,658 SR
1,491 Elo+
Ares
Ares
BeegYoshi23001
Ares
Level 41
God Stats
4W - 1L
1,761 SR
Queue Stats
68W - 71L
1,511 Elo+
Solo
Nu Wa
Nu Wa
IllegalIsland55
Nu Wa
Level 43
God Stats
5W - 2L
1,738 SR
Queue Stats
75W - 79L
1,461 Elo+
Solo
Chiron
Chiron
wwaallker
Chiron
Level 61
God Stats
1W - 1L
1,474 SR
Queue Stats
87W - 91L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bocchi16
Artemis
15
1 / 5 / 1
9,628
688
8,237
10,530
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
0 / 4 / 2
9,858
704
3,932
15,049
10,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zalsita16
Baron Samedi
16
1 / 3 / 0
9,831
702
9,416
14,135
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
11,062
790
10,893
11,061
12,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
2 / 0 / 7
10,648
761
10,291
5,671
2,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
wwaallker
Chiron
19
7 / 2 / 4
12,607
901
13,486
10,702
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Artemis
Bocchi16
Artemis
1
5
1
0.3
L
0
4
2
0.25
W
2
0
7
5.5
L
Baron Samedi
Zalsita16
Baron Samedi
1
3
0
0.33
W
Chiron
wwaallker
Chiron
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
34,670
39,714
Taken
27,434
20,786
Mitigated
20,191
8,709
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,893
172
0
2,412
11,061
12,659
241
4,205
6,843
27,940
524
L
Artemis
Bocchi16
Artemis
8,237
1,815
0
1,496
10,530
3,648
0
5,991
4,481
0
37,270
L
3,932
832
0
3,388
15,049
10,908
3
7,322
7,662
143
35,210
W
10,291
4,047
0
871
5,671
2,335
664
1,407
4,264
46,277
0
L
Baron Samedi
Zalsita16
Baron Samedi
9,416
72
410
3,415
14,135
6,230
0
7,886
6,185
47,644
1,318
W
Chiron
wwaallker
Chiron
13,486
5,126
795
3,435
10,702
5,197
2,993
3,904
6,759
0
53,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
34,317
203
Minions Killed
192
0
Camps Cleared
0
699,558
Distance Traveled
777,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,062
790
34
2
0
275,019
0
L
Artemis
9,628
688
64
5
0
207,865
0
L
Surtr
9,858
704
71
5
0
252,973
2
W
Nu Wa
10,648
761
62
4
0
248,153
0
L
Baron Samedi
9,831
702
68
5
0
238,720
0
W
Chiron
12,607
901
96
7
0
254,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role