Player Matchup

Anhur
Anhur
Gold II
ArcticHertz
Anhur
Gold II
Level 155
God Stats
5W - 2L
1,695 SR
Queue Stats
26W - 17L
1,746 MMR
Party 1
Sylvanus
Sylvanus
Gold II
GrayFullbuster22
Sylvanus
Gold II
Level 158
God Stats
11W - 5L
1,840 SR
Queue Stats
27W - 17L
1,805 MMR
Party 1
Charybdis
Charybdis
Gold II
TheFryGuy2
Charybdis
Gold II
Level 129
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 17L
1,805 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,678 SR
1,785 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,575 SR
1,669 MMR
Fafnir
Fafnir
Platinum I
Billz_Ross
Fafnir
Platinum I
Level 128
God Stats
38W - 28L
1,680 SR
Queue Stats
660W - 698L
1,790 MMR
Solo
Ix Chel
Ix Chel
Gold II
SauceyFab
Ix Chel
Gold II
Level 126
God Stats
145W - 125L
1,574 SR
Queue Stats
586W - 651L
1,601 MMR
Solo
Nemesis
Nemesis
Gold II
TrolIKing
Nemesis
Gold II
Level 185
God Stats
0W - 2L
1,471 SR
Queue Stats
196W - 211L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,166
847
8,515
10,889
4,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 8
10,567
881
8,021
10,865
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TheFryGuy2
Charybdis
19
8 / 3 / 4
12,338
1,028
17,915
11,031
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baron SamediCerberusDiscordiaXing TianPersephone

VS

Bans
CthulhuHeraCupidVulcanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Billz_Ross
Fafnir
16
2 / 3 / 5
9,699
808
5,825
16,711
22,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
SauceyFab
Ix Chel
15
3 / 4 / 3
9,557
796
13,830
8,320
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TrolIKing
Nemesis
16
2 / 5 / 4
9,747
812
7,029
15,153
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
7
7
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Fafnir
Billz_Ross
Fafnir
2
3
5
1.5
W
3
2
8
3.5
L
Ix Chel
SauceyFab
Ix Chel
3
4
3
1.13
W
Charybdis
TheFryGuy2
Charybdis
8
3
4
3.33
L
Nemesis
TrolIKing
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
26,684
32,785
Taken
40,184
20,511
Mitigated
32,386
15,171
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,515
4,723
0
2,435
10,889
4,899
1,809
5,743
5,095
0
41,590
L
Fafnir
Billz_Ross
Fafnir
5,825
2,036
0
2,487
16,711
22,869
3
2,597
13,569
16,294
0
W
8,021
1,037
4,851
3,998
10,865
10,670
231
6,154
4,686
13,332
320
L
Ix Chel
SauceyFab
Ix Chel
13,830
988
1,833
1,404
8,320
2,653
96
2,518
5,659
42,136
0
W
Charybdis
TheFryGuy2
Charybdis
17,915
8,527
0
3,887
11,031
4,942
1,942
7,670
3,313
0
56,242
L
Nemesis
TrolIKing
Nemesis
7,029
1,499
0
3,252
15,153
6,864
0
1,720
13,072
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
29,003
166
Minions Killed
158
0
Camps Cleared
0
679,322
Distance Traveled
682,732
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,166
847
61
5
0
236,400
1
L
Fafnir
9,699
808
20
2
0
236,692
0
W
Sylvanus
10,567
881
13
1
0
229,399
0
L
Ix Chel
9,557
796
70
6
0
203,561
0
W
Charybdis
12,338
1,028
92
8
0
213,523
0
L
Nemesis
9,747
812
68
6
0
242,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role