Player Matchup

Atlas
Atlas
Batablue
Atlas
Level 148
God Stats
4W - 3L
1,699 SR
Queue Stats
85W - 86L
1,520 Elo+
Party 2
Zeus
Zeus
Borgstolfo
Zeus
Level 106
God Stats
3W - 1L
1,746 SR
Queue Stats
23W - 21L
1,548 Elo+
Party 2
Cupid
Cupid
MASTERZHONG
Cupid
Level 149
God Stats
2W - 2L
1,715 SR
Queue Stats
117W - 131L
1,531 Elo+
Solo
Arachne
Arachne
dirtyjones69
Arachne
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 2
Hercules
Hercules
xXTobarXx
Hercules
Level 200
God Stats
5W - 2L
1,481 SR
Queue Stats
121W - 120L
1,550 Elo+
Solo
Team Averages
Level 139
1,628 SR
1,519 Elo+

VS

Team Averages
Level 90
1,608 SR
1,541 Elo+
Bellona
Bellona
JBtheGREEN14
Bellona
Level 98
God Stats
2W - 4L
1,543 SR
Queue Stats
60W - 50L
1,537 Elo+
Solo
Ares
Ares
JDBiggs
Ares
Level 65
God Stats
1W - 1L
1,739 SR
Queue Stats
89W - 66L
1,643 Elo+
Party 1
Ullr
Ullr
Novaッ
Ullr
Level 158
God Stats
7W - 7L
1,545 SR
Queue Stats
208W - 171L
1,593 Elo+
Party 1
Chang'e
Chang'e
Sichobob3967
Chang'e
Level 114
God Stats
11W - 15L
1,500 SR
Queue Stats
277W - 311L
1,445 Elo+
Solo
Ra
Ra
SkippyTheStabber
Ra
Level 15
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 4L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Batablue
Atlas
11
2 / 0 / 9
6,490
1,082
4,621
6,119
3,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 3
6,683
1,114
6,888
3,848
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
6,811
1,135
5,532
3,996
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
dirtyjones69
Arachne
11
3 / 0 / 4
6,151
1,025
4,382
4,150
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
xXTobarXx
Hercules
11
1 / 1 / 7
6,030
1,005
3,529
5,738
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JBtheGREEN14
Bellona
10
0 / 2 / 2
5,330
888
2,311
5,738
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
JDBiggs
Ares
9
1 / 5 / 0
5,518
920
2,437
9,914
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
Novaッ
Ullr
11
0 / 1 / 2
5,578
930
6,353
4,579
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Sichobob3967
Chang'e
11
1 / 1 / 0
5,593
932
2,648
5,070
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
5,270
878
1,567
4,050
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
2
2
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Batablue
Atlas
2
0
9
6.5
W
4
0
3
5.5
L
Bellona
JBtheGREEN14
Bellona
0
2
2
0.5
L
Ares
JDBiggs
Ares
1
5
0
0.2
W
3
1
2
4
L
Ullr
Novaッ
Ullr
0
1
2
1
L
Chang'e
Sichobob3967
Chang'e
1
1
0
1
L
0
4
2
0.25
W
Arachne
dirtyjones69
Arachne
3
0
4
5
W
Hercules
xXTobarXx
Hercules
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
15,316
23,851
Taken
29,351
12,817
Mitigated
14,502
6,726
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Batablue
Atlas
4,621
1,883
0
680
6,119
3,952
190
1,253
4,837
9,753
0
W
6,888
760
0
1,020
3,848
1,102
180
556
3,292
19,187
0
L
Bellona
JBtheGREEN14
Bellona
2,311
136
0
1,455
5,738
3,263
0
1,770
3,765
0
9,390
L
Ares
JDBiggs
Ares
2,437
247
0
712
9,914
6,796
0
3,990
5,748
4,599
242
W
5,532
2,957
116
1,346
3,996
1,312
1,052
1,636
2,262
0
24,473
L
Ullr
Novaッ
Ullr
6,353
1,723
0
600
4,579
1,428
0
2,875
1,704
0
21,207
L
Chang'e
Sichobob3967
Chang'e
2,648
307
1,468
2,740
5,070
1,551
0
2,294
2,736
12,344
0
L
1,567
215
199
228
4,050
1,464
0
580
3,441
6,693
0
W
Arachne
dirtyjones69
Arachne
4,382
3,386
0
1,398
4,150
1,702
0
1,850
2,263
0
8,998
W
Hercules
xXTobarXx
Hercules
3,529
921
0
2,166
5,738
4,749
428
1,219
4,402
0
11,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,289
135
Minions Killed
105
0
Camps Cleared
0
665,973
Distance Traveled
633,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,490
1,082
11
2
0
126,816
0
W
Zeus
6,683
1,114
34
6
0
127,274
0
L
Bellona
5,330
888
20
3
0
111,691
0
L
Ares
5,518
920
2
0
0
129,792
0
W
Cupid
6,811
1,135
50
8
0
115,783
0
L
Ullr
5,578
930
40
7
0
131,031
0
L
Chang'e
5,593
932
25
4
0
134,925
0
L
Ra
5,270
878
18
3
0
125,998
0
W
Arachne
6,151
1,025
12
2
0
153,788
0
W
Hercules
6,030
1,005
28
5
0
142,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role